#Blood God ability rework
1 messages · Page 1 of 1 (latest)
Suggestion: return the Blood World to how it was before, because when AGR activates the ability to throw the character into the Blood World, the characters simply keep teleporting from one side to the other.
Ending the ability
So, just bring back the same exact problem it had before
but in all seriousness
why did you think blood god was changed bro
😭
blood god was changed for a reason ya know
I'm sorry, I'm out of the loop. What was the reason?
This isn't related to anything here rn but what's the current obtainment of portal i mean like i already have portal but I didn't know there wqs a blood god change? I didn't play for a while
BloodGod tbh
Was kinda anoying
Just made a puddle that just got u in that dimension
The ability became useless because they removed the portal to the blood world and replaced it with a ball where players teleport, rendering the ability useless.
insanely unfun to deal with
I think blood god deserved the change tbh the domain wqs strong for the host of the blood god
like idk... maybe people play ability wars to use abilities?
blood god was the ultimate dos killer
I think it was really annoying I rember there was 5 blood gods and they kept on bringing people to the domain so it was really annoying for me
The game is called skill war, so you need to have at least strong skills, not something that's useless.
blood god was not only unfun to play against, but also was extremely good for targetting
no it's ability wars
Well I thought the game was for casual sweaty grindy and fun ability wars not skill wars?
one of the bigger reasons it was changed wasn’t cuz of any of that it was cuz blood god can force you in a default battle where they can die nearly immediately to spikes
"oooh you're just unskilled" it was also super ping dependant and the bg user has 25 extra max hp in the dimension, as well as fully healing upon exiting (the abducter player didn't heal upon exiting, so blood god can just chip you to death)
Now it has a charge and no spikes
balanced. nerf stone
What's that picture next to your name? Are you a moderator?
That's exactly why it was a cool skill; besides adding excitement to the skill, it was also fun to go 1v1 against other players.
does he know
He’s the owner of the game
He's the co owner of ability wars
Ask him for free bobux
yeah man trust!!11!! (no I am not it's a limited role)
I'm not that stupid, I've just never seen that role before
Oh oki
It’s just a limited role
Are you a suggestion rater you have critic in your name
He’s the maker of suggestions
basically on a specific day you set your pfp to some bum character from fate and you get the role
I think it would be ideal to keep the blood god as it was. It was a balanced ability that, if you were good at punching, you would win.
if you mean BBB, donate nitro or a gamepass for giveaways
people despised it
so now it's gone
it had reasons as well as people generally agreeing that it had to go
there's your result
it will not return
What if they kept the charge up but added back the og domain
Exactly, but it's magnetic and balanced, right? You can use it almost anytime you want; you can throw it long distances, push it, and attract it. K
Tbh blood god was just a easy win for the blood god host they can lit chip ur dmg meanwhile having extra hp (if I am correct) and increaseed movement speed also? I really don't remember if blood god gained movement speed but it definitely had to go
The spikes and they had extra hp
they can just hit you in spikes
When you are done can you please criticize my suggestion I have been adding a few things to it as I get better at the game
What does MMM mean
blood god didn't gain speed but it has 25 extra max hp and they fully healed upon winning while the abducted person didn't, so in other words, they can just chip you to death
The skill was already balanced, almost nobody played with it, and now they've removed it too 🙁
no the fuck it wasn't
eventually
But it was so easy to outsmart him, just don't get close...
Then u haven't played before the god blood rework (I don't know when it happened since I didn't play ability wars for a year) there will always be one blood god in my server and especisally annoy me and others theres definitely a reason why they removed it
don't get close to an ability that has mobility, mhm
Oh yeah right it used to have mobilty
They simply removed God from the blood because they don't like it? Good explanation for removing an ability that many people enjoy...
I already explained before
it was widely hated
AND
it was flawed
I am busy
If u want the old dimeson back then probably suggest a better skilled way to upgrade or suggest the new E ability cus yes and no it wasn't fun
It's unfair to take away the skill just because they don't know how to beat it... Or because they don't like it.
It definitely could be one of the reasons players find ability wars boring endless dimesons... that buffed the dimeson holder by a ton
She was great for close-range punching practice.
I agree, if that's the case I'd want to remove the magnetic ability, I don't know how to play against it, I find it OP and annoying, that's reason enough to remove it.
The mastery sucks so I also agree even if it's unmastred
And it also could be the first easy ability new players get
So, zero balance lol
Maybe spam jumping could make u escape the magent? That's really the only way I can think of to fix it
Instead of punching
I think this method of selecting nerfs and buffs is very unfair; they don't even think about why she's difficult to handle or anything like that. They simply removed her because they don't like her 🙁
If a large majority of players let's say hated gravity mastery do u think chicken will buff it? NO this is what happened with blood god it was unfair and easy for the host to get kills (unless ur talking abt magent) if ur talking abt magent then it deserves a nerf for being a easy ability to just slack off or smth especisally the mastred version
Bump cus yes
I'm surprised by the hypocrisy of players complaining about Blood God when literally almost all of AW's abilities don't require skill; Soap is the best example of all. The cooldown could be nerfed, but the requirement was too low for an early-game ability; it wouldn't have cost anything to increase the requirements
Blood God now becomes useless as an army because his players started crying like crazy
Furthermore, it wasn't as easily abused because you still relied heavily on default punches
and wait a long cooldown is annoying