#REBALANCE (or rework) brickbattler

1 messages · Page 1 of 1 (latest)

round flume
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BRICKBATTLER NERFS!!!!!!! (and the problem with them)

  • the problem with the removal of bomb jump and ssj (slingshot jumping) is that bomb is now completely useless unless you know how to push it with the ball, and now the only thing making slingshot decent is completely gone, people would now rather use the firebrand or pizza

  • instead of reverting these changes, i'd rather rebalance it and HINT (not actually revert them) at the changes being reverted

BOMB REWORK (or rebalance i still don't know the difference) - ADDED!! 😋

SLINGSHOT REWORK/REBALANCE

  • slingshot is ABLE TO JUMP because that's what made it special, it's LITERALLY DESCRIBED IN THE TOOL SELECTION, WHY REMOVE IT???

  • but for the sake of it, slingshot will only be able to perform a slingshot jump 2/3 times in a row maximum, as doing it too much could completely ruin the gameplay for the opponent and slingshot jumping still does require a form of skill

summary

  • ok i really liked the update, especially the internet ability, but it honestly felt like checken was out of touch with the game when i first saw the brickbattler changes, you're basically ruining one of it's most well known for features and it's just a slap to the face for a lot of people out there that use brickbattler or enjoy using it

  • i really hope these changes do reach out at some point and MAYBE get applied in some shape or form to the game

  • IF YOU HAVE ANY CRITICISMS ABOUT THESE CHANGES, THEN TELL ME, DONT SAY IT SUCKS BECAUSE IM TRYING TO MAKE BRICKBATTLER PLAYABLE OR FUN AGAIN

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also i don't have enough space to type in the main message of the forum anymore but PLEASE do read this instead of immediately disliking or liking it

daring crane
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didn't read but its appel and hes full of good ideas so i know its probably good

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i read the changes and like it but since its appel specifically im downvoting

fervent cairn
daring crane
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aynthing more than 2 is lowk a bit unfair for the opponent

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that or i just suck fighting people that use it

round flume
fervent cairn
round flume
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and im speaking from experience, i've done this a bunch before

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we could argue 3 though i wouldn't mind, lemme put it as 2/3

fervent cairn
round flume
daring crane
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we should make it 2 just because i personally dislike brickbattler

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and it'd be funny if that was the sole reason it gets 2 instead of 3

round flume
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OK ABILITY WARS UPDATED AND THEY DID IT SO WELL

- BOMB GOT A HUGE REWORK

  • in my opinion, this is BETTER than a bomb jump and i think they genuinely went above and beyond with this idea, it was really cool to see bomb literally letting you fly and doing an actual FAIR amount of damage, not half the player's health

- Pizza's healing is now progressive

  • people may complain saying this is a nerf to pizza, but i'd say it's more of a rework (LET ME EXPLAIN)
  • what if a player is over 80 hp and takes incoming damage? that pizza will give more value (just more healing) because it's not negated by damage at all
  • plus the progressive healing isn't horrible, it lasts like 3 seconds and doesn't break anything

now small problem. 😠

- slingshot didn't recieve one bit of attention in this update, not even addressing the SEVERE problem with how useless it is

  • i'd go as far as saying regeneration coil and bloxy cola are far better compared to this garbage tool, EVEN THE WHOLE PIZZA COULD PROBABLY DO MORE DAMAGE
  • still PLEASE try to buff slingshot in some way, like maybe making it's slingshot damage chargable by holding click?
  • it doesn't need to be a "add back slingshot flying" now that we pretty much have a very powerful movement tool, BUT SLINGSHOT JUMPING WOULD BE REALLY COOL PLEASE CHECKEN
sturdy cobalt
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low key slingshsot should not be optional

daring crane
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play phonk or something

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idk

lost cave