#Stop Nerfing Literally Every Freaking Thing In This Game
1 messages · Page 3 of 1
besides just change where your punch hitbox is and how it looks
THAT JUST GREAT, ANOTHER POINTLESS NERF!!!
even more worse than punches
HOW MANY TIMES ARE ABILITIES GOING TO BE NERFED FOR NO REASON!?
oh hey speaking of festive's candy cane there is someone who is complaining about it, type candy cane and you'll see the old suggestion
some ancient book tech type shi
why
so it's a forgetten legacy?
i lowkey forgot why
So are you aware that nerfs in the game have been happening for no reason lately?
yeah but maybe the devs had a reason we just dont know about
maybe theres some type of justification thatll make ppl less angry
They had no reason to remove energy drink and coffee yet they did it.
They had no reason to remove gingerbread's R ability but they did it
wait i thought that was because soda was a thing
It does not matter
top 10 biggest sold in the history.
There no gain or benfit to remove the other 2 abilitites
true
And then they nerfed Festive's candy cane for no reason.
removing those 2 are a wastes of time
A huge waste of time
when they could spend the time making balancing changes
Sadly, i kinda lowkey wanna see that person becoming a legend
what person?
he was cooking though
who
the owner of that suggestion i mentioned about
bro cooked and gordan throws his dish away without even tasting it💀
yeah, what was the point in that?
Overall, this is one of the best suggestions ever.
you know the nerfs are bad
when most of the fanbase agress this suggestion
upon looking at the damage numbers with bounty hunter mastery the candy cane literally does less than a punch (only 1 less)
There have been many nerfs that no one asks for.
and its slower, with the hitbox directly infront of your character instead of towards the right
The candy cane does less damage?
Great, not only the candy cane is useless
it weakens the user
oh more knockback it seems
are you seriously looking at that suggestion??
oh, still nearly useless
no im not im ingame
i can show ss
im testing it
aight bet
that's boring
hello i am back after both charging my laptop and playing a little more ability wars
after playing a bit with festive ive gotten used to its hitboxes and the sword is pretty good
the sword hitbox is also infront of you but slightly to the right
So better hitbox too?
well i mean yeah but sometimes your combos get messed up if a star hits cuz stars dont ragdoll
Best suggestion
Squid game is one of my favorite shows.
Bring back prenerf festive
I hate "nerf"
Me too

Huh?
I'm bumping the suggestion again
Good
When there is gonna be new update... Dang
I hope they fix Cosmos Mastery Q Ability Hitbox too
I hope they don't nerf another ability and ruined it.
wouldent care if it was bg
you really hate that ability?
who wouldent hate it
me
bg getting a major nerf would be a good thing
bg either requires a major major nerf
or a full rework that lets you use abilities
that does not force u into a 1v1
not bad.

what now
@marsh laurel I notice you dislike this the suggestion. Your telling me you want everything nerfed?
A lot of things need nerfing
But not everything needs a nerf.
I know that not literally everything needs a nerf
However, things still need nerfs
But do you agree with this suggestion?
I don't remember seeing the devs nerf "literally everything"
It's kinda of a exggeration
but the point is that many of the nerfs are pointless
For example
Those are not the worst nerfs.
If the suggestion means "stop unnecessarily nerfing things" then I agree
For example, Brickbattler kept geting nerfed until it's nearly useless.
Brickbattler is still strong
However, it still has balancing issues, not all items that you pick between are useful
Even if it's strong like you say, the nerfs are pointless.
Pizza slicer heavily outclasses regen coil
like how Brickbattler users can't use pack & punch items
Superball before the nerf did 16 damage with a 2 second cooldown, meaning it was an 8 dps midrange attack
or that their default inventory system got removed, making it unable to hold other items.
Post nerf, superball does 16 damage with a 5 second cooldown, meaning that it is a 3.2 dps midranged attack
outclassed by other abiltiites like plant, plasma, quantum, blood god, and more
That's just superball, they have like 3 other items that can do damage
The sword which does 15 base damage
The rocket launcher which can do up to like 25
Ot 30
And superbomb which can do around 40 damage
It has aoe
Anyways now for the other nerf
Slingshot
Without the ammo system, it's absically unlimited flight
That got removed
It does that by default
If you are referring to the super explosion
I believe that it did more than 40 damage
Another pointless nerf is when they removed gingerbread's R ability.
for no reason
Gingerbread's whole rework was a disaster
I even made an entire suggestion
(Which I haven't bumped in a long while)
You hated the rework?
