#FreezeMastery

1 messages · Page 1 of 1 (latest)

obsidian vector
#

Ughhh it cant fit
-# UGHHH I HATE WRITING BUT IT MAKES ME FEEL RELAXED.
-# This is made for fun so pls dont harass me😭

《Mastery Requirements》
With more requirements ↓
• Kill 150 players with E.
• Travel 1500 meters with Q.
• Kill 250 players using M1[Frost Fist] without the use of E.
Default requirment ↓
• Kill 250 players with E/M1[frost-fist]/Q

  • the extra requirements are meant to be for fun but just use the default if you want to

《Abilities》
《1stPassive》Ice Trail
• While the user moves it leaves a 40 studs ice trail.

  • When a player walks through it they would be slowed down for 2s and takes 2dmg per second.
  • If a player were to stand or walk inside it in the ice trail they would be frozen just like the old ice spray for 3s.

《2ndPassive》Upgraded Frost-fist
• If the user kills a player their frozen arm would increase in size for 50s. And if the user were to be able to punch a player with it within the time limit the player would be Frozen and take 25 dmg.

  • If a user use an ability instead its attack dmg would have an additional 10 dmg.
#

《1stAbility/E》Frozen Chain.
• Anyone Within 35 studs from the user they would be frozen and chained in the middle before being pulled hard to the middle before shattering and scattering ice shards.

  • Dmgs the player pulled in the middle. Dealing 25 dmg. Anyone pulled in the middle would not be dmg from scattering ice shards.
  • The Ground would be frozen in this process.
    [Variant] Ice Shards.
    • If the user failed to hit a user with frozen chain within 40 studs the user would be anchored in place and ice shards would emerge from the ice like about only 5 shards that would fly the the closest player.
  • This can be added or not. This variant is not really necessary but if you want it to be interesting then add it.
    《Wind-up》1.15s
    《FrozenDmg》2DMG
    《CenterPullDMG》35DMG - Dmg on pulled player whike frozen Total Dmg 37
    《IceShardsDmg》10 DMG
    《FrozenGroundDuration》8s
    《Cooldown》FrozenChain - 35s, Variant IceShards - 25s

《2ndAbility/Q》Freezing Path
• User would slowly and progressively skate while leaving a 70 studs ice trail. And if a user were to skate into a player they would be dragged under your legs until slamming them to the ground.

  • only 1 player could be dragged.
  • User would gain i-frames if the user successfully drag a player while using the ability.
  • heavily inspired from frozen soul tsb freezing path.
  • Duration of the ability is 3s and if the user is dragging a player it would increase by 5s. Total 8s.
    《Wind-up》2.15s
    《DraggingDmg》1Dmg per second
    《SlamDmg》15Dmg
    《SkatingDuration》3s if not used to drag a player. 8s if used to drag players.
    《Speed》2 Studs on start-up and 8 studs on the main.
    《Cooldown》Used on no-one 15s. Used on a player 28s.
#

《3rdAbility/R》SUB-ZERO/ABSOLUTELY-ZERO/ICE-AGE
• The user would be able to charge an freezing attack in 3s. Anyone within 40 studs from the user would be instantly frozen.
- Players can cancel this Ability.
- Lava users are immune to this attack.
- It freezes the in this process
- If the user hits a player the ice shatters.
《FrozenPathDuration》6
《FrozenPlayersDurarion》4s
《Range》40Studs
《FrozenDmg》10Dmg
《Wind-up》3s
《Cooldown》40s
#

Uhh yea i made this for fun

#

Bc i had nothing to do

obsidian vector
#

Dont mind it

#

Bc i am changing it

obsidian vector
#

So SHHHHHHHHHHHHH

twilit void
#

this aint sb i dont wanna grind for days to get one mastery

obsidian vector
#

Its just a fun choice I guess

polar perch
obsidian vector