#NERF ALCHEMIST
1 messages · Page 1 of 1 (latest)
as someone who uses alch.. yeah nerf it. speed potions are what carries it as a melee ability (mast fixes the instant healing thing, so carrying that over might be best)
how do you want it nerfed?
I want the speed potion to be nerfed by 10%-25% and I want the heal to be nerfed as well by 10%-30%.
no
speed already got nerfed
it was op
i feel liike maybe unmastered regen potion
needs nerf
cuz it instant heals
unlike mastery
It should be like a little faster than rabbit's Q ability instead of 2x faster or whatever it is
imo
bro they nerfed the speed from 15 to 10
if someones rushing at u its also very easy to counter
u have no idea how op speed was
well in my situation, it wasnt them rushing at me. They were running and i couldn't do anything
and if its a decent/good player then you are cooked if they rush towards you
no, i used rabbit and i used the q to chase them but they were too fast
i main it and it's actually very op
bg has like no abilities
well, it isnt VERY op, its just strong and counters a lot of stuff
except the pull
my man rabbit aint countering anything
Vro
This guy has a point
Rabbit is ass
And also
Alchemist
Has
Already
Been
Fucking
Nerfed
The speed is ass
It takes like 2 speed pots to get the actual old speed
And also
if it is bad then i would be able to catch up to them
Well its a fucking ability
it can jump over a lot of stuff and it is a huge counter to paladin
It has to have advantages
well not THAT big of an advantage.
dude paladin is better then rabbit by so much
Well by ur logic
Plasma isnt fair
Freeze isnt fair
Midas isnt fair
plus, its just my opinion. Idk why yall so mad
YOU FUCKING POSTED IT AS A SUGGESTION
i was also gonna say to nerf midas because it does so much damage
Specify the exact stat changes
YOUR TRYING TO GET AN ALREADY ASS ABILITY NERFED
low effort ahh suggestion
Bro
It does more damage
The more punches u got
Please read the wiki
i already knew that
Midas does need a nerf
im saying it needs a nerf to the base damage, not that btw
Mainly aerial E, R and the scaling passive
and the R has such a short cooldown
You said that the speed pots are op
You dont know how to counter it
well we werent talking about that lol
Everyone knows you can just use bg
i was talking about midas, why you tryna find an excuse to hate on me
How can you nerf smth thats supposed to get more op the more you progress in the game
Alch mas could use a rework
Im not
It's just a big stat stick
So it can become trash like brick battler? No way!
i said it should nerf the base damage. READ THE MESSAGE
No nerf the scaling
U did not
HOW
To a more manageable amount
ITS GONNA GET MORE OP ANYWAYS
Many abilities like cheese, soda, hive mind, and plant have been ruined by nerfs, we don't need anymore abilities ruined.
NO POINT IN NERFING THE DANAGE
Real, i can already smell the "nerfed brick battler" on the next update log
Plqnt and hive are still solid
The hell you mean ruined
im not saying to nerf it too much, im saying for it to be a little faster than bunny Q
which is fair
Plant is default with extra steps
in my opinion
It is
???
so is pretty much any ability then
Soda is default with extra steps
Teleport
oooo look midas is default with extra steps
Vro, just say nerf the cooldowns
No
alchibi toilet
i said it should be a little faster, not just faster.
it should be like 2-4 more speed
You can use the r every 2 seconds vro
Hive mind minions used to have the ability to infect others but now they can't anymore. Plant used to have extra vines upon low hp but that is gone. Making both hive mind and plant husks of their former selfs.
2-4 more speed what
Dude alch is already faster then rabbit
big overstatement, they are still strong
Tfym 2-4 speed
im pretty sure that this is because of a bug but its one of those bugs that they refuse to fix for whatever reason
the hivemind thing
Plant has a lot of good matchups
R???
And hice has huge stats
Plant can fucking inf combo
The minions are useless anyway
2-4 more walkspeed than rabbit
Midas r ya hmar
Exactly, and he says it's bad
Oh
GNG 2 WALKSPEED IS NOTHING
thats why i said 2-4.
YOU CANT EVEN INF COMBO WITH 16 OR 18 WALKSPEED
What ability gets extra walkspeed what are you TALKING ABOUT
youve basically made the ability useless
Nah fuck this im out
rn its like 7 more than rabbit
Yo mods dont add ts
YEA BECAUSE RABBIT IS JUMPING AND NOT FUCKING SPEED
What ability are you talking about
R u tryna buff rabbit
Still strong but the nerfs made them less fun.
