#Mushroom Mastery

1 messages · Page 1 of 1 (latest)

hardy nebula
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Your passive ability makes every Mushroom near you cause you to gain +10% knockback and damage resistance capping at 50%.

Your E ability causes you to increase the defensive capabilities of allies to new heights, causing all nearby allies to be IMMORTAL for 2 seconds but costs you 50 spores.

Your Q ability brings all Mushrooms to you causing them to go into the grounds and come up around you.

Your R ability opens a build menu similar to Engineer, builds are listed below

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Elder Mushroom:
Spore cost 0
Generates 10 spores for every Mushroom that gains a kill.

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Mushroom Taser:
Spore cost: 15
Stuns anyone who comes close to it for 5 seconds
15 second cooldown.

arctic garnet
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This has a lot of effort putted in

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But

hardy nebula
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NOOO NOT THE BUT

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What is it?

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@arctic garnet

arctic garnet
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Sad thingy for you putting that effort

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Wait

hardy nebula
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aw

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Wait what?

hardy nebula
arctic garnet
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Even if it will never be added

hardy nebula
arctic garnet
hardy nebula
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For suggestions that are allowed

arctic garnet
hardy nebula
young timber
arctic garnet
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Whats wrong

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Yea