Good Punch negatively impacts Ability Wars’ progression and player experience.
Problems:
Allows players to farm punches far faster than intended
Encourages repeated targeting of weaker players
Creates an unfair snowball where one player gains constant access to better abilities
Makes the punch economy unbalanced
Pushes new players away from the game
Result:
Instead of skill-based PvP, servers often turn into farming sessions where one ability dominates progression.
Proposed solutions:
Remove Good Punch entirely
OR
Rework it so:
Punch gain is capped
Punch bonuses only apply to equal-power fights
Cooldowns prevent repeated farming of the same player
Punch gain scales with risk, not spam
This would:
Reduce bullying
Make progression fairer
Improve long-term player retention
Encourage actual PvP instead of abuse

