#Grapple Mastery

1 messages · Page 1 of 1 (latest)

distant granite
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HTG: chain a 10 hit combo 5 times

Passive:

User can hang onto wall similar to bounty hunter, jumping will launch the player 15 studs forward, user cannot move while on a wall, the user jumps automatically after 3 seconds

E(5 second cd)

This has 5 charges;

  • each charge recharges after 10 seconds
  • cd between uses is 5 seconds

Grapples now have infinite range but can only last for 3 seconds before returning to the user, the grapple is 30% slower than the unmastered version, hitting a player now brings the player to you, this deals 10 contact dmg but it reduces the grapple speed by 60% while bringing a player, this enables a mini game where the player must jump 15 times to be free, user cannot use E while on the e do e of the map, if used the user grapples towards the void and gets pulled there

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Q( 5 second cd):

Upon hitting a player with Q it pulls the user towards them, this stun locks the player (but they can still use abilities and punch) until the user is 10 studs away from the player, Q has 15 charges, these charges refill every 10 seconds, when hitting a player, the cd is reduced to 1 second

———————————————————

R(15 second cd):

User creates a 10x10x10 sphere around them (default color is red), during this the users wS is reduced by 60%, this lasts for 2 seconds, if anyone enters this sphere ( can be used in air ) then the user ( if in air then they just freeze) grabs the with a chain dealing an automatic 15 dmg, then swings them around 3 times in 2 seconds and throws them 75 studs wherever the users screen is facing, if thrown into the void then the user and player switches positions, if thrown into a surface (or collision with anything ) the player takes additional 10 dmg and ragdoll for 2 seconds, there is a 1 second cd to all abilities when one ability is used

wind iris
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This is just a direct buff to grapple with a mid at most R

distant granite
wind iris
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And don’t @ me, so useless

distant granite
distant granite
wind iris
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Once again, a mid D

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R*

distant granite
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Gng wdym

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The R does at most 25 dmg

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It’s not meant to do that much

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The entire kit does chip dmg but in turn combo extends

wind iris
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Like I said

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Mid

distant granite
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I’m not changing the R if that’s what you want

wind iris
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And the combo extend is useless if your opponent is skilled

tranquil hearth
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bro what is this

distant granite
distant granite
wind iris
distant granite
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Alr 😭

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I’d say if I were to rank it it’d be at most just mastery cakes Q

wind iris
# distant granite It’s not really

“This stun locks the player (but they can still use abilities and punch)” you NEVER state anywhere else on if this is true for each one, which leads me to the assumption that it is

wind iris
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That means this is just mid

distant granite
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oh yeah nah I got you

distant granite
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The player is ragdolled while in use if it hits

wind iris
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Literally just an attempt at a mastery like cosmo’s mastery, fails the mastery part, works better as a buff/rework

distant granite
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Or rework

wind iris
distant granite
wind iris
distant granite
wind iris
distant granite
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Grapple doesn’t deal much dmg in its own

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It’s power comes from its combo potential

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The mastery gives it more combo potential

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I don’t really know what Mae’s you think it’s bad

wind iris
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Not really if there’s a one second universal cooldown after using one of the abilities

distant granite
wind iris
distant granite
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Because your speaking nonsense

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The only ability with that cd is E

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Q does too but only if you miss

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The cd is set to 1 when you hit

distant granite
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Huh

wind iris
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Smh🤦

distant granite
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You know Q has a 1 second cd if hit right?

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And the universal 1 second cd is to prevent grapple mastery from being too easy to use + just basically spam able

wind iris
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Exactly🤦

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The E and Q are once again, Direct buffs.

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And you have them reversed

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The E is you to location geapple

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Grapple*

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the Q is player to you grapple

tidal jay
wind iris
tidal jay
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Grapple shouldn’t get a mastery in general. Of any kind. In my opinion

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Idk it’s already extremely op if you know what your doing

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I feel any sort of mastery improving on the concept would just make it even worse

wind iris
tidal jay
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Unless grapple gets heavily nerfed a mastery shouldn’t be ever handed out to grapple

wind iris
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Wait

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I worded that weirdly sorry

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I meant

tidal jay
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Everyone can use grapple but not everyone can use it at its full potential

wind iris
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That’s the exact same situation with any other ability that requires skill

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One of the dowsides is that players can still punch while you’re moving/they’re moving toward you but it’s fairly easy to dodge

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I feel like

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A good nerf would be decreasing the speed at which it flies out and maybe lowering the speed you/the person you’re pulling move at

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It’s mainly the high speeds at which it moves that makes it op if you’re skilled with it

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And also the surprisingly easy to make contact with hitbox

tidal jay
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Giving a really good ability a even better alternative is overkill to me

wind iris
wind iris
wind iris
tidal jay
wind iris
tidal jay
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I’m not talking about other stuff like cyborg or stuff like that