Not exactly hated
But ginger became overall way weaker without the candy boomerang
And the minions are useless
I agree with that a lot
The dimension is super large yet so empty
They are not useless. They are good for damage and as distractions.
Overall it sucks
They get torn apart easily
They are at best a mild inconvenience
Ans to top it all off
It introduced a bug where the people in the dimension don't get teleported out when killing the ginger user
Meaning that going in the dimension is a deathwish
So no one goes there
Overall, it feels like a downgrade
If the user directly fights their opponent, the opponent does not get a good chance to destroy gingerbread minions.
You might be right about that.
Also, Blood god got nerfed where the hand ability got turned back into a portal for no reason
Which is bad becuase the hand E ability required more skill since the user needs to aim. The current E ability just summons a portal and the user has too hope someone walks over it.
And then, Soda got nerfed even though no one ask for that
Overall, most of the nerfs feel random and have no thought point into them.
That's the reason why the suggestion says stop nerfing everything. Becuase many of the nerfs feel so random and out of place.
More like buffed
Before, you at least had to aim in their general direction
Now, just get close and use E
No brain required to ruin someone's experience
The pull on that thing is huge
No, it's a nerf becuase since the e ability just pulls the nearest player, you could accidentally pull the wrong player instead of your opponent.
Pretty sure the hand e ability has longer range
You can actually miss it
Unlile the current E
?
this is a buff
you dont even have to aim it
just mindlessly press whatever the key is and its unavoidable
Ok that's fine but I personally perfer the hand e ability.
so...? this suggestion is saying to not nerf shit and to instead buff everything else to make it obsolete
however nerfs are needed
in this game
But not every nerf is needed.
very true but this suggestion
asks instead of nerfing
buff everything else
to whichand if checken does follow exactly what this suggestion says
thennn we are gonna have less fun in this game
No it’s not they removed mini ufos
Mini UFOs weren't the main part of the mastery
They weren’t the main part but they were the best part
It's still a decent mastery
#1382093608852656219 message It's focused on nerfing the weak abilitites to make the game fair.
not buff everything
Yeah, that's another pointless nerf
If you think the suggestion will make the game would be less fun than how come over 100 players agree with this suggestion? That is because nerfs ruin the game more while buffing abilities make the game more fun.
blizzard in a bottle didnt need a nerf right guys
true
are you being satire
no
why you even ask?
I'm just agreeing with you.
your being satire
Oh, I get it
it's just one of those rage bait comments again
guess what?
your not the first person to try to rage bait others on this server.
if you think blizzard in a bottle didnt need a nerf your a lost cause
you are a lost cause for trying to rage bait
you have no valid arguments, don't you?
5 second unavoidable stun is balanced
It's range it not even big.
its unavoidable at close range
Actually, it's possible to make the user miss like if they get punched right before they throw it.
Also, are you being satire?
no
your being satire
You first say "blizzard in a bottle didnt need a nerf right guys" but then later you say it's unavoidable.
@candid charm
This one is very smart
I can say the same about you
it was heh... a joke about how it needed a nerf....
Like make up your mind, do you want it nerfed or not?
hear me out
Im sorry
aw will never update
make blizzard in a bottle another double jump item
?
I need my unbalanced stun!
such as cloud in a bottle
so that way it'll be more like terraira trust
REAL
Is this another joke?
Buff god punch walkspeed
MAKE THEM ONE SHOT IF YOU HAVE ONLY HAVE A POWER 1 ONE
😭
Bring back malice before the nerf
give god punch punch aura
Yes
good idea
Why do you dislike the suggestion if you want abilities buffed.
ur such a robot lmao
Looks like your a bot for not being able to vome up with valid answers.
put 2 and 2 together
This has nothing to do with the suggestion.
you can do it
So what if i do it
this is called "power creep" in games and what this does is that everything eventually keeps becoming more and more op in order to try and balance it gets outta hand
What are you even talking about? The game has been getting pointless nerfs recently
can you atleast read what im saying
I did but that has nothing to do with Ability Wars
he proposed to buff a lot of abilities in the game to maintain balance
are you serious?
you seriously cant relate what i said to the original post
The suggestion wanted to buff the weak abilities.
why buff MULTIPLE weak abilities if you can solve the issue by nerfing ONE ability
Becuase "ONE abiltiy" is not the problem. The problem is that game has been receiving useless nerfs.
useless nerfs?
the abilities were overpowered
Example of pointless nerf. Removing gingerbread's R ability
Another pointless nerf. Turning magnet from a item ability to a E ability.
