So you know how the inventor boss has some weapons we never seen before? I was thinking of them being an abilities
#1 Cannons, E you would use a slime cannon that shoots 5 times before needing to reload, cd 10 seconds, does 6 dmg a per slime as well as slows them, if you miss then whatever surface the slime hits turns into a little glob that slows people down when touched, Q lets you use the spore cannon which shoots 10 spores out of the cannon 3 times before needing to reload, cd 15 seconds, each mushroom does 4 dmg as well as having a tiny amount of splash dmg when hitting the floor. R charges up as you deal dmg, using it lets you use the plasma gun for 6 seconds dealing 20 dmg a second. gb cd 45 seconds
#2 Jetpack. Passive lets you hold Space (or A or the jump button) to fly up but it has limited fuel so you would have to use it sparingly, there would be fuel cans around the map that would spawn, picking them up gives you 25 more fuel (you get 2 fuel every second as well). you lose 5 fuel a second as you are flying, E lets you boost high in the air for 30 fuel, Q boosts you forward dealing 20 dmg and knockback for 40 fuel.
#3 Clones. E spawns 2 clones that attack people, they take 5 hits before they disappear and if you are punched both disappear, they despawn after 10 seconds, Cd starts after 1 clone disappears, cd 10 seconds, Q spawns 5 clones with one of the 5 being in a mech, The mech takes 10 hits before disappearing and doesn't disappear after you have been hit, Once the mech spawns it flys up into the air for 2 seconds then falls back down using Mecha Barrage, After that it goes around punching people. Instead of despawning after 10 seconds it despawns 10 seconds after it uses Mecha Barrage. Cd of 30-35 seconds, As a bonus R gets charged up as you punch and as your clones punch. Once charged using it spawns 5 mech clones along with you becoming a mech, gb cd of 50 seconds (you can still charge it up as the cd is on)
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