Alch
im talking about Q
You mean less overpowered?
Q is ranged
Actually why am I talking to you
You have shit takes anyway
egg
This man likes fighting ufo users
Forgor
Q is a carrot and you eat it to get speed, r u good?
What the hell is wrong with him
He doesnt have rabbit sybau
fuck this convo im out
For reference, a single alch mas speed pot gives you 10 walkspeed
if he doesnt have rabbit then why is he talking about it in the first place?
It used to give 15 walkspeed
if it gives 10, then thats 26 walkspeed in total
they NEED to nerf it
Base walkspeed in aw is 20
Potent btw
Which is like 1.5 better
THAT MAKES IT MORE OP
Then there is no reason to include "alch mastery"
No its a misunderstanding
You misunderstood
I thought hes talking abt a potent pot
Alr
You mean less fun
Get the hell out of here
You don't tell me what to do.
You don't understand what balancing is
You have no right to boss around other people.
You have no right to be here
When will you learn that BALANCING is important
"Oh but it becomes less fun" if an ability is overpowered, it's not fun
you have no reason to speak if all you are gonna do is hate.
So you think everything should be nerfed?
What is there not to understand
he never said that
Everything that is unbalanced
Especially midas and ufo
and alch
They are currently the 2 most problematic abilities
Actually blood god too but it needs an entire rework or deletion
No, abilities that deserve buffs are like brick battler, which is pretty obvious for why it should be un nerfed or even buffed
This is what balancing is
You need to give the ability and advantage
Why you hate blood god?
But not an insane one
First, everyone hates it
No
Second, I am not bothered to list all the problems rn
Alch was op on release
and it still is
But then they balanced it out with the nerfs
YOU DID NOT SEE HOW FAST OLD ALCH WAS
SYBAU
Alch is just a poor concept in general, you hide in cave, stack pots to become god for 8 seconds, kill your target and then repeat
plus you even explained why its better by including potent lol
which means it needs a nerf
It was 5 speed faster
You need 3 current speed pots to replicate the effects of 2 old speed pots
Not everyone, it's one of my favorite abilities.
you dont even have rabbit my guy.
no wonder you can't balance things
You need to get the mastery for potent, and also, potent in general is a worse choice then longlasting
It's a blood god main
Every ability already has one.
My guy you dont even have brickbattler
Isn't the point of blood god to show the player's skills and is meant for 1v1s?
i used to be an alch main until i realized it was too OP and then they nerfed it and i played it again but it was still op
my guy yes i do. Stop judging based off of my roles
proof?
Yea
Believed that 100%
First, you can keep constantly forcing your enemy into default 1v1s which isn't fun
Second, the duel is biased towards the bg user (they get a full heal and 25 extra max hp)
Third, the duel is usually ping based
it gives +25 hp in the realm so the only way to beat them is if you have a passive buff or if you are good. Or if the bg user is bad at the game
The fight is also super ping based
So if they have better ping
You die
fr
ok who gives a fuck
Even if it does, you need to be better than ur opp to win anyways(and have better ping)
Real
that doesnt matter
not everywhere. Plus you are proving his point
Tell me a 1v1 scenario where you dont need better ping
not in every game
its not only 1v1 games on roblox lol
EXACTLY
Im talking generally about fighting games
and i'm not
Thats why i said a 1v1 scenario
Not bad
Default 1v1s are the part which is the most ping dependant
And blood god forces you into one
You can see the problem right?
Real
dont change the fucking topic
i wasnt, you guys were
Im js gonna say it
Here is the thing, players who spam OP abilities and target you is NOT fun either so god blood solves that issue.
You know a better solution?
Balance changes
And you dont know how to correctly chase sm1 with higher walkspeed
If there are op abilities, then they need a nerf
so instant health and insane speed every 20 seconds isnt op?
Not an instant heal, its called a regen potion for a reason
And they are banned in most 1v1s
So no
Your not proving anything
im talking about not mastery
You can legit catch them because the speed only lasts for about 10 seconds
and i am talking about pub servers
20 speed chasing 30+ speed for 10 seconds is NOT gonna happen unless you cut them off somehow
Also, just be smart and predict where theyll go, facing more op abilities makes you better at general pvp and predicting
bros making all this shit because an alch suer prob annoyed him
they can see you and go another way
im not, its all facts.
also, didnt you say you were gonna leave the convo?
