🌟 New Ability: Angel
Description:
A celestial ability that combines light and protection. Angel can blind enemies, shield itself with holy wings, and summon a divine judgment that deals area damage while healing allies.
🔓 How to Unlock
Option 1 (common): Buy for 1500 Punches.
Option 2 (exclusive): Earn the “Astrum Deus” badge.
Astrum Deus Badge
👉 This option makes the ability more special and rare, since players won’t just grind Punches but must complete a celestial-themed challenge.
Possible challenge idea:
Enter the special Astrum map.
Survive or defeat a divine trial (e.g., celestial mini-boss or waves of holy attacks).
Upon completion, the player earns the badge and unlocks the Angel ability.
🌀 Abilities
Q – Purifying Light
Fires a beam of light in a straight line.
Effect on enemies: deals moderate damage and blinds them (white screen for 1.5s).
Effect on allies (in team modes): instead of blinding, it gives a small heal.
Cooldown: 6s.
E – Protective Wings
The player spreads radiant wings for a few seconds.
Effect:
Gains increased movement speed.
Can glide.
Receives a shield that blocks 1 heavy hit or 3 light hits.
Cooldown: 12s.
R – Divine Judgment (Ultimate)
Summons a powerful burst of holy light in an area around the player.
Effect on enemies: deals high damage + slows them for 3s.
Effect on allies: instantly heals them.
Visuals: golden/white circle on the ground with columns of light descending.
Cooldown: 30s.
⚖️ Balancing
Versatility: combines damage, support, and mobility.
Exclusivity: the “Astrum Deus” badge makes Angel a rare, lore-based ability.
Fair cost: 1500 Punches for players who prefer unlocking it without the badge.
Made by a Brazilian