Yep. Another one. This time, we have QoL for almost every ability in Ability Wars. Some ideas may come from other suggestions, perhaps accidentally. Abilities with no QoL needed will not be listed.
-# some might be buffs
๐ = Possible Buff
๐ป = Possible Nerf
โฌ = Possibly Both
๐ก = Neutral
Punch Abilities
- ๐ก Default - Make the user wear a very tiny crown if they have killed 5 or more people in a row (i.e., without dying)
- ๐ก Soda - Make the bottle for the E ability have a label.
- ๐ Teleportation - Make it able to teleport in the direction it is moving, like Plasma.
- ๐ก Shift - Remove the "wew!" sound at the end of the charge-up sfx, and make the shift effect look nicer than just a cylinder.
- ๐ Boomerang - Make the orange path for the throw not jitter left and right when charging.
- ๐ก Soap - Make the trail for the soap have slightly different irregular shapes that aren't circles.
- ๐ก Robot - Healing particles when hit by the wrench.
- ๐ Mushroom - Invincibility during pre-class selection.
- ๐ Bounty Hunter - Let us see cooldowns with R. Make climbing walls have a slight angular range so it can be done while shiftlocked. T ability: change bounty.
- ๐ Programmer - Make the windows and keyboard smaller. Make the viruses have a neutral translucent but light color (i.e., they will look like what's behind it), so they are camouflaged on all terrain instead of just grass.
- ๐ก Overcharge - Make the lightning arrow a little zig-zag shaped.
- โฌ Deflect - Make E harder to accidentally deactivate with a 0.2s cooldown before cancelling is allowed.
- โฌ Barrier - Fix the bug where high speeds or ragdolling cause you to get trapped in the rim of the barrier.
- ๐ Magnet - Make it easier to grab ragdolled falling ppl ig.
- ๐ก Stone - Make the rock not jitter left and right when charging.
- ๐ Meteor - Make the circle a shadow again, but this time it's an artificial shadowy circle.
- ๐ก Lava - Same as Soap (better trail shape). Give the flying rocks a trail.
Engineer - look how they massacred my boy 
