#New DoS Phase
1 messages · Page 1 of 1 (latest)
DoS is already annoying as fuck, and why choose between Surviving void if you can choose to FLY.
10 minute cooldown?
also the fuck is wrong with those cooldowns
U literally said its op
And yes it is op
That was not what I said.
I said why choose between surviving void if you can just fly to survive void
then that's just a worse space stone
U have space stone anyway
Thanos stones are still usable
exactly.
It's just adding another way for an almost immortal ability to recover
I feel like this phase kinda ruins the versatility of phase 300. Phase 300 feels final. Maybe this could be 300 and thanos is 500. But with this one just nerfed especially as it has flying and void save. I do stand for 500 being the last phase because that number is more satisfying and feels more final, i just think this suggestion could be executed better
without even changing the gameplay or shit
The flying and void save have a 10 minute cooldown
wow this is horrible
Thank you
Appreciate the statement without stating feedback
That Cooldown is stupidly big. Consider making needing and make the cooldowns 1 minute at Max
Then itd get too op?
the final stage we currently got is enough
No, because then nerf the moves or rework them
This new phase just adds a new aura and an extra ability
then its pointless
If it actually changed the playstyle a little and kept slight modified variants of the stones, then I would still CONSIDER upvoting, since it's still DoS.
Modified how?
The thing is that it removes the fun and versatility from the 300 phase, just for this to be a flying and anti-void kill ability
It feels like it demotivates players immidiately they hit 500
Yep
Like, using Mind as Void stops your music and makes you a little transparent, It is instantly cancelled once you attack or get attacked. You no longer dodge in this state to compensate.
This make Void seem a little more like a "Stealth" pick, which kind of fits the name.
Using Power would create a "Null" field on the area you're supposed to land, Slowing players down.
Time could become a passive to revive players that die to the void and turn them into minions with halve your stats.
and etc.
For Divine Maybe make it around constantly getting in danger, being an opposite of Void.
but having stones like Mind and Time be easier to use to compensate
There's better ways to execute a "Stealth" ability but this is what I could think of.