#Combo mastery

1 messages · Page 1 of 1 (latest)

vast ravine
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Has the normal Q and E, but the Q now just has one, single long dash. This dash acts as a dropkick dealing 20 damage to those hit.
E deals a burning punch, lighting whoever you hit on fire and dealing 35 damage.
Combos are mostly the same but there are a couple different.
Requirement: Combo 450 players.
Combo difference ideas:
EEE: A triple punch combo. Deals 35 damage and knocks back pretty decently.
QQQ: Triple kick combo. Deals 45 damage and knocks back even better.
EQQ: A punch, then a kick in the air. Deals 30 damage.
punch also has a longer windup

wild sandal
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this is literally just combo but better

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boooo

rare siren
vast ravine
vast ravine
rigid lily
vast ravine
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o

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ufo is kinda an upgrade though ngl

rigid lily
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That's why Cosmos Mastery sucks in the eyes of the community.

vast ravine
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I’d like some kinda combo mastery tho

rare siren
vast ravine
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Imma edit this post and basically change it completely hold on

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hold on give me a sec

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I forgot what E does

rigid lily