If you really want smth op, look at spring, it has a fully unescapeable inf combo
spring got nerfed
and it is buns now
no its not
Inf comvo still duable
its still the best ability in the game
i mained it before the nerf and that was op but now its more fair
dawg u didnt even play untill last month sybau
not even CLOSE
Did u also main robot?
did u also main all admin abilities??
i wonder
i used it once and i didnt like it that much
yk, im not a new player. I have been playing for a while and thats how i have a lot of mains. Even tho i only mained like 5 things in total
they're 10 speed faster than you if you dont have any mobility abilities. i don't think you can catch them bro
also +10 total speed is enough to combo them and deal 70% of their hp or knock them into the void
alchemist is one of the worst balanced abilities oat
and you can literally just stack up on potions. we're talking about individual potions but stacking potions are op. you can easily stack up on potions
also can we talk about how alchemist can turn into a 100 soul DOS with just 6 strength potions and 6 speed potions
you cant tell me thats fairly balanced gang
For what
8 secs?
You said 10
exactly
its enough to get 2-5 kills, maybe even more if you are really good
also they can prep all that in like 4 minutes and still have potions for self sustain incase they get targetted
You realize the point of ability wars is to unlock more powerful abilities. Every ability being equal would go against that.
u can also combine water if u have mastery alchemist to last for even longer??
thats terribly balanced
well some abilities need to be nerfed to fit their level. Midas needs a nerf but not a massive nerf or else it will be worse than everything below it
Ability Wars Reimagined already tried to make almost every ability equal and that was a disaster. The game felt hollow and boring.
look at blood god vs freeze or something for example. blood god would most likely win considering they have a full heal, +25 max health, blah blah blah. and freeze cant do jack shit
the better abilities are supposed to be stronger but not so strong that it is unbeatable. They need to make it fair for their level.
all freeze has is their passive that barely does anything because it only lasts during the ragdoll animation LOL
rs
and barrier only costs a little more than 2k and its super powerful if you know how to use it.
also return is also shittly balanced if theyre good at the game theyre literally unkillable
Because Freeze is annoying to deal with so blood god counters it.
REAL SHIT barrier is too overpowered for something under 10k punches
you're contradicting yourself. you said more expensive abilities will be more powerful but u say blood god will counter freeze
freeze is 20k and blood god is under 10k
freeze should have the advantage according to your logic
accept the fact a lot of this games abilities are unbalanced and poorly made
Because they tend to spam e and use q to run away. It's fair that Blood God counters it in it's realm
thats the players
freeze is an offensive mobility ability
thats just how players use freeze because freeze is easily able to be played like that
BUT ONCE AGAIN YOURE CONTRADICTING YOURSELF???
You contradict yourself. You think that every ability should be equal and balanced yet it bothers you so much that blood god beats freeze just because blood god has a lower price.
You just said blood god would counter freeze but as you said, more expensive abilities would obviously be better
and btw alch costs 12k and an easy badge and it is stronger than the majority of abilities. HOW IS THAT FAIR?
he never said everything should be equal tho lol
exactly.
i agree with @sly dust on the fact abilities should be more powerful the more expensive they are
but obviously
not overpowered
we literally said before that we want everything to be fair, not equal.
Obviously they would be fair to go against eachother, but more expensive abilities would obviously be a bit better
ifykwim
fair and equal are different, equal is everything has the same skill level and power level and stuff, fair is making it so it isnt too OP
its bothering me because you were the person that stated more pricey abilities should be better
im 1% contradicting myself and you're 70% contradicting yourself
Sometimes fair isn't always a good thing. Ability Wars reimagined tried to make abilities fair but it turn out very bad.
no, they tried to make everything equal
^^^^]
fair is a good thing bro, its literally making it balanced
rather than they made it equal like what @sly dust said
which obviously fucked it up
ability wars reimagined tried to make everything equal, that didnt work. So now if they make it fair, it will work.
because the 2 are different and fair is better
Might be true.
theres a big chance it is true
theres like a 90% chance it's true and i like those odds
and the devs should too
vizion i feel as if your argument is contradicting ours but now you're agreeing with us
Maybe you agree with us now idek
Not only that everything is equal but the game in general felt so soulless and empty.
