#Saiyan Punch
1 messages · Page 1 of 1 (latest)
bad
is there a reason besides that.
Low effort. + makes no sense
How does it have low effort? it's simple and not really supposed to have depth
and how does it make no sense?
your senses are off cause i'm being genuine
you say it has a ki percentage
how do you increase ki? do you lose any?
E and Q are missing cooldowns
for E: how long do you have to hold it for?
for Q: how much are kb and dmg boosted by?
for the mastery: how do you get it? whats the passive changed to? what are e and q changed to? what do all of the transformations do? at what point do you unlock them?
overall very low effort
god punch mastery
- i did mention it was similar to bones mastery
- similar to bones, so attacking is the same
- E's cooldown is 0.5 seconds and shoots in bursts of 3
- Q's cooldown is 0, you need 50% Ki in order to get it
- E's holdown time for a ki beam is a second and lasts for however long you charged it up for divided by 2
- similar to bones so 2.5 for a hit, times the transformation you're on
- Super Saiyan is 2
- Super Saiyan 2 is 3
- Super Saiyan 3 is 4
- Super Saiyan 4 is 5
- Super Saiyan God is 6
- Super Saiyan God Super Saiyan (or Super Saiyan Blue) is 7
- Ultra Instinct is 8
- to get the mastery? Kill 80 people while Super Saiyan
- basically the multipliers of whatever DOS is divded by 2 (no clue what the multiplers of DOS's forms are)
still ass
i'm not finished, i pressed enter too late