how is this a nerf
As a item abiltiy, it's more unique and it's easier to move and control the magnet. With E ability, it's harder to control
More examples of pointless nerfs:
- That one pulse and vampire nerf
- Charging festive's snownall staff physics to make the snowballs way bouncier (not a good thing)
pulse and vampire are still considerably really good
and the snowball staff was justified as it was extremely annoying
you could just spam it
and leave if someone gets close
Also, a question
When will midas and unmas ufo be murdered in a dark alleyway (nerfed)
i dont know
none of them are a known problem
itll probably get nerfs some time in the future
They are a big, big problem
i have literally seen nobody complaining
u can literally just hide under anything if ufo mas chases you
From one corner to the opposite in 6 seconds
Great so either I am forced to remain there or I am fucked
is it hard for you to wait a few seconds
Essentially most of the map is cut off because ufo exists
or you could go to the little probe and destroy it
Especially if they are targetting you
What if I place it on a tree
someone else can get that with a mobility ability
unless ur getting directly targetted by a ufo wherever u go
There are barely any people who actually care enough to snipe the core unless the ufo killed them
ar eu srs
be so fr
its literally like an engi build waiting there
Ufo is super fast and has a beam that tears your health apart
From my experience, people don't care u less I killed them
u dont get anywhere from describing what it does brutually
you could also just say ufo has a little beam that chips away at your health
is that not true too
Unless you use anything that has some sort of horizontal mobility, getting stuck in the beam is a death sentence
Chip damage is an understatement
It takes one usage of Q to kill a person
It can easily catch up to you
And it has a relatively low cooldown on Q
ufo is notoriously known for being difficult to handle while using q
Do you rotate your camera or use WASD
wasd
Surprised that you seem to have trouble handling ufo
what does that mean
You said ufo is notoriously known for being difficult to handle while using Q
From my expereince, it was very simple
ok
Anyways, now midas
Starting strong, aerial E almost completely outclasses grounded E
Fair
duality
do you have any idea what were the consequenses of removing archer's hitstun btw
the archer nerf?
The one that involved removing hitstun
Aka the thing that gives you iframes and makes your M1s not register for like a second after getting hit by certain attacks
Do you have ANY IDEA what that lead to?
are you talking about archer spam
I am talking about volley dealing up to 80 damage
I'm sorry WHAT
well not the 80 damage part
Ok good
Is slicer's enchnated blade upgrade lying to you also intentional?
It says "enchant your sword, giving it greater attributes"
From testing, it only buffs the knockback, which you do NOT want
well the point to upgrade it to an element
Still, enchanted blade feels like a downgrade as it makes locking your enemy in a combo more difficult (especially because slicer can only rely on M1s until one of the penultimate upgrades where it gets an ability)
so should it give increased damage instead of kb
Up to you, whatever makes it NOT a downgrade is fine by me
Also, slicer's 1st path ability is super bad
rising flames?
like its hard to hit or just bad overall
Both
Hard to actually get value and overall bad
Like you're telling me
That this sad excuse of an ability
Is what I have to live with when I pick 1st path?
Anyways, unfortunately, I have to abort this conversation as I have sacrificed way too much sleep time
ok
so nerfing shit is the thing that ruins games?
also as timy explained doing as this suggestion asked will cause a power creep
most ppl who uptvoted it either dont get what doing as this suggestion says means
or just want a power creep
if causing a power creep seems ok to you then why dont we make every ability one shot
TP to top
So you think even buffing weak abilities ruin the game?
ok wait here is an example
lets sayy
plasma
and teleport
plasmas teleport is very good and has 3 charges
teleports teleport sucks atm
so if the devs decide to buff teleport to have lets say 3 charges with the same tp distance
then plasmas mobility is a joke
also buffing multiple weaker abilities
to make a strong one less powerful is not a good option
nerfing the ability that is powerful to be more fair for hte rest is a better option
it should make you rise and hover into the air if you hit it 🥹
does he know
those who know

Don't think the dev would go that far. It's never mentioned how strong the buffs are. They don't have to be massive buffs, just small buffs to prevent the weak abilities from being weak.
it would be far simpler to nerf the ability that is too powerful
Yeah true, those nerf is too much

what now
SNLEFTITG 💔
What is that?
ngl i feel like this would be better received if it pointed out that nerf creep is a thing
true
Buff hivemind 15 times


And bring back gingerbread r ability
YEAH!