It's so boring that it's a literal downgrade.
yea
What
i forgot it doesnt work lol
Ok so generally to sum up this entire argument , blood god, midas, alchemist, and many more abilities have poor balancing that make it unfair to play against
its ONLY fun when you're playing as it
imo
fr
Like you said the price does not force the ability to be inferior to more expensive abilities.
i never said that
Actually, it can be fun to go against them depending on your mood.
most of the time its unfair especially if its a sweaty guy with 11k punches on an alt account
im imagining this as a same skill person vs same skill person, midas vs the average ability, midas would probably win
same with the abilities we discussed
most likely infact
barrier is also incredibly overpowered i dont see anyone talking about it
I made a blood god user rage quit using Tank mushroom.
Well obviously you have a passive that gives you more hp and strength
because you had a passive that can beat them, and they might have been trash
It's really confusing when it comes to blood god
because most passives apply in blood god domain which makes it even more of an unbalanced fight than it already was
The only chance you have against a blood god user if you dont have a passive, is if they're bad
And as i said im looking on this argument as a same skill vs same skill 1v1
First, you say the blood god user has an unfair advantage in realm but then you also complain it's unfair if blood god's opponent has a passive. Either way, you always find a way to say blood god is not good.
Exactly. i did explain that its confusing with blood god
if you have a good passive against the blood god, odds are, you're winning if they're the sameskill
So is blood god too strong or too weak?
if you dont, you're most likely dead
depends
Mixed. blood god as an ability is a bad concept
and its not in the middle. It is either too strong or too weak.
maybe if it was an actual fair 1v1 with no passives and no extra hp it would be decent, but then again getting spammed into a dimension where you're locked out of your abilities isnt fun game design
i have a pretty good blood god rework idea but they prob wont add it so im not even gonna try
Blood god is great for countering annoying ranged abilities that spam a lot like stardust, bounty hunter mastery, freeze and so on.
It is also good to chase down runners too
but its still terrible game design to be trapped in a dimesion where you'relocked out of all your abilities
only like 10% of the actual fight goes on in the overworld when fighting a blood god user
and its really annoying honestly
and still, once again, blood god gets A FULL HEAL AND 125 MAX HEALTH WHEN IN THEIR DIMENSION
Blood god is shit
At least it counters runners and spammers.
you cant even get them into their dimension, the Q ability is a mid mobility move and only bad players spam attacks so i feel as if any ability could counter them
Specifically ones that get you out of combos like pulse or paladin
it does NOT
Q is not mid, it allows the user to move quickly.
In my experience, it does.
elevation bro.. elevation
Q cant go up elevation
from what i know
If someone just runs around the cave in desert or reimagined theres a big chance u wont even get them into your dimension
because the portal has decent range thats only really usable if youre upclose
Players are never satisfied. They either say Blood god's range is too short or too big.
That's why ability wars can never EVER be fair. If a ability gets nerfed, people will complain it's too weak so once it gets buffed, poeple will say it's too op.
So yeah, that's why ability wars is unfair and it will always be that way forever because someone will be unsatisfied no matter what.
and guess what, Ability Wars is still fun to play depsite being unfair.
they just have to fix the abilities. The running and spamming arent fixable so they shouldnt hate the game for it
It's impossible to fix them becuase if they nerf abilities, players will say they are too weak so once they get buffed, players will say it's too strong.
either way, it can't be fix.
Everyone runs at the same speed so runners can (most of the time) get away from you unless you have a mobility ability
and the fact u need a mobility ability to fight someone is
bad game design
they can also just balance it. There is a way to not be too strong or too weak
You mean Blood god?
blood god, lava, rabbit, etc etc
theres many mobility abilities
they should only be too strong if its like 1mil punches or something else hard to get, and they should only be too weak if it is free or costs less than 10k punches
or something like that
I mean your argument on blood god is decent on the fact that it catches runners but needing an ability to catch a runner, as i said, is bad game design
and getting trapped in a 1v1 with (most of the time) a disadvantage is also bad game design
So you consider every mobility ability bad?
imagine if the devs make a battle circle and if you attack someone they go in the circle and if they try to run out they get teleported back in and if other players try to third party they either cant go in or something else idk. That would be too complicated tho
what
mobility abilities arent used JUST to catch runners
are yall on
Did you read the full convo
it can be used for combos too
and dodging stuff easier
Obviously, mobility abilities are not for that sole purpose, they are also meant for fun.
this message kind of makes it seem like you're narrowing my thoughts on mobility abilities, to just catching targetters
Because i never said they were bad
Blood god is also good for countering targetters.
yeah but if they have a passive you're kind of cooked considering you also dont have any abilities in the realm
specifically a good passive like quantums extra damage or smth
or tree's strength and jump
the tank
A orb can counter that.
