#Stardust Mastery: HYPERGOD OF ABILITY WARS
1 messages · Page 1 of 1 (latest)
this is a worse version then normal stardust tbh
hows it worse
You didn’t even put the dmg
its the same thing
Low effort
have you clicked on it
But it isnt there
I can’t even find dmgs in there Gng
Um u said 50 the final star does
In that post
no?
Ether way, not your worst suggestion, atleast it’s not stupidity overpowered but now it’s worse
because e doesnt split into more
base e
Probably u missed the 1 with 5
it said "5/10"
The e is like, never gonna fully hit or even do 90% of its overall frames
theyre really not supposed to
the Q is okay ig, but launches the guy so high that it leaves you vulnerable
mhmm
Dang
From what I see the r has no kb
So no combos
overall this is worse then normal stardust
And how do you even get it
how about you put the link in the chat box after posting the suggestion to avoid it getting deleted it
Idk. Make another idea?
It was nothing wrong it was good u shouldnt just give up on it
Ehh
can’t say it was good
the e most of it won’t hit
the Q was mid
And the r left no combos
yeah but all the abilities leave you vulnerable
what not be good to u might benefit another I mean it was weaker than base stardust so it wasn’t rlly overpowered but to me it seem more like a sidegrade than direct buff it did look cool
they apparently said mas shouldnt be a "direct buff"
It can be either direct upgrade or sidegrade in this case stardust should be a sidegrade because already strong enough weaker abilities or underwhelming ones should get direct upgrades
Yeah but this makes stardust a hella mid ability
just gives it more aoe
in return makes the already bad combo potential worse
And leaves you vulnerable
The mastered e will like never hit
The Q, even if it does hit, will leave you hella vulnerable for a air attack
and the r is ig fine but just a hella weaker version of unmastered r