If not candy cane make it a Large lollipop gang
I made so many suggestion last Christmas
yeah i agree totally
Peak
Blood god got a big nerf sadly
Barrier also got nerfed too
At least they buffed ufo mastery 🙂
reworked*
i'm in pain
i decided to main barrier like 5 days ago
and they already nerfed it 😭
Rework more like, but a staple of the game is now gone
blood god wasn't a staple??
it was just annoying
i hated being targeted by salty kids using blood god
and once you die to a kid like that they wont leave you alone about it
Yeah do this but with Hivemind
Hivemind lost it ALL bro
Infection doesn't matter, they're all about punching
If the devs wanted to nerf hivemind with a flipping meter so badly they could have just made it so they couldn't infect until their meter was at 100%
Which then resets once you infect someone
also 136 likes and 2k comments in under a minute
so peak
yea they ruined hivemind
I'm glad they removed the forced default 1v1 since most of the time I would get brain dead kids come at me with it, it's annoying since it's not fun playing against a trash player it's way more fun if there actually good
yep
wait nvm, what are you on
Source of the problem: they have big egos
They cant let themselves lose agaisnt someone in a 1v1 cuz they wont have excuses to yap about
I'm kinda meh on the hive mind since it was so strong for what it was before the update but I haven't tried the new one yet
I think its self explanatory since the prereworked hivemind users all they did was run when they were on the last phases so this rework will make them more active in fighting
Ya
Most of the hiceminds i met were just camping and stealing kills
But I think alc mastery can Solo them with slowness potions
Now they will not get much value of it
Yes the most broken mastery
Now
What will happen to the minion abilities
ok actually just tested the new hivemind, that's a very minor nerf
If a hivemind kills u will u get converted into a minion?
hivemind killing people still converts them
and gives the hivemind a decent amount of meter
Just to make the hiveminds less of a runner
Ye but the higher it is the faster it decreases
Oh didn't know that
U have to constantly punch people if u are on the last phases
I think plasma is lowk the best ability
Better than midas
I mean I'm glad they made it like that since I don't have to deal with a hive mind that runs away
Damage defense and mobility
Thats the main reason i think
I dont know i saw the decibrics aw upd
U can simply see it by yourself u can see it drains faster
justice for hivemind
sorta
Ye ik hivemind is less annoying to play agaisnt but now is very annoying to play with
They should make it so the infection bar lasts longer
U cant be 5 seconds in your final form dawg😭
Plus the whole server is targetting u so if u try to fight everyone is jumping u💔
Atp just use default
I never understood this suggestion until they nerfed snow
Nerf miner ahh
Literally
🥀
Seems balanced, buff plasma
I understood snows nerf
Snow + trophy was
Server destroying
Snow just needs
A complete rework
That was removed months ago
Yeah
Ok then nvm
Now the small snow balls only hit once
Nerf miner ass change
Hivemind had it worse.
Hivemind is gonna probably get buffed anyways
But hivemind was already
Up with dos as strongest ability in the game
And was stronger than dos for a while
But rn it’s kinda bad after the change
It had been nerfed in this update, the user is forced to keeping punching players or they lose power. That makes it a huge downgrade compare to dos.
I think hivemind should need more punches per phase now
But
Once you level up
You can’t go under
I think that's better
Yeah so
You can play defensively as
You won’t be downgrading you’ll just
Get to 0% in your phase
But
Phases are longer
Hivemind gets punished pretty hard for running now it’s
Kinda really bad for the type of ability it is
I think it’s still strong though but
Dos is in another league now
It's not a top tier ability anymore.
It's completely outclassed by dos.
My SS tier rn is
Dos, Midas
With UFO mastery being
In a SSS tier
Pre update
SS tier was
Hivemind, DoS, Bloodgod, Unmastered ufo, Midas
After the update, it's probably B tier.
Ironic ufo mastery and unmastered ufo
Swapped places on my list
Well I dropped unmastered ufo all the way to C tier I think it’s
That bad now
Biggest ability fall off since telepunch removal and no one’s talking about it
Hivemind could possibly be C tier due to how reliant it is on punching players.
Nah it’s
Not that bad
Once it snowballs it’s pretty much good
Also it’s even more
Noob reliant now
Which is good for it
Plus phase 0 hivemind isn’t even that bad
Still a buffed default with lifesteal
KINDA? THEY MASSACRED HIVEMIND AFTER ASKING NOBODY IF THEY WANTED HIVEMIND TO GET AHNIHILATED.
It literally freaking doesn't though
Also why are people only finding out about how op snow is now?