Yes
Ok but once again thats bad game design if you HAVE to spend punches to beat someone in bg realm
Pack a punch should be solely used just as a small boost
Ok fine I get the point, blood god is flawed though it should be left alone since it's not bad.
basically just
idk
Many abilities being crappily designed
it started as just alchemist but blah blah blah we kept talking and we talked about more abilities
Because not every ability is perfect and they have their own flaws which isn't bad game design.
obviously but some are REALLY poorly balanced
imo
So you expect every ability to be flawless and perfect?
no
they expect every ability to be balanced in a way that doesn't ruin the game for others
a bad example of balancing is midas and alch mas
obviously more powerful if theyre more expensive or harder to get, blah blah blah, but still fair and not overpowered
yeah
and god punch honestly, one mistake and youre dead agaist them
against**
Yeah, I hate that ability, it's the worst and ruins the fun the most.
yep
Ufo
yeah ufo is also busted
Defender mastery except it's both too weak and too strong
Look I know having to balance effectively 12 different abilities in one isn't easy
But they're not even trying
how i look at the max light archer after i looked away from my keyboard to sneeze and i go from full health to red

It's fine how it is.

Feel free to disagree.
So you used ufo before?
yes
Players tend to target the engine.
so?
just
jump
it rockets you away and by the time they get to you, you're making another beacon
and then you can use the high damage tractor beam again
oh they lived? jump
did i mention if you place it in certain spots only specific abilities can destroy your beacon
like on the big tree in remade map, you'd need a mobility to get there
and even then, now that they wasted their mobility?
jump.
After sometime, players will get mad and begin to target you.
Not every ability. For exmpale, I am a skilled midas user and almost no one targets me.
you proven me correct
that not every ability gets targeted
"not every abilty" limits down to 'just midas' because.. midas is unbalanced as hell and one good player with it is nigh-undefeatable
Here is a list of other abiltiites that don't get targeted much. Soda, glue, plant, cyborg, dice, randomize, cheese, mushroom, tree, and so on.
for starters randomize isn't it's own ability
the rest of those will still get targetted after criteria is met
to be targetted based on ability alone requires specific annoyance or aggrovation
cyborg, plant, tree, and mushroom have ranged abilities; they'll get targetted for that annoyance
dice as well
cheese, soda, and glue are more up-front and require close up confrontation which makes targetting less prominent, but still available if you interrupt a(n) player(s) consistently
especially glue, since.. it's glue
any ability will get you targetted if you are good enough with it and aggrovating enough to other players
midas is exempt because, 9 times out of 10, there is nothing in their power they can do to stop you
all of the abilities you listed have effective counters or equals, and are all balanced (dice, glue, and randomize are iffy)
the reason abilities like ufo and engineer get targeted so much is because of their potential to be aggravating (that, and they get really fussy when disturbed)
dos being a primary example
From my experience, players don't really target me as tree either.
what correlation does that have to that specific message
also, tree has an ability that literally makes it untouchable
same case scenario with butter
but tree is more likely to be attacked than butter because tree's untouchability can be prevented by punching it during use
if you hide in the tree, they CAN'T target you because
ahem
there is NOTHING they can do
I played mushroom and I'm not targeted either.
mushroom also has an ability that makes it untouchable which can't be prevented by punch, but it isn't indefinite
the ranged ability is slow and unreliable when further away
how do you play mushroom
close up?
medium range? hit and run
if you're not getting targetted as mushroom, you're playing close up
I usally use tank mushroom
then you're especially close up, right?
with your added jump height you are more difficult to fight as well
how often do you use your Q
(projectiles)
Whn I consder it a good time like the foe is far away.
I only fight those who try to fight me in game.
that's why you aren't getting targetted, then
you do not interrupt people nor do you play obnoxious
Becuase I consder it wrong to do that.
which is also the reason you aren't getting targetted as midas
true
It probably applies to any ability that I use, since I am peaceful unlike most players.
i play most of my abilities offensively (except for when i use alch mas, because its boring and easy)
ig that kind of exempts you here
anyway
🤤
nooooo dont nerf my inf combo speed potion please
and when u become a 50 speed one shoting demon
its very balanced because
u have to take time to make the potions
Yea
I agree
alchemist is too busted
I got my ass whooped as dos because of mastered alchemist
yea
not from a dos perspective