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Not most but a few

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Idk how to explain it

wind iris
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So let me ask something, what exactly do you consider skill based? Besides what you already stated? I feel like that’d help me understand what you’re saying better

tidal jay
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Maybe skill based isn’t the word to describe it

wind iris
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No it would definitely be

tidal jay
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I think it’s just fast and annoying stuff is what I mean

wind iris
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For me, something that is skill based is something that would require Timing, aim, taking caution, prediction, counter attacks, and quick thinking and or analyzing

wind iris
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Well

tidal jay
wind iris
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I was/am working on a grapple mastery that focuses more on the moving aspect and the Q(the actual attack) is relatively alright, but now seeing what you’re stating, I think I should add a little area for a nerf for grapple and have the rest of the mastery suggestion below that nerf

tidal jay
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I see grapple as a annoying ability to face since most of its users gravitate near a edge and pull combo people off or do a quick grab and punch combo

wind iris
wind iris
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I tend to do that when I use grapple, but I do usually use it to either gain distance or cut distance and get a few punches in

tidal jay
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I see grapple on the same level of annoying as any soda and rabbit user where they try to gain easy hits off with Minimal risk

distant granite
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I guess I can understand why you wouldn’t want a grapple mastery

wind iris
distant granite
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It is pretty much a combo extender and I agree to that

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The mastery does just capitalize heavily on that

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But I don’t think it should just be ruled out for that

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Honestly soap could be a good example too if you don’t think skilled abilities should have masteries

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Also bubble

tidal jay
distant granite
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Honestly I can’t really see anything other than “skilled abilities shouldn’t get masteries “ as your reason for disliking it

tidal jay
tidal jay
distant granite
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Holy autocorrect 🥀 😭

distant granite
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I’ve used it before

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And really used it

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I know what you mean

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But the max you can do with it in a combo is just;
Punch x2, E(to restart combo), punch x2 again, Q(punch away)

tidal jay
# distant granite It’s not really as good as you say it is

It kinda is tho. Being able to purely counter someone by being close to a edge or landing unfair hits off prohibiting running away or gaining any health back since most of the time grapple users refuse to fight without already weakening you or getting you in the right position

distant granite
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Ohhhhh

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This is a edge camping problem

wind iris
distant granite
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So you don’t like it because players just edge camp

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Oh yeah I know what you mean

wind iris
distant granite
tidal jay
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Mostly yeah. They provoke you by being annoying so you try to go for you and then edge knock you off

wind iris
tidal jay
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Or in a rare case they will actually try to do some regular non chain grapple punches

wind iris
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That’s an exaggeration ofc

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But

tidal jay
wind iris
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It’s like

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Bottom 15 abilities

tidal jay
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I’m not sure what was the thought process when they made it do that

wind iris
distant granite
wind iris
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It can choose to break roblox physics at will and fly up to reach you

wind iris
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And the trail does damage

distant granite
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The soap is hella annoying

tidal jay
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Somehow

distant granite
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It’s more annoying in a combo

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They just use E after a combo or during one to just hit agin

wind iris
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Hence why I made a soap rework that branches off of the kind of thing lava does

distant granite
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And the soap targets you if there’s nobody else

tidal jay
distant granite
wind iris
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Lava is a not so annoying ability and so branching off of it for something based on soap and cleaning seemed like a good idea to me

wind iris
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Because

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Kids don’t shower😱

distant granite
tidal jay
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Make soap give you a concussion when it hits you making you half blind for the reminder of your life unless you reset

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Ong

wind iris
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Kids Seeing soap is like a 11 yr old watching a rated R film for the first time

wind iris
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Actually wait no

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Not a 12 yr old

distant granite
wind iris
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An 11 yr old

distant granite
tidal jay
wind iris
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Don’t forget

tidal jay
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We don’t want the game to die out

wind iris
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Like

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Uhh

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Probably

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Like

distant granite
wind iris
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20% of the playerbase in AW has over 500k punches

wind iris
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And 10% have over 1M

distant granite
tidal jay
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More so the back arching

distant granite
tidal jay
distant granite
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Welp, I’m going to go

wind iris
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What in The WORLD are you two talking about…

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Oh yeah also I forgot something

wind iris
wind iris
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Im also definetly including a nerf for base grapple at the beginning of the suggestion

cosmic relic
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dude grapple mains so skilled 😲

tidal jay
cosmic relic
tidal jay
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And if no one does I make it everyone problem by constantly annoying them so they go for me

tidal jay
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I got no clue what it does

wind iris
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HOW

tidal jay
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Is there anyone that genuinely uses it

wind iris
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?!?!

wind iris
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I use it pretty often

cosmic relic
tidal jay
cosmic relic
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and skilled

tidal jay
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Halloween events

wind iris
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It’s still really good regardless of the slight nerf it got

tidal jay
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I don’t know what anything new does in them events

wind iris
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And

tidal jay
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I dislike grinding for candy and I got no Halloween abilities so I just don’t even try in that event specially

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So

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Every year I kinda don’t exist on October

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In aw

wind iris
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Thankfully they changed for christmas and gave each christmas ability a legit obtainment

wind iris
tidal jay
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Only reason I’m getting in to the game again

wind iris
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Hope they do the same for this year’s halloween event

tidal jay
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Fr

wind iris
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Getting back into the game

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Just to get out of it again

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Thank’s to roblox’s dumb chat update

tidal jay
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I mean I have every badge (non seasonal) and punch required abilities

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So I don’t got much to do

wind iris
tidal jay
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The Christmas event gave me stuff to use again

tidal jay
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No firework tho

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I’m still waiting for that

wind iris
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I still found enjoyment since I was talking to people and like, testing things out and just playing

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But now that roblox shot chat in the back 27 times

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There’s like

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No fun

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In just about every game

tidal jay
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I mean I’ve had a lot of interactions with racist and toxic people on aw public servers so….

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I’m happy aw in specific has less people talking in it

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Kinda

wind iris
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Lol

distant granite
wind iris
distant granite
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Why is there three dislikes bro 🥀 😭

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Welp

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I guess it’s a oh well then