Every 15 seconds swap abilities
Example:
You start as jester and then 15 seconds later you swap too glue replacing ur abilities.
The twist:
Every passive you get stays
[DOS, is disabled along with hivemind and defender mastery]
List of Passives that stay:
- quantum punch
- barrier projectile block
- mushroom / tree team link
- Soda
- Rage
- Seat
- Vampire
- Lava punch
Passives that dissappear
- Cheese
- Mech
- Rabbit
- Pulse [technically]
- Butter [the oil]
- Plant
- Midas [apprently a passive?]
If implemented as a mastery and not a rework:
Complete every other mastery too get this one.
I'd rather it be a Rework but it is kinda powerful
** YOU CAN ROLL THE SAME ABILTIY TWICE IN A ROW**