Where are these people?
bring bloodgod back to it's former glory
the hivemind was also
uh
not the best rework
not saying revert it but uh
make it better
im practically a barrier main and I want the passive entirely removed
because u do nothing and it blocks 90% of projectiles
so most abilities are default against barrier
this makes hivemind less of a runner more of an aggression based ability
no
does aggression mean make yourself back into a puny speck of dust because you didnt punch people enough within the last 20 seconds?
IMAGINE IF DOS GOT THAT TREATMENT
DIDNT KILL ANYONE WITHIN THE LAST 20 SECONDS? BOOM -1 SOUL
THEY ONLY CARE ABOUT TURNING HIVEMIND INTO AN EVEN MORE PATHETIC SHADOW OF DOS
"but think about the punch costs!" you bore me
HIVEMIND BACK THEN COULD BE AS AGGRESSIVE AS IT WANTED
WHY? BECAUSE MAYBE GETTING MELEE KILLS MADE HIVEMIND STRONG ENOUGH TO GET MORE MELEE KILLS
NOW
GETTING MELEE KILLS DOES NOTHING
NOTHING OTHER THAN SPAWNING A BRAINDEAD RESETTING MINION
SPEAKING OF KILLS
THEY KILLED HIVEMIND AS A WHOLE
KEEP IN MIND THAT THIS ENTIRE POST IS ABOUT NOT NERFING EVERYTHING TO THE GROUND
calm down cuh
As a pre-overhaul, and post-overhaul Hivemind main, you need to calm down
alright 2 people will convince me
im calm
145 best suggestion
what
hivemind imo was made to be more aggressive then dos
the meter encourages mass aggression
of course you bring up dos
see this
my point is tho that hivemind is an aggression based ability the meter is encouraging aggression
read 2 messages below it
if dos got that treatment then that would be just purely absurd imo
since for hivemind it kind of makes sense?
since what if the infection requires you to be a mass killer and puncher at all times
the infect wasnt about hitting
infection is about getting the last hit
never hitting
(some of) hiveminds previous aggression came from swooping in and infecting low health players
if you want to barge into battles to hit people enough to get stronger
play defender mastery
we dont need 2 phase abilities that rely on the hitting part
i am a hivemind main and i dont mind the infection meter that much
we need one phase ability that relies on the killing by any circumstances, one by hitting, and one by "killing" via last punch
since one it fits my playstyle
i do
say let me grab something from another argument i have
@small raft hi
you ok?
get back here
do you even know why they nerfed hivemind?
sorry ill add a question mark
now it's been made clear i want you to answer me, most recent person ive been arguing with
i will take no answer as an ive (me) been successfully engagement baited
sorry wha was playing fnb
i had to lock in
oh
makes sense
maybe its because its too op for 4k punches
any new player can get their hands on it and go berserk with it
hm
really tho
it takes not too long
pre update
for a new player to get hivemind
yeah
and then be a menace to the server
does that mean said new player will be undoubtedly good with hivemind
its practiclly an ability u will 60% will get before getting 4k punches
nope
simply it would be way too good for such a low cost
also this new change encourages new players
to play pretty aggressively
i can only suppose mystery (since HM appears to not have any abilities) comes with discovery and eventually the new person will get better
did they change bloodsucker or something
when i play as aggressive as ever i can't even hold on to 5 charges (or die trying to get higher)
just constant shifts between music and no music
prob not
i had to elaborate
its either me adapting too quickly to the new infection meter or smt else
i have quite alot of hot takes in this game
such as blood gods new E being better
the e before this update
im certain it got better than the pit
oh the most previous change
i havent seen that one yet
my only problem is
its really dependent if the opponent is ragdolled
like really dependent
hold on im gonna see the newest e
ohhhh
they made bone but consistent
and with climbing walls
yes
why should we bring back old bg
it's literally just better
easy 1v1
it's a test of skill
"oh but bloodgod gets more hp" they could've just made both people spawn at full hp then
1 its annoying to get blood godded every 5 secs when ur tryna do smt
2 no one uses it as an ability its used out of spite
3 new bg is better then old bg
- skill issue
- I used it alot
- that's an opinion
and now even less poeple will usei t
if the core mechanic of bg is to force ppl into a "fair" 1v1 without abilities in a game centered around abilities its not a good core mechanic
seems like a fun gimmick to me, to each their their own tho
if it was truely a fun gimmick 307 ppl last time i checked wouldent have upvoted crits suggestion
it's a good ability for practicing raw combat
could you link that suggestion
no longer exists
I don't know what critical hits have to do with htis
big C
the community mod
u dumbass
well you forgot to add an apostrophe so I had no way of knowing
- If you have decent skills, it's not big deal, that's how I defeated countless blood god users in their realms.
