#Warden Additions / Change

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lethal canopy
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Passive - Sonar

Same passive as current sonar of the triangles and black screen thing
the only addition that youre able to detect down ground because REALLY make confusing u can't ''see it''

Passive - Enhanced Senses

Your senses are enhanced by the lost of your vision
You have 1.1x HP, 12% faster walkspeed and have a 10% higher jumppower than common abilities

E - Scream > Sonar

I just replaced current R with E because looks a better replacement for me
Nothing too complicated, just feel better using E or Q than pressing R to use your Sonar
To keep sending Sonar waves now u will have to hold E

E - Radar Sense

Think in this like Daredevil radar ability
If u press E twice u will going change your tipe of ''Sense'' nothing too crazy

Instead of triangles you going see an dark gray outlines in players / attacks
The freqneuce of these Dark Gray outlines is going be based on a heart beat frequence
Your screen still will be black

Different from normal Sonar, your vision range is decreased at the cost of being ''easier'' see players and attacks

  • Depending on you camera would be hard to see the difference from Players and Floor but thats the point

Radar sense -> better to see players/attacks
Sonar -> Better to see the map/particles

Q - Memorize

Everyone AGREES is almost IMPOSSIBLE survive on ability wars without a good vision so thats pretty much the reason for this ability

This ability will send a ''Pulse wave'' around u based on your type of sonar

  • Both waves will have a smaller range than 'Sonar' range
  • Both waves will have a better accuracy + better imput of detection making easier see parts of the map or players

Now lets go to what is important

This wave Will have a REALLY longer duration than normal Sonar/Radar and give more triangles to Sonar mode so u don't have to spam it
Inside of this wave u will have a 15% defense increase since now u can expect your enemys attacks

  • 30s Cooldown
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R - Sound Sensitivity (Sonar) - 2 Charges
A Transparent-Blue circle will appear around the user spawning it a ''Sound Area''

Every type of ''Sound'' or ''movement'' inside this area will be showed for the user and will increase the user speed by 8% that can stack up to 16%
The sounds will cause the ''triangles'' to fully wrap this area and around it + anyone or anything inside of it making easier to detection

The areas will be almost useless if youre on Radar Sense mode
You have a limit of placing 2 Sound Areas in the map

  • 25s Cooldown

R - Scream (Radar Sense)
Like current R, No changes on dmg and etc BUT changes to help you using it

When you use Scream and damage players the ''heart beat'' of these players will increase and u take less damage
This will cause the Dark Gray outlines easier to see and Increase your vision on the players you affected with Scream
Also allow u to see THESE PLAYERS behind from walls

All the other stats don't have changes and still the same

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@elfin ermine what ya think

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i still adding things

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.

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holy timing

elfin ermine
elfin ermine
lethal canopy
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i going make a R variant for both

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i going remain with current R

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for Radar sense

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and not sure for Sonar R

elfin ermine
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Can you tag me when you're finished?

sturdy mulch
lethal canopy
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sure

sturdy mulch
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I feel like enhanced senses should get a buff by either giving more HP or getting a dmg up

lethal canopy
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but i increased the HP

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by 1.1x

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(thats 110)

sturdy mulch
lethal canopy
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like

lethal canopy
sturdy mulch
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alright alright

lethal canopy
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idk i just think this ability should have moves based on increase damage

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but be a more defensive-offensive ability

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so thats why i dont know what i give to Sonar R

sturdy mulch
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it should have to be tested because I fear enhanced sense give too little of a stat up

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good suggestion tho

lethal canopy
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thanks

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@elfin ermine help me on R (Sonar) plz

elfin ermine
lethal canopy
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my first idea was smth that the player could touch and would make sound

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so players nearbys that would make sound

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and u could see this location

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independently where you are

lethal canopy
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💔

elfin ermine
lethal canopy
sturdy mulch
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taste test

late orchid
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We could also make it so we can see the actual abilities people are using like dos 15 because I get killed by some stupid ass god punch every time I try using warden and I don’t even know they’re using it 💔

sturdy mulch
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we dont want that

true monolith
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make god punch visible to warden then

