#Bone mas new Q ability cause the bone zones hella op

1 messages · Page 1 of 1 (latest)

tawdry sage
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yeah bones q isn’t that op and doesn’t need this change

marble glade
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Or alternatively it could stun the bone user so the target can actually counterplay the zone as they were meant to be without being interrupted and basically punished for just staying close

tawdry sage
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Also this seems jsut so much more weaker

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like

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People use the Q for combos, the Q is just a diffrent style of bone unmastered q

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now it’s completely diffrent with this and doesn’t make much sense

sonic stone
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also bone mastery is super easy to get

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you just gotta run up to people and use your bone

sonic stone
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if you get punched into the blue zone it does HELLA dmg

tawdry sage
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the zones are easy to escape and only do high dmg when someone understands how to use it

tawdry sage
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and I think it should stay that way

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maybe a nerf but not changing it

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cuz this would completely invalidate all the bone mastery mains

sonic stone
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i think having the E be a mostly undodgeable high damage bone attack, Q be an RNG-based tick damage thing that does like 20-60 damage, and R be a chargeable ranged oneshot is bad design

tawdry sage
sonic stone
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fine fine

tawdry sage
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the e is okay is kinda fine I mean

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idk much

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the Q just needs a dmg nerf

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And the r

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uh