- It's not always the case, sometimes, players use it for playful 1v1s, it's sometimes used to counter teamers, it is sometimes used to counter runners. It is also somtimes used to counter spammers.
- All they did with the "rework" is turing E ability into a AOE attack and buffing Q ability before calling it a day. The old one is better becuase it's more unique.
the new one is better because its actually ok to go up against
But the old one is better becuase it's more special. It has the ability to 1v1 someone. The new one is just a AOE attack.
just because bg is "special" does not mean its fun to go up against
Duelist from slap battles has the ability to 1v1 and no one complained about it.
bringing up another games glove/ability not being complained about does not justify bg being an annoying 1v1 ability
you're right I guess
In your opinion, for me. Blood god users are fun to fight against
Even if you’re good at playing checkers (default fighting) the blood god can just
Run at you immediately and grab you again
And will do it over and over again and
Effectively gatekeep you from
Actually playing the game
Worst part is I wouldn’t even have unmastered ufo in its completely busted state to bully and hard counter them now
Mastered it is
😔
😔
Why you think that?
Many reasons not annoying dosent remove your ability less buggy a decent ability with the q buff so it's not all just the domain
We all know the domain is more unique than a AOE attack.
If you defeat the blood god user enough times, the blood god user will give up and use another ability.
Almost any ability with a passive like soda, tank mushroom, and reaper can counter the blood god user in their realm
You only mention my third point but not by first and second point. Also, not everyone dislikes fighting blood god users.
1 having decent skills does not mean its not a big deal u can be targetted by some jackass for hours on end because u angered them
2 even its still used out of spite
thanks
1 Blood god users don't target the same person for so long unless you did something wrong. 2 That's only one use. It has many other uses besides spite.
1 blood god mains are easily annoyed by the slightest thing punch them on accident? kill them once for any purpose whether its dos hivemind or defender levels? then your doomed
2 yes it has other uses but its mostly used out of spite
Even if you body a blood god
I don’t know what kind of blood gods you’re fighting but
No they will
Literally be on you for
Over an hour
1 From my experience, most of the time after I defeat a blood god user once, they just move on to someone else. 2 Does it really make the ability that bad?
1 from most of my expirences the second i do something as small as punching them once warrants a witchhunt for me
2 yes it does
Most of the time, that does not happen
1 So you can't just make the blood god user rage quit? 2 Most of the time, it's used for not spite but for 1v1s and to counter teamers, spammers, and runners.
1 i simply dont want to spend ages just to make a single person quit over the fact i hurt the feelings
2 the 1v1 aspect without any abilities and being nerfed was the reason why the domain was removed
if bg was truly seen by most of the community as fun
then e wouldent be reworked
You know it's wrong to hurt someone's feelings.
ur on discord....
you dont need to hurt someone's feelings to make them ragequit
I never said that
So?
There are suggestions asking to bring back domian.
Also, why would you hurt someone's feelings in the first place?
yet bringing it back will also bring back the problems
buddy most bg users feelings get hurt the second they get punched
i should make a suggestion to not bring back the domain
the only good suggestion that brings back bgs e actually makes it a good 1v1 ability
rather then a targetting tool
the domain lowk ruins the purpose of aw
Doesn't that apply to players in general, not just blood god user?
Get a higher punch count
And see what happens
Well no anymore cuz it’s gone but
Once you break 1million
People will
Not stop with that
So you're telling me that any player with over a million punches gets targeted non stop?
wait @lofty phoenix aren't that one guy that said don't nerf UFO cuz it's fun?
bg users are the most easily angered individuals i seen one in general even wished community members death does that not show what type of ppl use this ability
...
eitherway i cannot argue any longer due to the fact that i must go sleep
Not a guarantee but the odds of someone loop targeting you with blood god
Gets WAY higher with more punches
gn 
Yup
ok so lets buff dos to make it too op because its not fun
does that make sense?
gng your ideas are shit
Being toxic does not proof you're right
it's not toxicism it's the truth
you'd rather to make every existing ability op cuz it's "fun" huh
balancing a game is important.
and UFO is busted as hell and needs to be nerfed
150 people agreed with this suggestion, not just me.
If the game needed nerfs so much, most people would have disagreed
I'm not saying that this suggestion is wrong
You just did
cuz sometimes the devs nerf abilities that don't need a nerf
I'm just saying that the shit you said about UFO is wrong
Yeah, that happens
You're forgetting that the suggestion to rebalanced UFO Mastery got a lot of dislikes.
