#DoS gaining souls when enemy leaves
1 messages · Page 1 of 1 (latest)
this is unnecesary
i'd rather for the devs to use all the time they'd waste making this just so that dos players can get 1-2 more kills in a single run into bug fixes than this
and also because its stolen
Wdym unecesary
it barely changes anything
Son
at max youre getting 1-2 kills in a 300 dos run because most people either leave while theyre in the lobby or just dont leave at all
What
I didn’t “steal” it I was just advertising it further
This simply isn’t true as I’ve stolen over 35 kills before
I’m advertising it further, I mean your favorite food is _ so if you eat that, does it mean you stole the food?
what is this example
The first thing I though of that made sense
And if I made a movie does that mean I stole the concept of movies?
these examples arent making sense
the point is that you copied a suggestion word for word and thats it
if you wanted to advertise it further you can just... bump it
You’re literally just pulling words out of your ass
None of these allegories work
What happens if u kill someone with 100 souls during transition and they log?
🤯
no
If none of you understand what the difference between copying and taking inspiration is I give up trying to help you, because you’ll always make a stupid argument.
Blablablablabla
Im sorry but this suggestion is when enemy leaves gets the souls, the same thing that the guy made, if you wanna support that suggestion just bump it
That’s a pretty straight forward suggestion, and I understand why you would call this copying. However it’s not directly copying, which is doing the EXACT same thing as that person. In this case I typed out something different, but I suppose if deleting this makes you people happy I’ll do it.