#railgun rework (or mas idk)

1 messages · Page 1 of 1 (latest)

keen garnet
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as we all know railgun has alot of potential but as we speak its just dos counter number idk so heres a rework (or a mastery idk)

on the rework:
-# some changes: charge per hit 8 > 5
-# Q charge: 16 > 10
-# still can be canceled
new R: change between attacks: :

shoot rain:
-# shoot at the sky making fall 10 tiny shoots in a 25x25 stud area each shot 5 damage and 0.8 second radgoll
-# each 10% + 2.5 damage
-# each 30% +0.1 radgoll: and +5x5 stud rage (example at 30% 25x25 -> 30x30 stud)
-# at 100% 300x300 studs and 100 shoots (each shoot 30 damage)

spike:
-# shoot at the ground making you fly 25 studs and a big spike spawn at 15 studs distance where you shoot the spike is 5x5 studs big
-# make the people a huge knockback to the sky and does 10 damage
-# each 20% +5 damage
-# each 30% + 5x5 studs

normal shoot
-# normal shoot

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keen garnet
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you should LIKE its suggestion NOW!

shy flower
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better suggestion: remove railgun forever

keen garnet
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nuh uh

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railgun has potential

keen garnet
keen garnet
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you should LIKE its suggestion NOW!

keen garnet
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@signal wharf

signal wharf
signal wharf
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defensive mode cube 🤤

keen garnet
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yeah

signal wharf
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yeah this is peak

keen garnet
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😄

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I hate you discord

keen garnet
lime shoal
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I had a similar idea but instead of offensive and defensive, the type of attack changes, like blast mode, propulsion mode, etc

patent veldt
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Cool but defensive mode has like nothing related to railgun

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Literally barrier 2.0

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6/10. Good concept but I don't like defensive mode, also some balancing changes might be needed

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Or if I'm missing something Abt defensive mode (like them being able to redirect your blasts) then pls tell me

shy flower
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cool but its related to r*ilgun so i hate it

signal wharf
keen garnet
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really needed

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idk what i would do without it

patent veldt
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Also

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I have an idea

keen garnet
patent veldt
# keen garnet kinda
  1. Remove defensive mode, kind of unrelated to railgun (unless it does smn like redirect ur stuff)
  2. Add a way to activate certain blast types without needing to reach a specific charge (like being able to do the 31% charge blast jump with 76% charge)
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Maybe do smn like combo using keystrokes to do certain attacks

keen garnet
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sure i'll think more into removing defensive

patent veldt
keen garnet
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yah i'll do it

patent veldt
keen garnet
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not now tho

patent veldt
# keen garnet wydm by that?

Like certain sets of inputs activate different attacks (like maybe EE can be normal blast and QQ can be the jump blast)

patent veldt
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But I think this is pretty all right now

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Also can you make it so that you don't just automatically consume all of your charge?

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Like you only use a certain amount of charge for different attacks

keen garnet
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you should LIKE its suggestion NOW!

lime shoal
keen garnet
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you should LIKE its suggestion NOW!

wispy wagon
wispy wagon
keen garnet
wispy wagon
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Just to shoot do- i mean hivemind

keen garnet
wispy wagon
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Railgubby 👍🏻

keen garnet
keen garnet
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pls 10 likes

keen garnet
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also you should LIKE its suggestion NOW!

stoic crane
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@languid lance review this please

keen garnet
keen garnet
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a

wintry badger
keen garnet
wintry badger
keen garnet
wintry badger
wintry badger
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Like this:

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wintry badger
keen garnet
keen garnet
wintry badger
keen garnet
keen garnet
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you shoot the ground and do a explosion with a little shockwave

wintry badger
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@keen garnet actually the spike might be fine if it looks more like the railgun blast
also this is def a mas not a re

keen garnet
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it'll have the railgunblast loook

wintry badger
keen garnet
keen garnet
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a

frail plume
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100% shoot rain covers the entire map (that is not an overstatment) and fires 100 35 dmg projectiles

keen garnet
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the map is 300x300

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900 perimeter

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1/9 of it will have fallen starts

frail plume
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it seems a bit op

keen garnet
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stars

keen garnet
light drift
keen garnet
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i know but

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railgun isnt that too

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i feel its better than the ingame one

light drift
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yeah it is