Lately, I've been using the Vine variant as my main and I noticed that it's Q is kind of bland. Here are some changes I propose:
Visual change:
The Q will now be effected by your current theme (color and material).
Your left arm will be made of vines. This will be the arm from where you'll do the ability. (affected by themes)
Vine change:
It grabs people like a whip allowing grabbing multiple people, instead of it being a trash grapple clone (The function will be the same with the same speed of the vines, but just in a bigger area). The way your character faces is the direction it's going to grab people. The vines will get players that were caught into punching distance. If you grab a ragdolled player, they get slammed to the ground - 15 damage replaces normal grab damage. Slightly longer vine range than the current one. Diagram on the 29th of October.
Slowness effect:
After being grabbed, your opponent will get a slowness effect that's weaker than the one from the Blizzard in a Bottle for 2 seconds. The opponent will have green spikes around their body signifying the effect. After the effect ends, these spikes fall off.
Reasons for this suggestion: The current Q is only useful when someone walking in a straight line or standing still and a combo. The hitbox is pretty buggy and sometimes doesn't grab.

