Cosmo mastery is too similar to it's unmastered form with very slight differences and gaining a whopping 0.5 extra damage on it's e and q 🥀 and the de buff barely making a difference (it's most likely bugged or a shadow nerf happened)
**New passive 🤯 ** combustion - applying all 3 de buffs creates a 12x12 stud radius explosion that does 15 damage while making all de buffs on the player last for 8 seconds
E changes - now applies a de buff depending on your mode
Q changes - +4 ws upon hit last for 5 seconds
**New R 🤯 ** switches to 3 different modes Galaxy , Solar , Orbit (3 seconds cd)
Galaxy mode - holding jump gives slow falling and gain 5 ws when above 10 studs in the air , punches and abilities applies gravity (-10 jump power , last for 3 seconds) purple aura
Solar mode - deal 1% extra damage for every 1 second remaining on the player you hit e abilities , q and e abilities applies ignited (20% increased kb , last for 8 seconds) orange aura
Orbit mode - with a 1.5 second windup pressing e transform you into a white hole that forces you to fly forwards with +2 ws reflecting all projectiles with a deflect pulsing aura that pushes you and deals 2 per 0.5 seconds (white hole is 12x12 studs) , e applies rapture (-3 ws for 5 seconds) white aura
