#Hollow Nuke (gravity mastery)
1 messages · Page 1 of 1 (latest)
Is this a joke suggestion for april 1st?
what makes it a bad suggestion?
is something unballanced about it?
You are aware how big 1.5x the size of gp nuke would be with that’s effectively a 10 second cooldown
You would hit quite literally the entire server
Respawn
Do it again
you literally die with it
and can only activate it at 20 hp
Respawning exists
Yeah it’s kinda really easy to get to 20hp
maybe the same size as godpunch is better
it has a 7 second windup
For a baseline, god punch has a 1 minute cooldown btw
This would make it MAYBE 30 seconds at most
For 75 damage
With a 3 second less windup
I think gp is around 10 seconds
Then with high knockback they’ll probably just fall off the edge
there
global cd of 3 minutes and 30 seconds
and same range as godpunch’s explosion
Still just making a huge ass unnecessary explosion
This shouldn’t exist
There’s no reason why gravity mastery should have this
It’s good as is
so this is for all masteries?
because it has the "mastery" tag but you never say what mastery would get it
oh
gravity mastery
i should probably specify this mb
Hollow Nuke (gravity mastery)
Op
75 Of damage and the gravity mastery dont need a buff
And global cooldown is not a good ideia, i think server cooldown is better
"7 seconds to charge up and 3 seconds to explode (7 seconds in total)"
forgot to change mb
?
dude global cd is server wide cd
75 damage isn't bad with how much warning you get its gonna happen
The ability doesn't need a buff, and the fact that the person is already in the air makes it quite difficult to see
And it doesn't have many sound alerts like the god punch
I should have specified this, so mb
Ok
Its gonna have an animation with big visuals and noises too
So it is gonna be pretty hard to miss
I think you need to specify that
And if that's the case, it will be a useless ability and impossible to hit
Yea I added that
I should probably make it a bit bigger
How abt 100 studs
No 75
Idk
I'll have to go into studio later to see what different sizes would look like
This is a good idea I dunno why ppl are saying this is an april fools joke
They are all saying its incredibly op, even with a global cd and being fairly easy to dodge
in all honesty this game isnt really that balanced anyway and besides I think it would be cool if they actually added more things to do with an ability that literally is gojo
Finally someone else says this
Ive honestly been so tired of people calling things op in unbalanced games in general
It would be awesome too, I agree
bump
i don’t get how this is unbalanced
you literally get 10 seconds of warning
and need a special badge to do it
can yall atleast say why you reacted ❌ instead of just doing it?
75 damage
And not to mention a hitbox like as big as the map???
10 second wait time
Boy-
no it is not wdm
Ten seconds is low in ability wars
higher than godpunch (which oneshots)
"150 stud explosion"
Godpunch is a Robux ability
It is massive
idk how many studs the map even is
With no move to catch up to other players
i just put that while i went to studio to see
survivors 😭
OOPS SORRY
MY FORSAKEN INSTINCTS KICKING IN
all good
That is just 0 studs
there
But like, being able to just nuke the map every 10 seconds is op
global cd
of 5 min
and you die with it
Like how could dos or defender mastery or any progression ability exist
you can’t really spam
dodge
Its an explosion that covers more than half the map..
the range is smaller now
i didn’t realize how many studs the map was
now it’s 1.5x the size of godpunch’s
which isn’t honestly too much
and plus the badge is gonna be pretty hard to get with needing to hit 5 people with purple at once
But then like what’s the point of it
This could easily be coordinated btw
a last effort to kill the person who got you that low or just killing someone op in a cave
true
[SUGGESTION REVIEW? (more like explaining how i loathe gravity mastery as a whole :p)]
Ngl, Gravity Mastery really needs to be reworked. People clown on it due to the ability having no reference to Gravity (the only part related is the effect gained when getting hit by Blue and Red), the spammy nature and low cooldowns of the moves, and its entirety is basically just Gojo Satoru. This suggestion isn't really helping out the problem here, albeit contributing to it. What I want for Gravity Mastery is something that is actually about Gravity. It can have any references to anime, just as long as the reference does not encompass the ability as a whole.
Overall, I'd say I'll give this suggestion a 3/10.
ty for making a good reason why to dislike it