lowkey it might NOT actually be fun to have to fight a boss raid everytime you get into a server and every 30 mins? idk tho might just be me, here are a few suggestions to make DoS actually skilled (no its not skilled, its god punch with movement, its skilled up to 15 souls then after that its just try to bait cards and time stop), ๐ด = nerfs, ๐ข = buffs, ๐ฃ = abilities
๐ด Knockback decreased by 65% accross phase 3(35 kills) and above
๐ด Knockback decreased by 45% in phase 2 (15-35 kills)
๐ด Damage decreased to a level where you can only oneshot a player by damage alone after 200 souls (Nerfed by ~60%)
๐ด DoS can no longer use farmer's food
๐ข Phase 4's E ability is now present from phases 3 and above up to phase 7, increasing in duration from 1 second with increments of 0.5 per phase, so at phase 6 you have 2.5 seconds of invincibility
๐ฃ Phase 1 (3-15) gains an E ability called "Flash Step" that teleports you 20 studs forwards then does a wound up punch dealing twice your current knockback
๐ฃ Phase 2 (15-34) gains a Q ability called "Unstoppable" that gives you iframes and makes you run forward for 5 seconds, knocking everyone you hit away slightly, moves ~150 studs before returning to normal, maintained until phase 6
๐ฃ Phase 6 (200-299) swaps out Unstoppable with another Q ability called "Land and Air", the user flies up ~30 studs before crashing down knocking everyone within a 50 stud range away and breaking the floor
๐ is upvote, ๐ is downvote, โ is mixed thoughts, lmk what yall want changed