RAGE — MASTERY
Requirement:
Kill 600 players as Rage
Only real players count
NPCs do not count
Bosses do not count
While hit by rage and reset, do not count.
Passive — Survivalist
The lower your HP, the stronger and faster you become...
Punch Damage Scaling
For every 25% HP missing = +2.5% punch damage
Maximum: +5% punch damage
50% HP → +2.5%
25% HP or lower → +5% (max)
Movement Speed Scaling
For every 25% HP missing:
+1% movement speed
Maximum: +10% movement speed
50% HP → +5% movement speed
25% HP or lower → +10% movement speed (max)
Passive — Cataclysm
Activates below 50% HP.
- Ability skills will stronger
- Heals 15+ per kill
- Aura red
- Accessory bonus eyes rage (Z fighting)
🅴 — Annihilation Stomp
Cooldown: 15s
Like by same ability stomp normal but...
Damage reduction during stomp.
Below 50% HP:
Expanding shockwave: Shockwave deals 10 damage
Cannot damage enemies same already hit by the 20 damage stomp or while is stun
Quake screen shake!
🅠 — Execution Break
Cooldown: 20s
Charge forward
Like same ability Q but...
slam then throw.
Deals 15 total damage
Below 50% HP:
Double slam before throw
Total damage becomes 30
Thrown target deals 10 damage if colliding with another player.
Still interruptible mid-charge.
🅡 — Rock Strike
Cooldown: 25s
Rip ground chunk and like throw animation nuke.
Throw at target
15 damage
Below 50% HP:
Bigger rock
25 damage
Small AOE explosion (8 splash damage)
Splash cannot stack.


