#Bone mas new Q ability cause the bone zones hella op
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Or alternatively it could stun the bone user so the target can actually counterplay the zone as they were meant to be without being interrupted and basically punished for just staying close
Also this seems jsut so much more weaker
like
People use the Q for combos, the Q is just a diffrent style of bone unmastered q
now it’s completely diffrent with this and doesn’t make much sense
it's meant to be weaker since the current Q does like 30 damage per blue zone
also bone mastery is super easy to get
you just gotta run up to people and use your bone
30 dmg😭
if you get punched into the blue zone it does HELLA dmg
the zones are easy to escape and only do high dmg when someone understands how to use it
Yeah
and I think it should stay that way
maybe a nerf but not changing it
cuz this would completely invalidate all the bone mastery mains
i think having the E be a mostly undodgeable high damage bone attack, Q be an RNG-based tick damage thing that does like 20-60 damage, and R be a chargeable ranged oneshot is bad design
that’s why it needs a nerf but not whatever this is
fine fine