#PACK A PUNCH REWORK IDEA

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rocky ice
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•LIFE REGENERATION(Regen orb)
The buff the user receive’s will change the regen speed from 1 health per second to 1.5 hp gained per second. The visual of this can be a heart(like the undertale heart) pulsing on the user’s chest whenever the user is regaining health. This will have a 5% chance to be receive from the pack a punch.

DIVINE LIGHT(Divine orb)
This will grand the user a second life, much like the current divine orb, though rather than pulling the user to the top middle of the map, upon a lethal punch, the user will be placed into an egg that will take 5 seconds and enough spam jumping to “rebirth” , therefore giving you your second life/chance. You will have max hp of 75 and are slightly faster, by about 1 walkspeed, an extra passive of this ability is, in your second life, after the first punch someone lands on you, you will have you a higher regeneration amount of 4 extra hp per second for a max of 15 seconds. After the 15 seconds are up, this passive will be on cooldown for 1 and a half minutes. The visual for this can be a halo on the user’s head of half opaque wings on the player’s back. This will have a 2% chance to receive from the pack a punch and will disappear after dying in the second life.

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NEW BUFFS/ABILITIES

•PARRY
The user will be able to parry a punch from an opponent. How? The user will need to press the punch button as the opponent is about to punch the user, this will knock the opponent back with little knock back and deal 5 damage. This has a cooldown of 10 seconds per parry. parry will have a 2.5% chance to receive from the pack a punch and the visual can be a fist displayed on the user’s chest with the buff being active for 20 minutes

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•BARRIER
The user will be able to activate this either through another ability button or by moving in this order, forward, backwards, left, right, appearing as if it is some hidden debug in the game. Upon activating it, the user will have spawn protection surrounding them that can protect them from 10 punches before breaking and going on cooldown for 1 Minute. The visual is obviously the spawn protection shield and this will last on the user for a total of 10 minutes. It will have a 2.5% chance to gain from the pack a punch machine.

rocky ice
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if anyone has any ideas for new buffs or things I can tweak around, please LMK

vale adder
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too op

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also nobody actually uses items past 10k punches be fr

spiral zodiac
sand hill
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this is literally just renaming them all

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not a rework

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except you buffed the orbs

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which are way too op now

rocky ice
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dude, what do you suppose I do for the orbs? There is no way to change the item if it is literally called something and is meant to be that something

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I can understand them being op though, im not good with the balancing side as i don't know what buffing it from 25% does

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also by rework I just mean the Idea itself, like tweaking it so instead of it being items they're both buffs and formulated as abilities

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so I guess you could say it's more like an overhaul?

last rock
last rock
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Except for like propeller I guess

last rock
rocky ice
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how is it it worse?

last rock
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dude

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atleast propeller gives u a chance to get away

willow bough
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Regen orb effectively makes you regenerate 300% more health WHY WHY WHY

sand hill
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yeah 4hp/s is a bit much

rocky ice
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im HORRIBLE with balancing

last rock
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do like 1/5s

rocky ice
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so what, just keep it the same and delete the entire post

willow bough
last rock
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Pack a punch is fine and balanced as it is rn

willow bough
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How does a person mess it up this bad

willow bough
last rock
rocky ice
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I don't know my balancing

willow bough
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Regen orb needs to be toned down

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Damage orb too

last rock
willow bough
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Change or replace all seeing eye

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Hell, a better rework would be what array has in mind

last rock
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all seeing eye is worthless

last rock
rocky ice
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I LITERALLY FORGOT ABOUT THAT

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that's how worthless it is lol

last rock
rocky ice
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yeah, I guess maybe it can be reworked so you can see the cooldowns of their abilities? kind of like how that one binding vow for jjs 1v1's work

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but that'd also be op, wouldn't it?

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I think the way I tweaked the divine orb is alright?

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not sure AT ALL

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also so what if the punch cost is buffed?

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that way it can very very very slightly balance it out with the items

last rock
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You'd have to buff it to like 100

rocky ice
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or the price raises the higher punches you have

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yeah

last rock
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to compensate for ur buffs

last rock
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I ain't wasting 1000 punches

rocky ice
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dude it can't be that bad, can it?

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I never said 1k punches💔

last rock
rocky ice
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for each 10k punches, it raises the cost by 5 punches? let me check the math for 100k

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so it starts at 25, then goes to 30, then 80, i think?

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that's wayyyy too low but I feel like 10 is too much

last rock
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Then its just not worth adding the extra punch feature

rocky ice
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yeah

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unless it's every 5k punches

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but yeah not even worth adding it

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wait, what if they made like a mini quest system that would reward you with punches or pack a punch tickets that you can use instead of punches?

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could that work out better?

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and it's like a mostly equal chance to get any of the things'

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and that way the tickets could like a "trial" of a pack a punch buff/ability?

rocky ice
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yesssssss

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trust

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peak

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"punch 500 times" "reward: 2 pack a punch tickets"

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im making peak right now

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trust

last rock
rocky ice
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alright so then i'll delete my suggestionglee

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I was thinking of making the divine orb as an ability that can like, idk do smth divine, but I ended up just thinking of tweaking around the current orb

rocky ice
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I WILL do what is best for my suggestion

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fairwell, soldier🫡

long spire
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wait

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i like the idea of the divine orb but remove teh regen passive

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and it would be perfect

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also make the max hp to 90

rocky ice
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the idea is LITERALLY just an overhaul of the current orb

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also just so it's not op or anything, the egg can be interefered with and crack open, I should have mentioned that

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this causes you to have your health be reduced to half and you have a lower dmg output, though you are slightly faster.(1 or 2 walkspeed above the normal 20 walkspeed)

long spire
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ik but make the orb more balanced

long spire
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And devs please fix my name back 😭

rocky ice
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This will NEVER get to reviewed suggestions

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The main post I deleted anyways sooo