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specifically god punch

lethal canopy
true monolith
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reason?

late orchid
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We yes WE want that

true monolith
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its loud

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very loud

lethal canopy
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better detectetion of skills

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or players

true monolith
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god punch makes loud noises on kill

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therefore warden should just be able to see god punch

sturdy mulch
elfin ermine
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Perhaps you create a large area (of undefined size) and when someone enters that area and makes noise, it will be marked in red for 4 seconds as if you were annoyed by the sound and checked it

late orchid
sturdy mulch
lethal canopy
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well

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there is only 1 person

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that could help me with that.

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@open plinth i need ya help

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and also if u want check that

late orchid
sturdy mulch
lethal canopy
late orchid
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Please DONT argue with me about this

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This is just stupid

lethal canopy
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just a red outline circle?

sturdy mulch
late orchid
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Stop tryna engage

lethal canopy
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yeah

elfin ermine
lethal canopy
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they said to not aim on minecraft references

sturdy mulch
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I mean the mechanic will be pretty much the same

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it will look diff visually

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so its okay

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I like that idea

elfin ermine
sturdy mulch
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it informs the warden about player's location

elfin ermine
sturdy mulch
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yeah its good

lethal canopy
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how would call it btw

sturdy mulch
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noise zone?

lethal canopy
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nah

elfin ermine
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Maybe "hunt mode" or something

sturdy mulch
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stationary zone sounds better tho

sturdy mulch
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looks good

lethal canopy
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well i think the post is fully done now

sturdy mulch
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it need jane's opinion

lethal canopy
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i wasted a really high quanty of neurons here

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principally to remember daredevils reference thing

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before the daredevils idea

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i was going use a toph reference

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where u could see people walking patterns

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but wouldn't really help

gleaming pike
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i feel like a lot of this could be simplified

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like instead of saying 12% more speed just say 22 speed 🙏

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also 1.1x is a whole 10 extra health

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im pretty sure thats about as insignificant as tree's extra hp

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i dont really see this suggestion buffing warden much to a position where its usable

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the biggest issues with warden right now is its a high risk little reward ability

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your nerfing your best way to fight players (your vision and reaction to attacks) for an E ability that is not very effective

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and you get nothing else in return

lethal canopy
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get buffs

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u can see projectiles

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u got a new system to notice lon areas

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u get defense

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u got a better way to notice players

gleaming pike
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ah yes 10 extra hp and 22 speed a really good buff right guys

lethal canopy
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oh yeah

gleaming pike
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you take one singular extra punch to kill

lethal canopy
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so?

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is enhanced senses

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not godly senses

gleaming pike
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but why use warden over any other ability where its more effective

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its not really a trade off, trading your vision for something better

lethal canopy
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exactly

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u trade off ur vision

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for buffs

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is like the

gleaming pike
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okay i worded that badly

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what i mean is

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this suggestion is not going to make warden a worthwhile trade off

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your vision is more important than 10 health and 2 speed

lethal canopy
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uh

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did u forget the

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20% speed

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and 15% defense

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or am i just crazy

gleaming pike
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it says 12%

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12% of 20 is around 2.4

lethal canopy
gleaming pike
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"Everyone AGREES is almost IMPOSSIBLE survive on ability wars without a good vision so thats pretty much the reason for this ability

This ability will send a ''Radar wave'' around u based on your type of sonar
Both waves will have a smaller range than 'Sonar' range
Both waves will have a better accuracy + better imput of detection making easier see parts of the map or players

Now lets go to what is important

This wave Will have a REALLY longer duration than normal Sonar/Radar so u don't have to spam it
Inside of this wave u will have a 15% defense increase since now u can expect your enemys attacks"

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thats just defense

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not speed

lethal canopy
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i never said R couldn't be actived by yourself lol

gleaming pike
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does R increase your speed?

lethal canopy
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Every type of Sound inside this area will be showed for the user and will increase the user speed by 8% that can stack up to 16%

gleaming pike
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what

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oh the R is below the suggestion

gleaming pike
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hold on lemme read ts

