Run Down like the Mage , this ability would have a red book in the users hands. It focuses on De-buffing the opponent but also at times the user themselves balancing it. Like Mage this ability will have a meter , if this meter gets to 0 the Curse user will take 1 damage every second they gain curse by punching other players. It doesnt go up passively but a punch will give them 10 charge with each punch. Max meter is 100 and you start out with 50% meter. To unlock the ability you must select mage and click on the red book in the attic shelf by the cauldron. doing so will teleport you to another game in witch you gotta make multiple potions with a cauldron , once you finish every recipe you finish the quest.
(E) Hex , 30 Meter Using this ability on another player (ranged) will result in a red symbol appearing above there head , once punched it bursts and does 20 damage to them. This also slows them by 20% for another 4 seconds. the range to hit it is about 10 studs. 20 Second CD.
(Q) Bind , 40 Meter like E, aiming the cursor at your opponents direction locking onto them will Summon a large red Nail , this nail digs into them but also yourself , sacrificing 20 hp to disable all there abilities for 10 seconds. 24 second CD.
(R) Theft , 30 meter This one is a projectile , 3 big long red glass shard appears and is thrown at your opponent , does no damage on impact but takes 5 percent of your opponents Hp and adds it to your health bar also giving you 20 charge. however if the 3 projectile miss it will backfire and take 15 Hp and 20 charge from the user. (If atleast one projectile hits it wont backfire) 20 second CD.
