#why do trophies exists
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hey
whats wrong with replying to a message thats old
it's annoying
cause they have pings on
when they do it
Keep trophy buff, its a one life thing, kind of like dos's kills. its not that bad, tbh
Fr and not even hard to kill
I wouldn't says I agreed with you there as how easy it is to also obtain it for a load amounts of mobility that were mostly impossible to catches up with cause of the lobby.
It barely even was a solutions to anything now from how complex are current abilities are unlike in the old beta
Anything but causing problems out of all that at the point it wasn't necessary anymore
Most trophy users are chill and thosw who play aggresive arent hard to kill
Usually
Since if they dont run you can bait
With quantum for example
Highly disagreed, You're saying like the players who has the trophies doesn't has any abilities and only would throws hands which is completely out of the real situation when they just don't gets close to you
And quantum has to be one the most obvious freaking trap you could literally avoids with barely a single braincell in the head considered none of them will Never get close to you and that would be impossible if they just go up to the lobby
And quantum is escapable, It's not one shot anymore.
I barely see trophy users living longer than 10 Minutes
Bro dont remove trophies š
if everything og gets removed might make a new game as whel
Well that's great because the game itself was already a whole freaking mess
That's why we removing
bro, js fucking spin like crazy
or use an emote
to hide the animation
You really thinks the trophy user would even try to get closes in the first places?
Obviously not, Considered some can have a ranged based attacks abilities, And easily can be escape through to the lobby that can't be move further because of the stubborn engineer users.
The most simplest way to just getting killed by a quantum user would just be too slow at reacting or dumb
Either way quantum aren't completely one shot anymore.
bro who tf is we
the 61 people thing
you haven't even proven your own point why you disagreed
not a single one
So what does that make you? A stubborn manchild
goodnight
It's mostly a line between people who never faces the problem or neither a bunch of gatekeepers blocking this out so it's quite a 50/50
yeah no bro, i think it's an iconic part of the game, and despite being annoying, it should stay as part of the game
like i can get annoyed by every god damn thing but deep down i know its a part of the soul of the game and we need it
deep down it could have a bad effect by removing all these core game things
i'd say rather expand than erase
how was this a "iconic" part of the game?
Was really gaining the advantage upperhand of being mostly unkillable just to annoys people really that "iconic"?
Once it's a problem, it should've been solved
At best keeping it's "iconic" was just changing it's entirely new concept of stat buffs instead of low gravity jumps
Because there are a lot better ways you can adjusts to be more killable and yet still feel benefit for gaining the rewards from the bosses
Sticking with traditional of the garbage nonsenses aren't gonna make it "iconic".
idk man low gravity is kind of a cool gimmick
and its not even that annoyin
some annoying things give the game soul
Wouldnt it be the best idea to rework it instead of it being a mosquito to the game
its not
So would you rather a more balanced trophy thatās more healthier for the game
Or keep trophy how it is because itās āiconicā
keep the trophy now not just bc its iconic but its a unique and cool gimmick to the game that makes fighting unique
I donāt want trophy to be removed I just simply want it to be reworked
But it will cause more harm than good in the long run
reworking it to be a simple speed or strength boost would be shit and boring
no not really
Iām actually being so fr rn
ye cuh
You want an example of smth trophy can do
Look at meteor, it can be an annoying little shit with no repercussions with trophy as itās the ultimate runner item in the game
meteor is fun leave meteor alone
it is annoyiung but being annoying is fun
have you tried trapping 3 players in the attic and using E with meteor hm?
can you imagine all the chaos it would unravel?
š
make it give you 1+ punch per punch gain if you hold it
You must be REALLL fun in parties
I mean atleast you donāt use gravity

To be fair it kind of sounds like he's the problem instead of abilities
Heās more so dense but I donāt really mind it, as long as ur not a terrible person then Iāll respect your opinion
I'm neither good or bad, It's complicated
because this community is so bad that it just deserves some insults into the faces
Ability wars community is good in my view
Probably because I havenāt seen the bad yet
But all ik from my experience is that AW people are much more chill than people in sb
Or atleast the people Iāve met
why do exists trophy
Oh happy birthday btw
wait i didnt know aw community is counted as bad does that men i am bad to other ppl
thank you
In mentally, Yes But technically not fairly in anyways which were gameplays and it's mostly why people started to being toxic
Yw, have fun
I mean toxicity is inevitable for all games, especially in PvP games like this
I see whiny children in slap battles mostly by one tick but it takes a couple of more ticks on the average AW player until they explode
the thing was slap battles rages weren't actually that serious, AW was because your kills actually requires skills efforts
I mean crashout are crashouts at the end of the day I just like ability warās community better because itās filled with more matured people
(Hopefully)
and unlikes battleground games, you weren't technically always get much chances to fights back
Yeah thatās a problem that ability wars as a concept so the best they can do is to make abilities as balanced as possible
Which they are trying as they reworked barrier, overcharge, and spectral and probably even more
Ok so your asking devs to remove a feature they intentionally put in the game that has no problems or bugs and is not even a new feature
Like itās been in the game for a long time
If there was a real problem with it, it would have been gone ages ago
"no problems" My azs, It's typically annoying as always on the hand of people who just oftenly annoys people without getting themselves killed.
You're just gonna ignoring the fact that trophies can also be transfer?
the only real problem there was how terribly they balance the game in the tradition time and not fixing anything about it to current time
Just because it is "Og" doesn't means it deserves to existed because most of the times traditional things were rightfully changes for the better.
this is like the simple sh6t that obviously was wrong even giving to actual "testers" would finds this annoying for just only testing the game for a week.
and yes i'm not talking about this game official testers aswell because Who could've done the worse job than them?
so apparently im not fun at parties bc i like meteor? buddy, meteor is a unique ability with a unique gimmick, plus its SUPER easy to dodge unless you're inside of the houses attic or something, otherwise if you can't dodge it, you need to work on movement skills. like what else would you want meteor to be? meteors fall from the sky, what else? and having every ability reworked is just shitty to me, i think you should keep gimmicks and different fighting styles in the game to avoid them all turning into a boring beserker type ability.