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i feel like were now entering complicated territory

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to be entirely honest

lethal canopy
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yeah

gleaming pike
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like. this suggestion would make warden the most complex ability in the game

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and its like 5k punches or smth

lethal canopy
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its wip

gleaming pike
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idk about this one

lethal canopy
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and thats exactly what i want

gleaming pike
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i dont see a reason to make it all complex when you can simply buff it

lethal canopy
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simply buff it

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same person that wanted turn warden into warden from minecraft

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(they just took the name reference)

gleaming pike
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and the reference to E

lethal canopy
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pal

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u know warden make u blind

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when he spawns

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right?

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not when he screams

gleaming pike
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yes and E makes you blind

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blindness is blindness

lethal canopy
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ohhh

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so lava is a torch human reference

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(fire is fire)

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thanks for explaining

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i was so confusing

gleaming pike
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besides i didn't want the ability to become a direct reference, i was merely using the warden as an example of something that could be added to the ability (like a ranged projectile or smth)

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since thats what i thought of when i saw the ability

lethal canopy
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how a blind person uses a gun again?

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pretty sure should be really hard yk

gleaming pike
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its the ability's entire gimmick

lethal canopy
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pal

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sense is different from shoot

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u can sense somethinga

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and punch it

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now shoot from a lon distance

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without sense someone

gleaming pike
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i mean the ability can already scream 🤔

lethal canopy
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bump

lethal canopy
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bump

lethal canopy
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Bump

lethal canopy
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Bump

lethal canopy
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Bump

lethal canopy
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Bump

lethal canopy
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Bump

azure cosmos
lethal canopy
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Or discord life

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Idk

azure cosmos
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Ima read later cuz im kinda lazy

lethal canopy
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Bump

lethal canopy
azure cosmos
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I forgot

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I read soke

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Seems a cool conce0t

lethal canopy
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Now i feel betraiyed

azure cosmos
azure cosmos
lethal canopy
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what

azure cosmos
lethal canopy
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ignore the name
I don't know the original names

azure cosmos
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Ans reset the thongy

lethal canopy
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If u spam E now u have a small cooldown

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But u keep the Holding thing

azure cosmos
lethal canopy
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So u can see people

azure cosmos
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But how much is the warden requirement?

lethal canopy
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Idk

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It is a wip so is prob low

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Like 5k punchss maybe

lethal canopy
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Yep

azure cosmos
lethal canopy
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ye

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Scream -> Radar mode

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Sound Area -> sonar mode

azure cosmos
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At radar sense

lethal canopy
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Ah

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Like

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10%

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So u get some pray instead of wishing to people don't use smth on u while on that

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A btw

elfin ermine
lethal canopy
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Q give u a large vision that have a larger duration

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Still wouldn't fully make it u see better

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Just a higher area "scan"

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The only 2 things that help u "see better" is both R variants

azure cosmos
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Oki

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I mean isnt bad

lethal canopy
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maybe extremelly complicated

azure cosmos
lethal canopy
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But most of things i can give ya a example

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In How could work

azure cosmos
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Final quedtioj

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Is like

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The R first vatiant

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A circle that u can see people and u get some buffs

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Is that corect?

lethal canopy
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yes and no

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U can only "see" people if they make a type of loud sound

lethal canopy
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So walking will give a low effect

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While a explosion or projectile will fully show it

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So is not necessarily to u see
But to get a warn of it

azure cosmos
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Just like

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I dont really like the R first variant

lethal canopy
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Is purely to mark places from map

azure cosmos
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Idk why

lethal canopy
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So is fair

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Ah btw

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U can affect your own sounds zone

azure cosmos
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The concept dont really like

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I think the second one i like more

lethal canopy
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In my defense i had 0 ideas in a R for that Variant

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😭

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I pretty put anything that i had in my mind

azure cosmos
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And another thing is just like

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Most of the abilitied are about your vision

azure cosmos
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.