Becuase people like UFO Mastery how it is and does not need more nerfs.
either way UFO needs a nerf
either way UFO does not need a nerf.
and maybe a buff to stealth mode cuz is shit
SO TRUE
It does not do anything helpful
All it does is make it see through and move slower.
Nope sometimes they just feel like ragebaiting
People arguing in this suggestion is exactly what I wanted to happrn
150 best suggestion
What?
Blood gods sometimes target to rage bait sometimes they pick someone and then just hard target them to ragebait
Impressive
To whoever just immediately "x emojied" my now deleted comment, fuck you.
Can't have shit in ability wars
❌

🇽
What comment?
True
I feel for you twin, like 26 people disliked my suggestion 😔 💔
i can't dislike this 😭
Snow :(
swear they nearfed seat a cupple times somehow i main seat and i dont understand it just works worse and worse every update

your suggestion is just a power creep suggestion
What's "power creep"?
. @lofty phoenix
Easy to obtain =/= should be weak. Difficult to obtain = should be strong.
nope
by =/= you mean =~ right?
~=*
How about this
All all equally strong
Harder to obtain are more complex
Easier to obtain are simpler
This is kinda what it already is
If that's the symbol for "does not equal" then yeah.
okay yea

What now?
IM BUMPING THE SUGGESTION
What's your opinion on blood god? now that there's a R ability.
Fine


i wonder what they will do next time
last update ruined bug god this update ruined hoj who's next?
jeff bezos
i am ok to these changes bc i am a dos main keep nerfing everything and let me get first phase much easier
0-15 was harder at the back but since everything nerfed to ground dos is easier
yea nerf jeff bezos he is way to op
the next thing you know was the dos was already gone right after i joined minute later
wdym
It's literally not that hard to take a single kill on one
sure it would take some minutes but that doen't really comparing to what efforts dos have made
yeah game became extremely skill based i can destroy average players with 0-14 souls while they using much better abilities(atleast they need to be better)
skill is way more important than the abilities in a game named ability wars
dos isn't actually much of a threat
it's just our "responsibilities"
to kill it
here's the thing, I don't want it to be my responsibility
but killing a dos with a few souls should be too easy too i think
but bc every ability is weak or nerfed to ground people cant even kill dosses with a few spuls
It's not like most of the people listens anyways, Right when i turn my head to dos A random user punch my face and disturbing the chase
tbh rather than nerfing dos i think they need to buff everything that are weak
in the worst case was basically they're both teamming
most dos users are 14k operator badge beggers and they mostly not a treat even if they have a friend
trusts me, they're gonna get greedy later
and that's where the part they started killing me
what if we add woman to ability wars
would surely make the game unbalanced
i mostly steal their souls and they ragequit
There was already one
not an ability but a person of "interest"
i was litterally at 0 souls and killed a dos with 35 souls
no alchemist
i stole a 300 with alchemist
people are weird
fr
he couldve use any stone to escape from death
i can't believe a summon minion with the best base stats was soap
good dmg good speed
lol
Fastest minion
Most durable minion
Dealing the highest damages out all minions
Have the ability to flys up
Leaving a trail of soap dealing little damages
buff robot and saber fr
no lie but robot is op
Saber yes, but robot is already op enough
getting hit by a wrench is like getting slap into the real world.
robot has a punching mechanic?
frrr
i mean the robot E
No, instead, it does kick you and oneshots you

i thought it was using telekinesis mb
Dw
robot minions used to get their own speed boosts everytime they get some hits
if that gets re-added, i'm going insane
i can't unsupper react this 😭
i agree with the idea but not the method
personally i think the devs should be able to nerf things
without making them unplayable like bomb mastery
reason i quit the game
straight up
i loved prime army mastery
spent weeks grinding it out a bit at a time
just for them to butcher it
army had it coming ngl
you just sent your goons after a guy and then had to do nothing
they could have made the marker have limited range and go away after some time
nah, gotta make the players actually PLAY THE GAME
Not like you were even playing the game in the first place
Just send your goons, sit back and relax while they do all the work
nerf the meta abilities to the ground, not smth like deflect
It was needed u could literally sit in a corner and send ur minions to target everyone u wanted
Real
Real
start buffing everything, give brickbattler more weapons, make engi's cars instantly send you to the void, make plasma's laser deal 95-110 damage, make time map-sized again, make mech have a viable punch hitbox, make void's tentacle even harder to dodge, make freeze's E hitbox linger even longer
Balanced ngl
the only serious buff in that message is giving mech a usable punch
seriously bro mech's terrible up close
That's so true!