jeez whats wrong with these guys, THERE'S ABSOLUTELY NO PROBLEM WITH TROPHY OR METEOR, IF YOU THINK THAT YOU NEED TO GET BETTER
we need these things in the game, they're a part of what makes the game special
having a unique ability with unique gimmicks can change fighting and make it more special to fight others
so removing or reworking some random ability that one person called annoying is really shitty
"heck yeahg lets remove stone from the game because the boulder flung me"
like stfu
and deal with it
removing things and not keeping a bit of history will make the game something it isnt supposed to be
like yes trophy can be OP, but things SHOULD be allowed to be super powerful if you have enough skill. just like DoS, if you're ass, you won't get powerful
now should we remove DoS? heck no
but things that should be changed are things that are actually real annoying and dont require skill like fricking bone mastery
not removed- changed
SO WHAT if theres an annoying person in the server? good games get you pissed all the time and has annoying little itches. if you removed them the game would become real boring with no challenge
and if you're pissed at someone for using the trophy, find a unique way to kill them maybe so you could boost your skills and brains
instead of telling people to remove it or just make it a simple stat boost like speed or strength which is seen in literally EVERY SINGLE ABILITY TO THIS DAY
like we could get a super balanced ability with no gimmicks that could be cheesy or "annoying" in any way, but look. it wont add ANY variety to the game. it would be as boring as beserker (beserker isnt balanced, yet still a boring concept). on the other hand, you could have an ability that has super unique gimmicks and unique styles of fighting like meteor, lava, plant etc, but come with some parts that can be annoying in different situation like plant's Q inside enclosed areas, but guess what? it's unique. change it into a basic attack that all other abilities can do so one person doesnt cry about it would make it less interesting and no one would play with it. doing this just makes us lose abilities, and you dont see it
"heck yeah lets rework plant to not be able to climb and have a Q that just smashes a vine down on players literally like void E tentacle"
"Heck yeah lets make meteor not even have meteors falling from the sky (to make it less annoying when it's totally aboidable)"
"And HECK YEAH lets remove lava E because it's too different from the ordinary to control even THOUGH LAVA E IS OP AS FUCK AND CAN BE USED TO CATCH PEOPLE"
honestly, it's just you who has to stop whining about random game mechanics. like you could have a super deadly outcome with any ability (plant Q inside house or meteor E in house attic). but that's super rare, yes it could end a DoS, but who cares unless it doesnt happen all the damn time? like you said meteor + trophy is super annoying, but it surely doesn't happen all the time for you to call it a problem
you just gotta have fun while fighting
enjoy the chaos
i enjoy chaos even when im the one dying (despite gravity mastery or bone mastery, cause they're just disruptive)
like some amount of chaos makes the game what it is
and instead of complaining about some shit like trophies which are annoying very rarely maybe complain about bone mastery or gravity mastery? hmm!?
this argument doesnt really work, remember festive? it got the nerf it deserved after a long time.
and yes i am asking them to remove a feature that they intentionally put in the game because this is suggestions. you may find that it has "no issues" but i think it being basically a direct counter to anything that cant shoot up or cant outrun that ability is problematic
who cares you'll get a trophy only each 30 minutes anyways
you got festive on that one christmas event.
i think that good games can have little itches (not too big like bone mastery) that piss us off, and thats what makes us want more, because it disallows us to do everything too quickly. like a sort of limiter so we play more.
if the games too easy or perfect and competitive, it sorta loses its meaning
this is ability wars
with the constant balancing and boring abilities coming out, it could easily turn similar to something like TSB
sure TSB is popular
but it's NOT ability wars
like if they want to make a different game, FINE put it onto another game, not ability wars
i mean sure perfection is a pretty bad thing and we should have some little itches to piss us off
but trophy isnt a "little itch" its more of a range of itches
because all the what 90+ abilities
okay i guess we disagree here then. at least you're not trying to remove the chaotic nature of the game tho
it can be a little itch yes but theres also some medium and large itches
large itch is bone mastery imo. trophy for me is a minor itch
? did some argument relating to this happen
lets combine both for a xxl itch!
probably idk, maybe i just assume too much of people
ok lets say if trophy were to not get removed or get its buff removed
how would we limit stuff like
bone mas
the thing with trophy is that it is pretty versatile with the low gravity and can do a bunch of cool things (i even find it cool when its someone else antagonizing the server)
with the trophy
bone mastery is just a serious problem that is so easy to fix. just make it shorter range, higher cooldown and R needs to deal less damage by a ton
i honestly think when someone is being annoying with trophy its best to just choose another ability that is uniquely good at countering it
i dont think every ability should be able to do everything
so i'd just switch to freeze or wait for randomize to give it to me and then use Q to chase down the trophy person
i mean with the trophy a large majority of abilities can do anything
yeah, but some abilities can counter it too, and we should embrace that, because it puts purpose into the abilities and makes you feel smart for pulling off a clutch, a counter or anything with an ability
i'd just chase them down with freeze's Q and E
perhaps, but regardless only time will tell if this even gets removed and if we will regret our decisions then
u are asking to entirely rework bosses
bring back moai tbh
I more so hate the camping meteor users
If ur actually playing the game then yeah meteor is a respectable pick
i dont experience campers with meteors that much tbh and for me its easy to dodge
ho shit
diarea back
The meteor is, the moon can be a different story while in combat
false alarm diarea not real
Catastrophe avoided
i still dodge like 75% of them
And thatās good
The thing is moon is almost like a oneshot and I believe thatās the only thing they should rebalance
nah cuz its harder to hit so its worthj it
How is it harder to hit?
I think meteor and moon are on equal playing field to hit
bc everyone runs away as soon they see it. it requires you to combo, but thats pretty easy tho
more time for it to land compensated by absurd amount of damage and knockback with a bigger AOE
Thatās if it lands though
However a meteor user with a brain (impossible) would use moon to combo
Just like you said
All that messages just to still telling me that you should use "server switch", "Get good" and trying to denying annoying abilities with it, This explains of why i SHOULD be unawaring of the sudden attacks like meteor and any other sh5ts when i was fighting somebody Then eventually you'll need to chase them which you technically can't due to the lobby and heights difference problems.
This is all just basically a complains and excuses to gatekeeping trophies
no
Long messages Does not EQUAL to valid points, it's just all nonsenses that ignoring the actual situations when you were put in
trophy doesnt do bad stuff
trophy isnt annoying in any way
never experienced it
only remove things that are annoying OP but common. trophies are not always there
@lean comet yo just to be a reminder, I don't know if this guy's rage baiting or not cause it just seems too obvious.
i only have to reads half of those wall of texts and i understanding that this guy was trying to delusional himself aka coping
evil trophy that makes you immortal
anyways, a another day, a another 5 likes win
wtf are you talking about i just think that trophies arent destroying the game
prove it yes?
things that actually are annoying is like bone mastery
what do i need to prove? im just saying that i havent had any bad experiences when someone uses trophy. sometimes it can be annoying, but you know what? if everything goes your way, the game becomes easy and boring
(exception for bone mastery because its literally just disruptive)
bone mastery actually aren't technically Damages versatile if we're saying in terms of Medium to Late game abilities And it has a specific weaknesses to be counter by even passively, It depends on the environments of the battles aswell.
its still a super annoying ability
If you want something that was versatilely just use overcharge or buff
One key word, Skill issue
you only have to move and not moves along with it's signals
im not even talking about versatility
well one word to your complaint about trophies: SKILL ISSUE
like its such a bad argument
And it's bone attack aren't that large of the damages outputs comparing to medium tiers abilities.
doesnt matter, the R is still annoying to deal with and the E almost is an autohit and its so easy to run with it and spam
you dont even need to punch to kill someone with bone mastery, thats how stupid it is
My point was that trophies gaves all the advantage of locations in the main map like heights and on top of the house, Possibly dodging most of the attacks aswell And keeps in mind it's gravity reduces of the character can saves players very mostly times, Combining with any abilities this would be impossible to take down singlehandly And still probably struggles even with 2 people at the time When the trophy literally grant the user a pathway to the lobby.
