#Mage Mastery!?
1 messages · Page 1 of 1 (latest)
is it bad
I am here.
ima read it soon
oki
ill be dead honest
alr
ok
i read through it
its fine
its a decent concept with the gimmick
but its really nothing crazy or interesting
alr
like
maybe the concept itself doesnt rlly allow for much
or maybe
there should be more than one thing to do with both mana types
with a limit of 3 abilities in most cases its kinda hard to do
yeah
but Mage could warrant something like HoJ
or
you could add variations
so depending on how the abilities are used
a different effect will be used
hmm
like this feels super simple
and the R ability has so much overlap with Q
the gameplay of this would just be
spamming the same moves over and over, with less mana conservation and strategy
the R move doesnt give mana
yeah
and the moves use a lot more mana
i never said it did-
i mean, more mana conservation is garunteed when it costs more so
i dont really get it
plus regular mage is just spam E anyways, its not really a strategy :/
but since there are two types of mana, with Offensive Mana, you're mostly gonna be spamming E, and with Defensive Mana, you'll just be using R mostly
so theres less variation than standard mage
fair enough
because standard mage has multiple uses for each ability
yeah.
and theres more strategy to what to spend your mana on
should the R have a windup?
i dont know
so you are using Q more often
maybe the R needs a little rework
but imo you might just need to add more features
you going?
yes
i got some ideas for the variationsd
okay
barely
theres more than just that--
closed