I KNOW RIGHT
Agreed
nerf everything
Including Mage?
in a way i'd like :)
I’d say just give it 5 second cooldowns each time an ability is used, to prevent cheap combos
mage mastery
fuck you
turns u into
that kills the ability
T_T
white mage from final fantasy
ok
basically
if you punch a mage
they lose 5 mana
this is definitely a massive nerfg
but can be worked around with skill
I’d say its still fair
so it only serves to make Mage more skill based
m a g e m a s t er y w i t h b l a c k h o l e s p e l l a n d t a x e s s p e l l
while keeping what makes it good
Personally, if I HAVE to nerf Hivemind, I’d make it so uh
Straight up revert the meter to pre-this-update
As a Hivemind main, that drain is WAY too slow
Especially considering you already stop draining at musical stages
And it wont be THAT bad as long as you play Hivemind aggressively like intended
yess
Honestly I think its for the best😭
Hivemind is TOO op at this point
It’ll be balanced by reverting the drain
but theres hivemind kids
people complain like SHIT whenever this ability is changed
Im not even gonna hold you I was one of those kids💔🥀
Not in the sense that im underaged but like
In the sense I complained HARD about Hivemind nerfs n stuff
hivemind kids 💔
always using hivemind and getting all pissy once its slightly nerfed loll
"hivemind was skill"
People talking 🤤
No keep talking please boost this suggestion 🙏
What do you think are the odds of this suggestion being added to ability wars?
-6789101112131415161718192021222324252662728293031323334353637383940414243444546474849505152535455565758596061626364656667
%
Like 0
Practically 0%
Yeah
odds are that checken wont add this suggestion or he will add it but fuck it up one way or another
Please start nerfing everything
Overcharge
Lava
Magnet Mas
Custom
Most importantly Rabbit
Then lastly Mage
Why not Nerf operator quest 10 and make It 100 souls
Skill issue
It has already been nerfed last upd
To 200?
Yes
Listen tho
The low people servers dont even help and plus there are 6
Theres a 1% they help
I am buns
Nerf sit emote 
give everyone sit emote 🙂
i hate pap
now i can not waste my 1.1mil+ punches on it just to have a some what fair fight :D
Is this like, the new nerf gp suggestion?
we NERF things to balance them
And idk if you knew this
When things are broken, they are unfun to play against
And most nerfs were just anti annoying slthung
also theres a thing called power creep
and theres a thing called nerf creep
so they can't nerf stuff too much
but they need to nerf stuff too
Power creep is smth that is over said
The best abilities are still the old ass seasonals and plasma
fair but look at shit battles
they have crazy power creep
but i do think rn we are starting to get to the nerf creep part where everything is so bad that they need to nerf better stuff
But us the ability warriors dont
yuh
cause we got devs that kinda care about balance
sb takes the community's intake (which is a horrible idea for that kind of a community)
hivemind is too op like that other guy said
im not even that good with it and i can consistently reach rebirth unless the server is filled with godsends for hivemind
Yeah
the nerf with hivemind is the targeters trust
Happy Halloween chat
They need to nerf hivemind tho i swear that thing has extra reach
this thread was active all the time for 4 months 😭
Because the reach is relative to the size
To add onto this—I think Hivemind naturally NEEDS to have more range when first starting so that the range can properly increase according to size.
Along with the other things you have to remember hive is also decently faster making where he is according to you pretty different from where he is according to you (like dos)


grapple is one of the abilities that actually needed a nerf
E being hitscan didn't need skill, it was just a free kill if you ledgecamped
learning to use projectiles actually needs skill
learn a lesson from crafter or vampire for once
unless it's a homing/controllable projectile (custom)
Archer for long range
true
I will not forgive checken for leaving volley unnerfed for 7 months
i do agree that some weaker things should be buffed instead of somewhat powerful things being nerfed but grapple is an extremely bad example
gingerbread is an example of what should be done with the candy cane boomerang being added back
My only complain with grapple (overhaul) is that E is still quite buggy
me when i am forced to play all of the 92/93 (i forgot) abilities
every non hitscan besides cards takes skill
was grapple hitscan before?
Hasn't been nerfed hard enough. Ever since it's own nerf, engineer has not been worth 300 souls. I'd honestly even go as far as to say it's only worth 70.
I understand why engineer was nerfed, and I have come to accept it, but the requirements should be reduced to accommodate.
Modern Engineer is only good as a support class. Granted, it's the best support class in the game, but it's still only a support class.
That would be alch mas
Alch mas is the best support
are you forgetting ufo
specifically the beast that is ufo mastery
base ufo is ass