It's mostly versatilely mobilities at all costs of the speed in exceptions.
I've dealing with a bunch of bone users before and i has to says that it's all skill issue unless you're picking the wrong ability.
okay, but how often does that happen? very rarely. like things should only be removed or reworked/nerfed if its something that happens almost all the time like bone mastery users running around and spamming E and R everywhere.
unless its a bug
They're hard to deals with But with specific proper strategies you can merely take them down even if your ability loses by one of the moves of the bone users.
If you're playing for a long time you'll gets used to it, I barely has any problems dealing with them now
E aren't that problems But i can says why you bring up R move which were it's ultimate
i can deal with bone users too, and it killing people is not what its about. the power and it killing you is not what makes it annoying. its that its so spammable, all bone users run up to you and interrupt your fights.
Even through in the real battle R are almostly 100% unuseable
the thing is that it can just destroy anyone who isnt paying attention specifically to them
I'm gonna set you an example.
Here's an AP that based off of how damages and reliable it deals to a single person And directly a single target moves that relaying on 1v1 battles.
And DC which were based off how destructive the abilities can causes a disturbance in large group, Not technically the best at surviving.
Bone mastery was mostly in the Dc part rather than Ap
So what you would wanna do was using abilities that technically good in Ap stats
its high DC is annoying because the damage and kb
and beats the heck out of them
That's just how much the damages the abilities can causes, DC always has a multiple direct counters While Ap in the one on one fight will barely has any weak spots to attacks in depends on their abilities ranges, Even if there was one it would requires a merely levels of skills to do so.
I'm pretty sure that's what buff has in both equally high
kind of, The R move was still avoidable Just only if you saw the attack coming and had your mobility moves ready
You could says the same with Gravity mastery which has zero cooldowns
and no one likes it.
Bone mastery actually was mostly the all ranged ability (Close-Medium-Long) Despite being horrible at all of them comparing to some specifically designed to be fighting in one on one battles
still, it's still all ranged so they could technically damages you in any ranges of ground surfaces at mostly
WAAAAA PEOPLE BEAT BOSSES AND GET REWARDED WAAAAAAA WHY ARE BOSSES NOT USELESS AND ONLY ANNOYANCES š š š š
Trophies are to reward those that deal the most damage to a boss, making them harder to kill. Thats why.
They deserve the survivability of the item, for they did better than anyone else in the server.
Saying the trophy is ā too op ā is merely a skill issue.
You can't says the same thing to the card, deflect and barrier that almostly can guarantee the reward from killing bosses which they weren't a hard tasks for them
Along with how it's transferable and being able to get on top of the lobby isn't something you can use "skill issue" with.
How about you instead suggest those abilities get penalties?
if the rewards causes the server to even go down into more problems then it shouldn't even existed instead or replaced.
P e n a l t i e s
Why's that so? That never was an necessary option comparing to changing the way how rewards works
The problem wasn't the abilities, It's the item itself.
Hi, thank you for the message! Us at the XXTDMXX team will take each letter very seriously and professionally. We value your opinion and will review this carefully.
just like some testers, you can't properly reviews any suggestions that actually were necessary.
Nah the testers are dumber than me, refusing a keybind suggestion that literally just made the game more personalised and offered not a single downside
Hell, one of them made a combo mastery which was so fucking ass.
At least you respond to suggestions unlike them
They just complain and then suddenly when getting proven wrong they are just not there anymore
At least they dont flash the tester role like a badge of ā im better than you ā
Obviously, Xc also rage baiting and do absolutely nothing.
A another day, A another 5 likes win
keep them, they are so fun you can combo them with some abilities
just limit some abilities from using them
you can troll trophy users with gravity
and send them extremely far into the sky
I donāt see a problem with trophies??? Everyone is ok with it kinda
these peole are seriously blind
Ok imagine archer with a trophy
Trophies can be annoying with some abilities
However Iāve never seen anyone want it removed there is plenty of ways to beat the trophy
And it does benefit some abilities fairly without being broken
Archer with trophy
Did you not just read what I said
Ok specify the ways to beat the trophy
Specifically trophy archer
Range weapons a well timed timestop or one hit with heavy knock back do you want more
Specify every single one of these you mentioned
The trophy makes you fall slow making you an easy target with any range
Or you can use any pull or stun on them
With high knock back plus hitting them with trophy makes them go flying
Itās annoying but for it to be deleted thats dumb
They can unequip the trophy at any time
And they still die
Also a very brpken ability with a trophy is
Mech
Mech + trophy makes it jump all the way to the lobby
Its been like this for a long time and hasnāt made any major issues if you get this annoyed by a guy coming up and down from the lobby just get a friend chase the guy with gravity to get to the spawn
You're saying this like mech can't beat a gravity user
Also I doubt that current gravity can reach the lobby
Thats why I said get a friend all you need gravity for is to get up
Can gravity reach the lobby?
