#Robot Mastery

1 messages · Page 1 of 1 (latest)

true skiff
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TLDR: Punches give you Scraps, which you can use to upgrade and customize your robot, your Q ability and your working station base thingy.

Obtainment: once you have 25K+ punches, talk to Inventor while having Robot equipped.
He will ask you to join his Robot tournament, where you will need to fight 5 rounds of different robots while playing as your robot.

Round 1: Scrap Bucket
A rusty robot with a slow walkspeed
75 HP

Round 2: Sawblade
A robot with 2 saws on his arms, making his punches do 14 damage but with a cooldown of 2 seconds per punch
100 HP

Round 3: Speed Blitz
A fast robot with a walkspeed of 26, often spinning around you before striking.
100 HP

Round 4: Terminator: A robot with player-like movement, but a slower walkspeed (12)
125 HP

Round 5: Prototype: A robot made by the Inventor, having the player-like movement of Terminator while also having 2 rocket launchers on his arms, which shoot rockets dealing 25 damage every 12 seconds
175 HP

Once you defeat the Prototype, you will exit the ring to talk to the Inventor, after which he will give you the Mastery.

Passive: Scraps
Punches give Scraps, which you can use to upgrade your Robot, your Q ability or your working station. Punches with your Robot also give Scraps, but killing someone with the robot will only give 2 Scraps instead of 5.

E: Working Station (Or whatever u wanna call it idk) 5 sec cd when summoned, second use despawns the station, after which it has a cooldown of 20 seconds.

Spawn a Command Panel looking thing which is your main way to use the Mastery, right to the panel is a capsule with the Robot inside which you can release by pressing the Release Button. By pressing it again you call the robot back, making him go back to the capsule which closes once he is inside. On Intelligence 7 or above the robot will automatically return if his hp is below 20% If the robot is dead, he will respawn in the capsule after 25 seconds.

messag too long look to the next messg

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Q ability: Wrench
The same as the unmastered one, but can be upgraded via the Working Station.

Default Robot Stats:
100 Durability (HP)
10 Power (Damage)
16 Speed (Walkspeed)
100 JumpPower
10 Weight (The more Weight a robot has, the less knockback it takes and vice versa.)
5 Intelligence (<1 is an Inactive Robot, 2-6 is the normal Robot, 7-9 is a robot with the movement of an average 2k punches player, 10 and above being a robot nearly undistinguished from a real player.)

Pressing on any of the buttons on the left part of the Working Station will open up a Defender Mastery-like upgrade tree, where you will be able to upgrade certain parts of the Robot by using Scraps. All the first level parts are free and can be re-equipped in case you don't want the upgraded ones for whatever reason. You can also equip the parts faster by clicking on a limb of the robot on the main panel and choosing which part you’d want to equip for that limb.

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Head Pieces: (Have no visual changes)

Default Piece

Light Piece: Upgraded Light Piece:
-5 Durability Costs 10 Scraps
-1 Weight -2 Durability
+1 Speed +2 Speed

Armored Piece: Upgraded Armored Piece:
+5 Durability Costs 10 Scraps
+1 Weight +8 Durability
-2 Speed +1 Weight
-1 Speed

Intelligent Piece: Upgraded Intelligent Piece:
+3 Intelligence Costs 25 Scraps
+5 Intelligence

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Torso Pieces:

Default Piece

Light Piece: (White armor plate on torso) Upgraded Light Piece
-5 Durability Costs 15 Scrap
-2 Weight -2 Durability
+2 Speed -2 Weight
+4 Speed

Armored Piece: (Iron armor plate on torso) Upgraded Armored Piece:
+10 Durability Costs 15 Scrap
+2 Weight +15 Durability
-2 Speed +3 Weight
-4 Speed
Protector Piece: (Center of the torso is replaced by a blue orb connected to rods):
-8 Durability
-2 Weight
If the Robot is getting comboed, is about to fall into the void or is getting hit by projectiles, he is able to summon a forcefield similar to the Barrier’s E, only 60% smaller and is following the robot.
The barrier lasts for 6 seconds, and the robot cannot attack for its duration. Recharges after 20 seconds.
On 7 or higher intelligence, the robot will toggle the barrier when retreating (unless its on cooldown, in which case it will use it once its off cooldown)

Upgraded Protector Piece:
Costs 35 Scrap
-5 Durability
-2 Weight

The barrier lasts for 10 seconds and recharges after 17.

ill add more to this later but im lazy so maybe later

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also tell me how do i send messages here i made a model for dis

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i meant images

fiery steeple
true skiff
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ima make more later

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but i gotta talk alot so i can post images

fiery steeple
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A punching requirement

fiery steeple
true skiff
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nah its rounds

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like

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5 waves of bosses

paper moat
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unique but kinda feels like defender mastery

true skiff
fiery steeple
paper moat
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will the devs put in this much work though

true skiff
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I just got on my phone and the parts part is kinda broken so I think I'll fix it tommorow