#Shift Mastery

1 messages · Page 1 of 1 (latest)

full oyster
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tried to keep it balanced

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given its shift but better i went off of similar cases (portal, lemon)

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extra data on the stone, it lasts 10 seconds and doesnt go thru walls

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shift priority goes as follows

  1. projectile
  2. cursor
  3. radius
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ill add some extra conditioning (cant shift with out-of-boundary targets, nor can you be out of boundary and shift with someone on the map)

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whuh

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where'd it go 😭

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😭???

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i didnt accidentally delete it wth happened

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well damn

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unless i get like a notice or sum ill retype it

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Obtainment

Complete the Trials

Complete a course oriented around the Shift ability.

A third portal located in the Astrum dimension that leads you to a course that focuses on Shift and manipulating it, e.x, jumping off a platform to hit a button while shifting, so you go back onto the platform.

Mastered Shift

Moves

E: Shift

Within 100 Studs, wind up to then shift with a selected player or entity.
On use, a player or entity nearest to your cursor or you within 100 studs is outlined in blue, as you then shift places with them! You do not have to keep your cursor over them to maintain the wind up. If nobody is near your cursor, Shift will settle to an entity closest to you. The further they are away, the longer the wind up takes; at minimum one second, at maximum 3 seconds. You cannot shift with anything outside the map boundaries, nor can you stand outside and shift somebody off the map!

  • CD: 25
  • Move Genre: Mobility (Teleport)

Q: Projectile

Throw a linearly-traveling stone forwards, dealing 15 DMG with knockback similar to a base punch.
While this doesn't seem that useful, using E will allow you to shift with the airborne stone! Regardless of distance as long as it's in range, the wind up will be 1 second, and you gain a small (+3 WS) speed boost for 2 seconds when exiting the shift with it!

  • CD: 15
  • Move Genre: Combat (Projectile), Mobility (Teleport, Speed)

R: Fake-Out

Make your currently active wind up instead do nothing, refunding half the cooldown in exchange.
This fake-out is handy in case you're caught up, or if you just want to confuse an opponent! This applies to both the regular Shift and when it's used on the projectile, in any case, decently helpful.

  • CD: N/A
  • Move Genre: Gimmick
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got most of it back from memory

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hopefully the magic god of deletion doesn't touch it this time

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it might be missing some stuff because i didnt have the first version saved (it was more in-depth)

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i did kinda fall under my own words of originality but again, it is inspired

shrewd scroll
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Outstanding

full oyster
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..definitely..

full oyster
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grapple, portal, portal mas, engineer, engineer mas, cosmos mas, magnet, magnet mas

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if you try hard enough storm, jello, and rage

shrewd scroll
full oyster
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decent enough to pull people in when they're busy

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why are you trying to prove that this is a bad case
the player themself can see their outline and if they have an iq above six they'll know its the shift mas

shrewd scroll
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If they can't punch, they can use anything with even the slightest bit of knockback, like bomb to push the victim into the void

full oyster
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can you not do that with anything else

shrewd scroll
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Grapple has way less range than shift mastery

full oyster
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because grapple is cheap

shrewd scroll
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Portal, how do you even do that

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With portal mas

full oyster
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place a portal when someones chasing you and use R to lead them to the edge where your friend is

shrewd scroll
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So no, it won't work

full oyster
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ok cool, just punch them into it

shrewd scroll
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How does normal portal manage that

shrewd scroll
full oyster
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place an exit portal on the rim of the dimension, which leads to the edges of the map

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either lead them into it or punch them through it

shrewd scroll
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How does magnet manage to make a person go from the middle of the map into the void though

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You have to specifically chase them and go near the edge for them to do their thing

full oyster
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im just stating abilities that can lead others to your friends to punch them into the void

shrewd scroll
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Same with jello

full oyster
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christ ill decrease the range to 150 if you're so naggy abt it

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actually 100

shrewd scroll
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Nah maybe 90

full oyster
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i put it at 100

shrewd scroll
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Fine

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Also

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The reason your suggestion got auto deleted is because you edited a link into it

full oyster
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well thats dumb it was a referral to my inspiration

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but whatever

shrewd scroll
full oyster
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ok

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fixed

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god

shrewd scroll
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Now about +

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Q*

shrewd scroll
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Is that correct?

full oyster
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yes

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only if you press E in succession

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by doing that you use up your E as well

shrewd scroll
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So otherwise it's a 15 damage projectile

full oyster
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yes

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does the damage need to be higher

shrewd scroll
full oyster
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about the same speed as the razor snowflake off of custom

shrewd scroll
full oyster
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it takes about 5 seconds to cross the map

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i dont know the specific projectile speed for the razor snowflake

shrewd scroll
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Divide 300 by 5, and you get a travel speed of 60

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Decrease the pebble travel speed to 48

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Also how big is the pebble's hitbox

full oyster
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the stone itelf is about 1 stud but the hitbox would be 1.5

shrewd scroll
full oyster
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yes