Yes it can
Mech can just beat up the gravity user
And if they really need to
They can just jump again
And stall in the air
You know how it makes you sit when you get hit jump right after itās activated and bring a friend up with you to get the guy down
While the gravity user is unable to punch
You dont need to get punched use the move and jump right away and you go faster
Gravity got reworked though
Then you jump the mech with your friend
If gravity doesnāt work anymore then get a friend to wait at the bottom while you get mech fly up and knock the guy down then the friend gets the mech
Or you both grab it and jump the guy
I said this before, mech with trophy can jump all the way to the lobby
Without using the mushroom
So can it normally
The mech can keep going back and fourth between the main map and the lobby at will
Good luck chasing it down
Then one guy sits at the bottom and you go to the top
They can still jump very high
So they can air stall
To regen
And shoot you
And yet ive dealt with this exact issue plenty of times and it works very well try it yourself
Then tell me if its that hard to deal with
Its not that big of a issue
Here is a bigger issue
Archer with trophy
I told you how to beat a trophy already
And guess what
High knock back and a range weapon
Archer has an ability that can do up to 80 damage
And can fire a 25 damage projectile every 1.5 seconds at level 4
So good luck actually beating them
Are you an easy target dodge move around jump move sideways
Shoot him back
Just because you can dodge doesn't mean that it'll be succesful
Hell I doubt that you have even fought a good archer user
You release the guy has to aim right
You realise that archer does devastating damage
"Oh but it has to aim" get good at aiming, not that difficult
Because its a tiny arrowš
You have not ever used archer
And that's enough proof
The hitbox of the arrow is bigger than it seems
Yes I have and im definitely no fan and have dealt with almost every ability and have played when ice was the highest ability
Then you'd know how broken archer is
Archer still takes good aim and its not that hard to dodge
Archer is easy to hit if you just get good at aiming
You can predict your enemy's movement
If they just rush at you while holding space, time your shots
If they try to dodge, predict their movement
Thats why you turn sideways to make yourself harder to hit and jump in random directions
Then you are slowing yourself down
Thus letting the archer get away
Every arrow hit what do you think would happen
Use a gun
Wait out the cooldown and dodge
They can camp on the lobby
Or just shoot you to death
Archer can very easily kill people
Even if we remove damage orb ane only 3 of those arrows hit, that is still 48 damage
You are only talking about if you just let them shoot you and as if they have god like aim
Obviously the archer won't let you shoot them either
Archer can also do things like dodge
If you can dodge, why can't archer do that?
Then idk why youāre so into chasing them ignore them the farther they are the harder it is to land a shot
Archer moves a lot slower to
Because archer can shoot you from very far, deals insanely high damage
Then go after them
"Oh but I can dodge" and I can AIM
80 damage volley
Then 1 arrow
And you are dead
The reason I am so confident is because I literally main archer
You must have a reason for everything you just have issues that stack onto you and you alone archer gets slowed every time they shoot yes trophy helps but its still a slow
Get a good ability and that slow gets to them
It's not that difficult to land a simple fast 25 damage projectile every 1.5 seconds
And name that good ability
Ok lets go onto that weakness the slow
Try leading them to the edge and use a high knock back
Or use something to pull them in like grapple or use soda plus speed orb
The slowness weakness is nullified when you can jump really high
Plus they are only slowed when charging arrows
Good luck leading them to the edge when they can jump over you
This is completely on the person fighting I personally never had a issue with dealing with this ether
I just dodge and lead they try jumping over me I simply shoot them
You probably fought archer users who were BAD at the game
Because I literally main archer, and it is one of the strongest abilities
I also use malice so its very easy to land a hit and put pressure on them
So itās probably just me
Most likely
Volley is just stupidly overpowered
80 damage arrow burst
But I can definitely say trophy is annoying with a handful of abilities but most can be dealt with
Archer and mech however 
Its better to get two people to deal with trophy because you can be in their running spots
And thatās pretty easy if everyone wants that person dead lol
The problem with those 2 is that mech can survive up until the heat death of the universe
Alr good talking to you I wont be involved with this suggestion any further I quit this game completely
Have a good rest of your day
And archer, an ability that does stupidly high damage and lacks vertical mobility, gains said vertical mobility
A heads up this suggestion likely with be ignored like mine the devs dont like high dislikes
And want as little to do with working as possible
Gravity mastery
If it means the requirements to kill the trophy holders was 2 people just to merely kill them while could been outrunning everytime by the item holder because they're literally using Alchemist or Cosmos is clearly something out of balance already
The lobby should've been moves away further.
worst suggestion ever
worst person ever
rabbit
I time my shots to hit them
Why you need to time it
To actually hit the rabbit user
I mean to kill trophy archer with rabbit
Yeah and I am timing my shots to actually hit the rabbit user
Hell, I can go to the middle , unequip the trophy and just time my shots
And if things go south, volley
Archer is just that busted
these motherfuckers are fun police or something
if archer is op with a trophy just make it so archer loses that buff
its the same with crusher
they should just remove alchemist honestly way too powerful frfr remove god punch and devourer of souls too skilless abilities
like how hard is an improvised nerf
really just has to do with archer being a strong ability
if you get a friend with alchemist mastery to boost you with potions it is essentially the same thing even more uncounterable
worst comes to worst just secretly stack alchemist potions until you have the strength of a 100-kill dos and ambush them theyre gonna lose the trophy anyway
Though archer pairs REALLY well with a trophy
so its really just archers fault
what makes them skilless
i dont get why trophies should be removed it would make bosses useless and ruin the reward of actualy killing a boss
And the trophy ruins the balance ways to fight in the game
No one asked for bosses to existed either way because it has no reasons to mess with if not because of the reward that also shouldn't existed, some people would prefer to even not having a bosses
listen mate
u are trying to remove an entire mechanic
that has existed before u did
u dang well know this wont affect anything
You are not tuff
Sometimes old "tradtional" things does makes things terrible speaking in logically balance
alr i get that u died to someone with a trophy
What's your point exactly?
None
Scrolls back up and reads what I said to other people.
And bosses wasn't necessary in the first place anyways.
this suggestion will never receive attention from anyone but people that suck
I already explained how hard works doen't equals that you deserves an item that made you unkillable
No one gives a damn about hard works
how does a trophy
Fck them
alr
It's unbalance
i think u are overestimating trophies
did u die to a trophy user or what
did u lose ur dos run to one of them?
And you are underestimating the trophies
at this point its like saying "why does punching even exist"
The problrm eith trophy is that it makes certain abilities a pain in the ass to kill
If it takes the overall fully skilled person to just merely kill a trophy holder, that's already is why it's unbalance considered it's also transferable and easy to get once using the specific abilities to kill the boss.
as if its often that u see trophies
Just because it's not often doesn't nullify the problem
Fight archer with a trophy
this suggestion was made because this dude probably died once
See what you'll do
as if i cant just pull grapple š
What you gonna do, camp near the void?
ur entire suggestion is ragebait buddy
Is this guy slow?
single bfc into q into bfc into e
Ever heard of 80 damage worth of arrows coming at your face?
ever heard of dodging
archer arrows are slow af
Why can't archer dodge your grapple then hmmm?
You're seriously gonna combo a guy who literally knockbacks away in the gravitational pulls of an literal freaking moon?
How?
If you can dodge, then so can archer
You can't.
ofc uc an
You can't
u can
Prove it
bfc is true
Video evidences?
bro do u even knwo what bfc is
vid proof of trphy beign annoying?
