#Cosmo Mastery soft rework

1 messages · Page 1 of 1 (latest)

desert brook
#

Cosmo mastery is too similar to it's unmastered form with very slight differences and gaining a whopping 0.5 extra damage on it's e and q 🥀 and the de buff barely making a difference (it's most likely bugged or a shadow nerf happened)

**New passive 🤯 ** combustion - applying all 3 de buffs creates a 12x12 stud radius explosion that does 15 damage while making all de buffs on the player last for 8 seconds

E changes - now applies a de buff depending on your mode

Q changes - +4 ws upon hit last for 5 seconds

**New R 🤯 ** switches to 3 different modes Galaxy , Solar , Orbit (3 seconds cd)

Galaxy mode - holding jump gives slow falling and gain 5 ws when above 10 studs in the air , punches and abilities applies gravity (-10 jump power , last for 3 seconds) purple aura

Solar mode - deal 1% extra damage for every 1 second remaining on the player you hit e abilities , q and e abilities applies ignited (20% increased kb , last for 8 seconds) orange aura

Orbit mode - with a 1.5 second windup pressing e transform you into a white hole that forces you to fly forwards with +2 ws reflecting all projectiles with a deflect pulsing aura that pushes you and deals 2 per 0.5 seconds (white hole is 12x12 studs) , e applies rapture (-3 ws for 5 seconds) white aura

#

ik cosmo mastery

short wolf
#

Q changes - +4 ws upound hit last for 5 seconds
did u mean to say upon cause i cant think of anything else

short wolf
#

anyways ummm actual suggestion itself

short wolf
#

solar mode feels oddly specific

#

i also dont know if applying all 3 debuffs is possible with those durations to get the explosion

#

but concepts alright

desert brook
#

You can get a explosion by punching with solar then galaxy then orbit e

short wolf
#

ok punch once 8s starts. switch modes to galaxy and punch thats 3s cause of galaxy duration, then switch u transform into white hole in 1.5s then u have to hit with in those 1.5s

#

its a bit more realistic with solar orbit then galaxy but idk

#

seems annoying to pull off

#

kinda feels like ure encouraging not using e unless its in orbit state

desert brook
robust crypt
#

Idk..

#

Galaxy mode seems really op for combos

#

Like

#

Higher gravity means less knock back

#

So it’s just an infinite combo mode

#

Slow falling would be more annoying than useful, but also just annoying if it also allows higher jumps (trophy and rabbit 2.0)

desert brook
#

Made some changes to galaxy

desert brook
robust crypt
#

Are you sure

desert brook
#

?

loud arrow
#

Cool

#

Wanna see mine

desert brook
loud arrow
#

I Will show you the best i have

#

The rest are silksong references

plush orbit
#

Frrglee

copper merlin
desert brook
copper merlin
copper merlin
#

Do you really need a +4 WS buff for hitting Q

desert brook
#

Yes but for the mid charged small orbs

copper merlin
desert brook
#

The max ones could just have more damage overall

copper merlin
#

Then keep ascending

desert brook
#

Galaxy mode doesn’t give super duper slow falling

copper merlin
#

Speedrun to heaven any%

desert brook
#

Like a slightly better trophy

copper merlin
#

How much lower is your gravity

desert brook
#

Also cosmo mastery q minimum cd is 2.7 seconds

loud arrow
#

I dont Have the mastery

desert brook
#

I don’t think slow falling would even let you be in air for that long

copper merlin
#

How much slower do you fall compared to how you normally fall

desert brook
#

How much is trophy again

copper merlin
desert brook
#

50 to 70%

copper merlin
#

Do I become jesus that walks on air instead of water

desert brook
#

Trophy combine with any other gravity thing just makes you fly up super fast

#

Like storm for example

copper merlin
#

Anyways

#

What does solar mode do again?

desert brook
#

1% extra damage per second left on players e abilities

copper merlin
#

What does that mean

desert brook
#

So if you punch someone with 20 seconds cd remaining on their e ability

#

You deal 20% extra damage

copper merlin
#

you deal extra damage to people who have a cooldown on their E ability

#

Idk feel like it'll sometimes be janky

#

Defender will pretty much never have a cooldown on E

#

God punch will receive like 40% extra damage

copper merlin
desert brook
#

-3 ws

#

What if I made solar applies to both e and q abilities but with a 35% damage cap

copper merlin
copper merlin
#

How do I explain this

desert brook
# copper merlin And what does orbit do

You turn into a white hole moving in the direction you pressed for the duration dealing 2 damage per 0.25 seconds with a weaker deflect e push that reflects projectiles

copper merlin
#

Let's take for example cake mas

#

It has a 10 second cooldown on E

#

And afterbusing it and waiting for a tiny bit, cake mas has 8 seconds remaining

desert brook
copper merlin
#

So 20÷10×8=16% extra damage

#

Then, there's cake mas Q with idk how much cooldown

#

Let's say the cooldown is around 15 seconds

#

And afte rusing and waiting for a tiny bit, their cooldown is at 12 seconds

#

20÷15×12=16% also

#

So in total 32%, divided by the amount of E/Q/R abilities an ability has

#

Capped at 35%

copper merlin
#

Obviously this formula could get changes cause I came up with this on 6 seconds

desert brook
#

Kinda

copper merlin
#

Anyways

#

What about orbit mode black hole thing

#

What does orbit do to E

desert brook
#

So if a time user uses e then after 10 seconds

20 divided 45 x 35 = blah blah blah

copper merlin
#

Obviously you could change the formula to whatever you want

#

Cause I came up with it in 6 seconds

desert brook
# copper merlin What does orbit do to E

You become a white hole that forces you to move forwards with no gravity applied ,reflecting and pushing away players and projectiles while dealing 2 damage every 0.5 seconds in a 12x12 area lasts for 5 seconds

#

0.5 second wind up

copper merlin
copper merlin
desert brook
#

3 seconds

copper merlin
desert brook
#

If r had no cd it could be super easy to get combustions