So i want a very useful ability yet aesthetic. So i was thinking we could have a flower ability creating different types of flowers that can protect you and attack in battle.
REQUIREMENTS: 75000 punches and the "Petals" badge with the description "Even in chaos, beauty blooms" To get this badge you need to Knock 3 players off the map within 1 life after standing still for 10 seconds without taking damage. I think this would be a nice connection with flowers.
Like standing still for 10 seconds represents a flower blooming.
Knocking 3 players off the map represents hidden thorns or pollen attacks
When fulfilled you will get the "Petals" badge and flowers will start to bloom under your feet.
Passive: When someone is hit there will be a 10% chance a flower spawns on their body. Which drains their health by 3 damage, like a flower sucking water out from the earth. You also gain 5% flower percentage
E: Raise your hands and a field of spider lilies emerge from the ground in a circle (idk stud measurements). When a player enters the field the flowers still start to shoot out poison to the player doing 1 dmg per tick, lasts 10 ticks. 50 Second cooldown. Fills 15% of your flower percentage.
Q: Summon a lotus flower which represents rebirth. When the player is ABOUT to die (like from falling off the map to the void or is very low, lets say 15hp) the lotus will teleport the player into it and close up healing them if they are low. If they got pushed off the void it will teleport beneath them and lift them up. KEEP IN MIND, to stabilize this ability not making it too op, when the lotus flower lifts up the player they will be stunned for roughly 1.5 seconds making it a good opportunity for the enemy to knock them off for good.
35 second cooldown
Using this will decrease your flower percentage by 40% AND U MUST HAVE 40 OR MORE TO USE
Visuals: When spawned it will be a closed flower then bloom. Keep in mind all flowers have a cool effect that glow on them
R: ---- Down below