Just straight bs
show me proof bro
show me a clip of trophy being so good u had to make an entire suggestion
u dont know how to bfc?
You clearly don't even know what evidence was?
Then it's not true.
neither is this suggestion
why am i even bothering
u and i both know they wont care to read this
this is just hiding other suggestions
No evidences proven = false assumption
That's how it works
Good.
What's wrong?
death wish
I mentioned to this message
I guess that's whatever though, you don't have your own point
@strong night ay if I'm cooked, keep revive this suggestion for me
I'm passing ts to anybody
Not bothered enough
Whatever
how to do bfc
seems really hard
looks like double punch tech
yeah because it wasn't actually necessary.
If trophies was a suggestion before it got add into the game on 2025, It's gonna get a whole straight of dislikes because people sees the problems with it
trophy music give me chil vibe
this is sarcasm
time to make the game post-operator even MORE boring and have even LESS content
got the fucking fun police over here
it also takes an overall more skilled person to kill another overall fully skilled person whats your point?
dos past 100 kills and hivemind arent a pain in the ass to kill?
there are even less dos counters now than before and it would require the effort of the entire server to take one downw
except unlike trophies which only 1 can obtain every 30 minutes
it takes like 5 minutes for a good dos player to get 15 kills
hivemind users can get strong even faster
it wont lol
do you not even see the ratio of your suggestion
there are like a pinchful of abilities that are too strong with a trophy and they wanna remove the entire mechanic
bunch of kids with skill issuesš„š
remember when brickbattler was finally at a balanced state where it was fair to play against
yet these kids with like 10k punches still complained about it to the point they nerfed it so hard nobody even uses it any morešš
theres been so many brickbattler changes i cant even remember which one the balanced state was!
lil bro sucks at the game and onto some "balance" you can literally send trophy users to the atmosphere with gravity
it was when they removed the superexplosion and nerfed the banana i think
banana flinging my beloved š
but after that they still continued to nerf all sorts of stuff to the ground
like nerfing cooldown hitbox durations of effects damage etc
shortening the timeframe for parrying with fire brandš„
Not working, that doen't killed the item holder or sending them to the moon
First of all if taking just a skilled person to kill a trophy holder to be merely killed then it's not entirely something balance and this is just all the jumping and gravity power alone with some abilities not considered with the lobby escape pathway and it's already gonna take more than a 10 minutes to do so even if the lobby was moves further away.
Second, the rewards of the bosses has an option to removes it by replacing it with something else and not entirely deleted the purpose of the bosses deaths but to be fair bosses are already a shortcut for low punches players so it doen't even matter if the trophy is removed or not cause in the end of the day people who are against the trophy deletion are just gatekeeping or doen't actually knows how to design a games balance at all. š¤·āāļø
Your points were mostly meaningless to some false informations of tip you messaged to kill a trophy holders
Cause they just don't works and traditional always believing in old myth sometimes and that's why.
I just gotta love how these manage to be even worst than our current testers cause ability wars testers are quite garbage at making decisions, But compares to you, you made them looks like a professionals instead.
At least they don't spreads false tips too oftenly and I respects them for that
Just like almost every disagrees feedbacks in this suggestion, same complains and same problems or solutions I have to repeats myself for countless of time
Just because none of you actually wanted to reads what I talks about
i agree partially i was just wondering if you wanted trophies removed or nerfed what would your ideal nerfs be (ik it says it in the react with numbers i just wanna know by how much, or if there will be a new reward entirely)
It depends on what you want to replace it as or just completely removes it, There is many options to vote in my suggestion in numbers if you do agrees
i'll pick 1
dang the like to dislike ratio is very close
They're just kids or not taking game fixing for seriously probably
Gatekeepers aswell
Default is just like a base tutorial of what the game fighting mechanics Is like or what the game was about
You don't just jumps directly into the primary accessible abilities to fights with which can be confusing before getting 25-50 punches for your first ability
Making the game makes you focused on slowly learning a few things instead of just putting everything into your screen, That'll make the players feels more invested in using more abilities and playing the game unlike battleground games that just gives you literally everything and made you learning on your own Despite any costs of confusions.
i didnt say it sends them to the moon dumbass i said it sends them to the atmosphere which is annoying as hell and can even kill them if they get flung when they fall down
First of all if taking just a skilled person to kill a trophy holder to be merely killed then it's not entirely something balance and this is just all the jumping and gravity power alone with some abilities not considered with the lobby escape pathway and it's already gonna take more than a 10 minutes to do so even if the lobby was moves further away.
Thats how the game works? it takes a skill person to kill a midas user, it takes a skilled person to kill a dos user, it takes a skilled person to kill a god punch user
not to mention you dont even need to kill them? youre literally preventing them from playing the game by making them stay on the lobby, if you use gravity you can literally harass them anytime they come down from there
you can switch abilities freely by resetting
the trophy user cant because they risk losing the trophy if they do that
i never said the gravity tech was a tip for killing a trophy user lol
stop putting words in my mouth are you stupid?
the gravity tech is just a way to troll a trophy user
Second, the rewards of the bosses has an option to removes it by replacing it with something else and not entirely deleted the purpose of the bosses deaths but to be fair bosses are already a shortcut for low punches players so it doen't even matter if the trophy is removed or not cause in the end of the day people who are against the trophy deletion are just gatekeeping or doen't actually knows how to design a games balance at all.
The game is at its core not meant to be completely balanced. Complete balance would imply every ability is as strong as each other but there exists abilities like dos or god punch that are inherently stronger than each other. The game's balance focuses on the fact that if youre skilled enough you can kill stronger abilities with skill alone
if you have alchemist mastery you can kill a trophy user by stacking 4 or 5 potions of withering and throwing all of them onto the trophy user
then write the points you wanna make on the top message of the suggestions??
not like your points are good anyway
lil kid has definitely never played any competitive video games besides royale high or adopt me before
First of all if taking just a skilled person to kill a trophy holder to be merely killed then it's not entirely something balance
Buddy thats literally how most video games work better skilled players have easier time if youre just bad youre obviously gonna have a worse time
In a first person shooter game you cant win a 1v1 against someone whos more skilled than you and have better aims and reflexes than you
if a trophy user can be killed by a person with no skills it is more unfair because it doesnt encourage playing in a skillful way when someone playing in a braindead way and less skilled than you can kill you
the only reason you wouldnt be able to kill a trophy user who isnt more skilled than you is because you are incompetent and probably garbage at the game
Omg elytra pvp in minecraft is so unfair they should delete elytra because it takes someone skilled to kill someone using an elytraš¤š¤š¤
This is how flawed your argument is
On everybodies soul
This guy is smart
First of all, That mostly time doen't exactly kills them as they could just unhold the item instantly to just reduces the impact into possibly zero.
second, If your game takes skills to kill something that weren't killable through any 90% of the abilities despite of how good or not, It's just means you're trying to finds the excuses for a way for trying to kill them cause in the end you'll also won't be able to plays the game either because you need to focus on the trophy holders
And no one one wants to instantly switches ability for just a merely opportunities chance to kill them which could literally be seen coming in just 1-2 minutes.