elfin ermine
azure cosmos
elfin ermine
tawny fulcrum
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i liked the previous one more mb mb

gritty steppe
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i upvoted just becuse how much i hate those goddamn triangles

lethal canopy
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Bump

lethal canopy
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Bump

vague torrent
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let it place sculk sensors 🔥

jovial viper
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you would think a warden main would be respected because they cant even see half the shit that goes on but instead literally everyone takes turns being as cheap as humanly possible

lethal canopy
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Lol

jovial viper
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which makes no sense btw

lethal canopy
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We are AW players bro

jovial viper
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✌️

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warden is honestly harder to use than default just because it cannot even see any type of projectiles

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like literally every ranged ability hard counters warden its not even funny

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i would get dos mains targeting wardens because they would benifit a bit too much from targeting wardens

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but why the fuck are we targeting them with shit like portal and god punch as if they are unfairly op

jovial viper
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because warden needs some type of mini rework/buff for how hard it is to use
im just shocked how i get targeted wayy more for using warden and doing literally nothing more than using god punch and being annoying

jovial viper
# lethal canopy Oh i made that

we see the warden and go "yeah this dude needs to go hes too much of a menace"
but then look at god punch whos hard targeting people and then go "this is perfectly ok with me 👍 "

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we dont need to be cheap against an ability that would have a disadvantage against default

lethal canopy
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Lmao

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Fr 😭

jovial viper
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like you dont even need to be bad at the game warden is just impossible to use

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meanwhile no one ever does that to the p2w 1 shot that spams E and runs

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heck warden could have 500 hp and be a 1 shot and i bet it still wouldnt be able to kill anyone half the time ✌️

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literally just standing away from it and spamming is enough to auto counter it regardless of how good they might be at the game

lethal canopy
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holly u really love warden 😭

void pawn
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Warden is like worse than default so yea

lethal canopy
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Can't disagree

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U can't see players or projectiles

void pawn
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Ability wars but ur blind

lethal canopy
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Thats the reason i gave it Radar Sense

elfin ermine
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To me, someone has been typing for almost 10 minutes

lethal canopy
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Bump

void pawn
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Warden sucks

open plinth
# lethal canopy **__Passive - Sonar__** Same passive as current sonar of the triangles and blac...
  1. Being able to see below you is something that 100% needs to be added
  2. I know warden needs extra stats, but I’m not sure specifically on what yet
  3. R is the switch between PASSIVE/ACTIVE because the original suggestion was planned to have 3 abilities, with the mode you use heavily changing your sight
  4. I’m not sure how much I like this. As much as Warden needs to be able to see players better, its closer to LiDAR, so I’m not sure how i feel about just straight up outlining players
  5. The Q is a neat idea, I’ve been thinking about having separate triangles to help map out the map
  6. Not sure about the R for the same reason as 4
    Overall, i like some of the ideas here but some also don’t fit the current theme
void pawn
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Worst ability

lethal canopy
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most of i put here is purely to help on cfombat and seeing enemys

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like the scream now make easier notice players using Radar Sense

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or Sound areas able to mark things inside it

open plinth
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Looking for pretty much anything
I like some of the ideas

lethal canopy
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about the ''out line''

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would be like this

lethal canopy
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different from Sonar

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it would have a larger duration but a larger ''cooldown''

idle coral
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So Basically Kolossos’ TD and OM indicator with all the tweaks and changes you said at your Original post?

lethal canopy
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the hell is kolossos td and om

idle coral
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Ohhhhhh

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Ok basically he gets a whole vision of characters but at the cost of speed

lethal canopy
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no

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the post was almost 905% based on daredevil

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and some on Toph

idle coral
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One more question

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From what I can tell, you never specified how big the radar sense would be

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Would you say it’d be around like barrier sized or something similar?

lethal canopy
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is just smaller

lethal canopy
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bum

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p

queen stag
lethal canopy
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Bump

lethal canopy
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Bump

lethal canopy
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Bump

lethal canopy
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bump

lethal canopy
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Bump

lethal canopy
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Bump

lethal canopy
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bump