E/Crystallization
The player's body undergoes a moderate crystallization, becoming slightly translucent with embedded red crystals. For 10 seconds, they appear crystallized and shiny.
• Damage taken is capped at 5 per hit.
• The user no longer takes ragdoll, but still receives knockback.
(CD:25S)
Q/Crystal pillars
The user summons big pillars of crystals that travels forward. These pillars launch players into the air, dealing 20 damage to anyone it hits. The attack can hit multiple players if they are in front of the attack. The pillars can also be walked on, just like the unmastered Crystal Q ability.
(CD:16S)
R/Crystal spikes
The user raises their leg and stomps the ground, causing sharp crystals to erupt from underneath. These spiky crystals impale players standing above, dealing 15 damage to those caught beneath the deadly spikes, but does not deal knockback or Ragdoll.
(CD:19S)