Ability Name: Glitch
A corrupted ability that breaks the rules of the game, confusing enemies and bending space-time.
Ability :
Glitch Step :
Effect: Teleports you a short distance randomly, leaving behind a broken afterimage that explodes after 1.5 seconds, dealing knockback.
Cooldown: 15 seconds
Extra: Each use distorts your model slightly for a chaotic look.
Lag Spike :
Effect: All nearby enemies get a fake lag effect (slow motion + rubberbanding visuals for 3 seconds).
Cooldown: 30 seconds
Gameplay Impact: Enemies move weirdly, with delayed jumps and punches. Makes them easier to hit or escape from.
Reality Corrupt :
You duplicate yourself into a "glitched" clone that punches with you, mimicking your moves but mirrored (left is right, etc.) for 10 seconds.
Cooldown: 35 seconds
Twist: Enemies can’t tell which one is real unless they hit the real one.
Ia helped a lot of time.


