so personally i am not a fan of return, and i think this rework might give it a bit more uniqueness
PASSIVE
upon receiving a fatal attack, survive on 1 hp and receive 5 seconds of iframes ONCE PER LIFE
E ABILITY
create a orb that after 5 seconds, teleports you back to the location of the orb with it disappearing, 20 second cooldown AFTER the 5 seconds
Q ABILITY
gains to ability to throw a projectile (most likely a knife) that does 2 damage, no knockback. if the projectile successfully lands, it returns to you. once it returns the cooldown is shortened to 1 seconds. otherwise, the cooldown is 10 seconds