Third of all, Midas wasn't above average mobility to runs away and fully dodges attacks
Dos take the actual skills to kills each person to just gains the speed that literally takes efforts ever since in the start unlike trophies that can be easily obtained through any specific abilities like deflect.
This isn't for complete balance but trophies are out of balance to even be putting into broken item
You're just gonna farms a potions that you'll never going to throws because they'll never comes down and you'll still going to get hit by something else down there causing you to rather die and gain disadvantages more than the actual proper plan that don't risks your time and efforts away.
That's why lobby should be moves away further But no one seems to be agrees with so
There many a lot of experiences and skills for anybody to has in Even if the trophy holder wasn't technically good in aiming or combat they'd still being able to finds a way to just survives than some people, not every skills point are only based on a single thing they had In
If your item that you're trying to guard was complete annoying to deals with singlehandedly then it shouldn't even have existed or should have replaced with something else.
All of the points you got are literal bs that'll make you even longer to kill a single person that you hopes you will get the opportunity to do so which can lasts longer than half a hour at best which if neither of sides are happy with then this feature and part of the game just shouldn't existed as it doen't actually entertain people.
you really gonna try to defend something that doesn't makes other people entertaining with you?
what i said was sarcasm? there's nothing skilless when it comes to gp or alch
Alchemist is literally a dcu batman, it can literally do anything with just "prep time"
It can do whatever you can also do and maybe even better way either
i meant that what i said i was sarcasm
First of all, That mostly time doen't exactly kills them as they could just unhold the item instantly to just reduces the impact into possibly zero.
Do you know how the game works? Wdym unhold the item reduces the impact into possibly zero? No? Unholding the item makes you fall faster and can possibly make you fall through the map
second, If your game takes skills to kill something that weren't killable through any 90% of the abilities despite of how good or not
Depending on what ability the trophy user has, they are killable through so many abilities what the fuck are you on about. if youre just bad at the game or the trophy user is better than you obviously 90% of the abilities that take braincell to use wont be effective. A lava user can kill a trophy user in a few hits
And no one one wants to instantly switches ability for just a merely opportunities chance to kill them which could literally be seen coming in just 1-2 minutes.
Thats your fault for being an idiot and not grasping your advantages. You know the trophy user can't instantly switch abilities or they'll lose the trophy right? It is your incompetency for being impatient. Patience is a virtue. For what other reasons do you want to kill a trophy user besides "oh they pissed me off so i wanna take revenge" Okay? Ever heard "Revenge is a dish best served cold"? When they run away you can't do anything to them but they also can't do anything to you. You can continue grinding they can't
Third of all, Midas wasn't above average mobility to runs away and fully dodges attacks
Dos take the actual skills to kills each person to just gains the speed that literally takes efforts ever since in the start unlike trophies that can be easily obtained through any specific abilities like deflect.
Whats stopping you from running away from a trophy user? You deny them of their jumping advantage by going into somewhere they cant jump in like a house or a cave
If a trophy user chases you and you have blood god
they literally lose the trophy in the blood god domain
All of the points you got are literal bs that'll make you even longer to kill a single person that you hopes you will get the opportunity to do so which can lasts longer than half a hour at best which if neither of sides are happy with then this feature and part of the game just shouldn't existed as it doen't actually entertain people.
Many of my points you are not even rebutting, you are repeating shit over and over like a dog bark bark
they'll never comes down
Youre literally denying them of the right to play the game lmao
Youre not looting the trophy by killing them the only reason you would wanna specifically target someone who isnt a dos or something is beccause youre mad they killed you
if youre not stupid youd realize youre preventing them from enjoying the game by making them hide
the game doesnt even reward surviving
only abilities that rely on streaks that go away after death are rewarded for surviving
theres no point in a trophy user surviving if theyre not grinding punches
engaging in pvp
or doing anything
its akin to just leaving the server and not playing the game atp
Omg elytra pvp in minecraft is so unfair they should delete elytra because it takes someone skilled to kill someone using an elytraš¤š¤š¤
omg tnt pvp in minecraft is so unfair they should delete tnts because it takes someone skilled to kill a tnt user
omg totems of undying are so unfair in pvp they should just delete totems of undying because it takes someone skilled to kill a totem of undying userš¤š¤
if theyre hiding and running away to survive you can even just wait until the next boss spawns and get a trophy yourselfš¤¦
- that first one is absolutely false according to the roblox physics, Sure you're falling faster but the limit of the speed from falls doesn't actually have one unlike gravitational pulls on the roblox's games, The higher you're falling will make the chances of flinging the character more But that's entirely a another case with the gravitational pulls level that was literally set to default normal on roblox because it does have a falling speed limits to the decent high into the air
- If no abilities were just able to kills the trophy users by any specifically way like you gave the example that can be easily counterable by just jumps in the correct spots and not gonna too closes will make lava users does not have access to hits you whatsoever and you can escapes through on the trees and houses in just a seconds because your gravitational pulls actually becomes lower by twice or more which could technically make the user go into another tree and the best way is just lobby that no one can gets to.
- If it's about patient or impatient for just a single goal of the entire gameplay then leaves that to farming simulator games that literally objectively could do the same thing in a lot better way through afk farms and just sitting here instead of waiting for a chance that you'll possibly never get because in also a game like this, your efforts can be lost to other players.
- Midas comparing to pirate, Buff, Spring, Plasma, Jello, Lemon, Berserker, Rage, Freeze, Jester, Quantum, Grappling, plant, Rabbit, Crafter, Vampire, Spring, Cheese are still pretty much faster than midas in general and it doesn't even has an actual defensive moves that actually preventing the user for a long time with it's own downside aswell as it can't moves if it doesn't gets hit which usually rarely happens against some runners that has defensive abilities like Card, Deflect, Paladin, Plasma, Barrier, Return and farmer ability
If the game's advantage was to be the first one who stoles the trophy then your game isn't designed to be a fighting game instead it should've been into the mini games or something cause in this situation, no one wants to fights you when you have a trophy because it's not the "entertainment" part of the game to be playing right because games are designed to be fairly entertain for everybody, Not unfairly entertainments And they aren't the faults whose getting the problem, the item is the cause of that problem.
you're not even analyzing the reliable options for players to actually solving the problem instead you're giving them a way to just reduces a problem for just a short period of time untill the item holders will just eventually adapting into the brainless style they plays which clearly out of balance.
