#Hero of Justice Rework/Nerf

1 messages · Page 1 of 1 (latest)

marsh hedge
#

As u know, hero of justice can teleport u in a world, where they can spawn swords on u, theres ONE slight problem with this, the user can run infinitely while shooting their opponent running after them with swords

Suggestion:
Make it either so the world the user spawns u into has walls so they cant run forever
Or
Make it so while swords are being spawned, the user gets slowed down so they cant just run and get alot of chip damage on the opponent

agile fractal
#

Doesn't it only get tougher to hit the swords if they're not chasing you to stun you

agile fractal
#

Then why don't you just try to juke the swords, the wind up is decent

#

If they're running you can also move in the opposite direction to maximise the distance

scenic tartan
#

hero of piss is already mid

wet dove
#

this is a really good suggestion

mortal python
# scenic tartan hero of piss is already mid

Hoj has good and bad moves making it mid overall
they already buffed archer e and nerfed shurou summon i think this is a good nerf as if your not using a speed/mobility ability you just can't catch up and will be pelted with swords

true cosmos
#

Yeah HOJ doesn't need a nerf it needs a heavy rework to make it actually be worthy of

#

"THE ENDGAME ABILITY"