You're up against the freelance tester that was just trying to make the game slightly better for everybody included beginning friendly towards from the game itself, if the game just doesn't welcomes the new people fairly then it doesn't even deserves to get more popular in the future
i just want to helps your game for the better people to plays on longer in your game, Not only finding the pro solutions that nobody obviously rarely heard of ever since in the early game of your grinds and game's mechanic learning
And not for a stubborn gatekeepers either, Because you people are 35% reason why the "traditional" problems still existed.
at least an actual nerd would finds an valid point over some statement that's just in the entirely different kind of place which is the another game, This is ability wars and you must follows the valid rules of it, Not minecraft.
so much efforts on dragging about the invalid points for what?
that first one is absolutely false according to the roblox physics, Sure you're falling faster but the limit of the speed from falls doesn't actually have one unlike gravitational pulls on the roblox's games, The higher you're falling will make the chances of flinging the character more But that's entirely a another case with the gravitational pulls level that was literally set to default normal on roblox because it does have a falling speed limits to the decent high into the air
useless and irrelevant point, doesnt change the fact you can still get flung
If no abilities were just able to kills the trophy users by any specifically way like you gave the example that can be easily counterable by just jumps in the correct spots and not gonna too closes will make lava users does not have access to hits you whatsoever and you can escapes through on the trees and houses in just a seconds because your gravitational pulls actually becomes lower by twice or more which could technically make the user go into another tree and the best way is just lobby that no one can gets to.
did you even read any of my points kid? I said that even if they escape so what? Not only does this mean they arent bothering you anymore but it also means youre free to play the game by grinding or engaging in pvp while theyre left hiding on a tree. how is that fun?
If it's about patient or impatient for just a single goal of the entire gameplay then leaves that to farming simulator games that literally objectively could do the same thing in a lot better way through afk farms and just sitting here instead of waiting for a chance that you'll possibly never get because in also a game like this, your efforts can be lost to other players.
What does this even mean little kid? You understand from the start your goal was pointless right? Killing a trophy user most of the time doesnt bring anything besides making them lose the trophy, so what efforts are you losing to other players?
Midas comparing to pirate, Buff, Spring, Plasma, Jello, Lemon, Berserker, Rage, Freeze, Jester, Quantum, Grappling, plant, Rabbit, Crafter, Vampire, Spring, Cheese are still pretty much faster than midas in general and it doesn't even has an actual defensive moves that actually preventing the user for a long time with it's own downside aswell as it can't moves if it doesn't gets hit which usually rarely happens against some runners that has defensive abilities like Card, Deflect, Paladin, Plasma, Barrier, Return and farmer ability
This is just incoherent. a caveman spouting ooga booga can legit be more meaningful than thisš
not to mention its not even a relevant point that has anything to do with trophies
The game welcomes new people in a much fairer way compared to most other games? You are free to use any abilities creatively to achieve desirable effects. Gravity is one of the most busted abilities in the entire game?
What valid rules are there to ability wars? The point about elytra pvp in minecraft is the same. at the end both is pvp, trophy users dont even pose as huge of a problem as dos users
have you ever seen the entire server target 1 trophy user?
okay thats the case for every dos user
it goes to show which one is more feared and more powerful
even a dos with 15 kills which takes like 5 minutes to achieve is a bigger threat than oh a lemon user with a trophy
Not really gatekeeping if you havent proven or rebuted any points
so much efforts on dragging about the invalid points for what?
Most video games are unfair towards new players intentionally
It creates motivations for players to learn the game and get better at it so they no longer get killed
Fortnite, Minecraft, Fall Guy or even Among Us
they are all like this
New players have worse chances at winning the game so they have to take time to learn basics and watch guides and get better at the game slowly
At least in ability wars you lose nothing for dying unless youre using abilities that require streaks to get stronger like DoS or Defender
But with those abilities you are too strong for a measly trophy user to kill you anyway
In Minecraft if you're new you're gonna get cooked by pro players and lose all of the items you grind for
It is also the same for real life games
a new player can not win against a pro football or basketball player
so they have to take more time to train to get better?
is it fair?
is it newbie welcoming?
no it's not
Messi was born with high football IQ but you aren't
so how can you have better spatial awareness than him
basketball needs players to be tall
if you are born 4'5 how can you compete against Lebron?
You don't actually flung at that rate unless if you're falling on the non flatten surfaces which were likely considered of how flat all the maps was included lobby.
Secondly, As you said about the jump powers abilities And any other non ground moves can technically get any opponents off the tree unlike how trophies actually giving a chances to the user by reducing the gravity level to comes back from the void for a seconds and i didn't included the lobby access yet, The trophy can pretty much dodges any avoid most of the coming attacks because they can falling slow and jumps high which make it able to just travelling from a small tree to a large tree in just 2 seconds
Third, The reason why you don't understands the concepts of "patient" doesn't actually works in the game that were supposed to be involving in fighting, Not fighting stuffs Maybe because you should do some more researches to see what it means in terms of gaming developments of any games, Not even a single popular game from different platform has this because it is the most obvious "mistake" thing you could add into your "fighting" game.
Fourth You clearly understands the caveman languages more maybe because you are one for not pointint out any actual valid points, Analyzing, absolutely nothing that were making senses after all those problems i explained to you.
Yes! the game actually does welcomes the new beginner players to plays on many abilities, Except through the balance and community though cause in the end eventually the newbies will see the problem from the person who annoys them with the trophies, It's not their causes of the problem, The item is the problem why trophies broke the public Pvp.
How was elytra and trophies are the same thing? Clearly elytras are flexibly Fast and full of agilities with the downsides of resources uses, Trophies and elytra aren't the same thing, You comparing the fighting game with a creativities based free style game that you can do anything, Not like ability wars
Third, The reason why you don't understands the concepts of "patient" doesn't actually works in the game that were supposed to be involving in fighting, Not fighting stuffs Maybe because you should do some more researches to see what it means in terms of gaming developments of any games, Not even a single popular game from different platform has this because it is the most obvious "mistake" thing you could add into your "fighting" game.
Every single popular game from different platform has this lol the fuck are you on about
Bullying and Toxic disciple to each others aren't exactly the way to welcomes the new players as it wasn't never approval to game awards
we should be lightly push on the newbies
instead of trying to tell them that they're not good enough
how is using a trophy bullying and being toxic to new players?
you know people do get a job unlike some right?
youre acting like you have a job lol
Is it likely to be happens with the item that grants you more advantage
I do.
not every countries requires english obviously because not exactly it helps me much
whats stopping me from getting better in those free time?
it is more like a you problem
You brought it up
i didn't specifically mentioned you.
okay? People with a job should be smart enough to realize
i just said that people doesn't takes gaming seriously that much.
what am i saying wrong to offended you?

what did i said wrong?
If you don't take gaming seriously why are you blabbering so much about trophies?
if it is not that serious?
i didnt say anything offended me?
No shits i'm a freaking freelance tester?
as i said
what does freelance tester have to do with trophies in ability wars?
a lot of things you said were wrong ive already rebuted them?
how so?
oh right guys, i'm gonna keeps pinning this message so he could reads it again
How was elytra and trophies are the same thing? Clearly elytras are flexibly Fast and full of agilities with the downsides of resources uses, Trophies and elytra aren't the same thing, You comparing the fighting game with a creativities based free style game that you can do anything, Not like ability wars
What does this even mean? Trophies and elytras aren't the same thing but the point I brought up about elytra pvp and trophy pvp is the same
Explain how they aren't the same
chatgpt, Analyzing his a2i
Youre complaining that having trophy gives an unfair advantage in pvp
okay having an elytra also gives an unfair advantage in pvp
Yes! the game actually does welcomes the new beginner players to plays on many abilities, Except through the balance and community though cause in the end eventually the newbies will see the problem from the person who annoys them with the trophies, It's not their causes of the problem, The item is the problem why trophies broke the public Pvp.
Except it is not because trophy is a totally balanced and fun concept that allows players to have more creativity in playing it
You are asking for it to get removed just because it annoys you
but that's on you for being incompetent
Elytra : Durable in short terms of use Unless fixed with anvil
Speed - Goes around 2.5 faster than a speed of the minecarts
Heights - Unlimited with the stacks of fireworks
Everybody can technically grants it if they were given times
- Downsides
Risky to actually use in the actual pvp as golden apples existed so using elytra is basically an option to completely flees away or dodges the attacks that both of opponents and your ranges are in the same sizes.
Skill and timing based hits.
Not much optional to do any much aoe attacks while having it.
possibly Dies once failed landed.
Crystal Explosives deals higher damages to Higher heights level enemies
Passive attack mechanic : Mouse cursor aiming based that doesn't knockbacks the enemies away to become ragrolled, you can trade hits. (Difficult - Pretty easy to lends the trade hits to each others despite being worse in the game.)
Minecraft [Open world pixel Free style Survival, Fights and Building options to plays]āļø
Trophies : Durable in only a short single life of the character
Speed - No changes
Heights - Around moon gravity pulls level as realistic it is
No risks of landing on the ground
No damages differences from getting hitting mid air during on ground
Heights places access that some abilities cannot be accessing to Including the lobby that only a few abilities can get up there but it's unlikely that you can knocks them off
- Downsides
Can only be obtainable once in the long time (comparing to any fighting games, Minecraft isn't a fighting game completely though)
Passive attack mechanic : Mostly the only directions that your shiftlocks or your character facing at that will ragrolled and knocks the opponents away after lended a hit (Difficult Quite hard in small hitboxes to catches up with anybody in the average speed.)
Ability wars [Free for all Open field with different abilities as primary icons of the game]
Chat we need a vote if these 2 are alike or same as this guy said or not
He's comparing the open world game to the item that everybody literally can get unlike some fighting games that aren't actually expected people to plays that long, Not to mentions no one said elytra was balance in minecraft because this isn't in the roblox game obviously and also probably because no one asked about it either.
this is like comparing ark survival to a literal battlefield
how are both of them same things exactly? I don't know because he created a game comparison that are completely in the another categories from each others
not even the exam cheating tool agrees with him
Let's see in the tmr with his another nonsenses, Bye bye
Toddles!
Can you not read? I clearly stated "Trophies and elytras aren't the same thing but the point I brought up about elytra pvp and trophy pvp is the same"
Everyone ccan also get a trophy if they just wait 30 minutes, it likely takes even longer than 30 minutes to get an elytra if you don't have one because you have to go loot ender citiesš¤¦
It is NOT that hard to use critical thinkingš
How are you THIS stupid at understanding something
š
Elytras provide an unfair advantage in pvp against players who dont have it
so does trophy š¤Æ
Should Mojang delete elytras then because they make pvp unfair?
thats a bad point
IMO
still sort of valid tho
Ask ChatGPT to name every ability in Ability Wars see how accurate it is
She's saying it takes a skilled person to kill someone with a Trophy which means the game is unfair and unbalanced towards new players
so with the same logic it also takes a skilled person to kill someone with an Elytra so Minecraft should just delete it
BUT
my point wasn't just grounded in the elytra idk why shes focusing on it
when has it ever been balanced towards new playersš
i made the same point with using tnt and totems in pvp
huhh
exactly its not supposed to be
no competitive game is actually balanced towards new players theyre designed like that to motivate you to get better at the game
yeah
technically jumping on the tempoline and flying onto the air aren't the same thing.
i didn't only called out for the newbie players, Even some experienced players still has the issues getting annoyed by this
Even so if you failed to actually dragging the players attentions into the game because they don't have a chances against something that some of the players still has problem with isn't gonna held them long because no one liked of how unkillable it is, So how was this a motivation to "get better" when you never liked it in the first place? No one do, and we didn't got better because of that useless piece of item either.
When was minecraft items actually related to this game? That was the entirely useless statement to the game that has different mechanics of fighting
this is ability wars and you're just gonna follows those minecraft logic in the place that literally works in the opposite way?
if you're really worried about that comparison then you should just go back to minecraft and try to fix your game instead of being there
because that's where you're supposedly belongs to, Not here.
In the casual fighting games 30 minutes are much more than the 2 fortnite matches which nobody wants that, 1 hour in adventure game for grinding is light work considering there are also mc servers that will instantly made you able to fights off any players without grinding either to be exact perfect balance for everybody to have it.
first of all, ability wars doesn't has specifically ways to healing instantly or golden apples
secondly, There are the fall damages with the hitbox that fairly enough to trades the damages to each others so it depends on your aiming and timing of your sword
Thirdly, the environments are uncontrollable as explosives can causes your arena to instantly becomes smaller or bigger as causing you to building up to chases your opponent from the ground
It's literally only barely 10% similar which isn't considered "familiar" at all
Besides, You're right at the part that elytra's seemingly to causes more problems than the solution it's suppose to works in pvp
And so was Trophies.
what are you trying to proves here exactly?
comparing the unbalance item with a another unbalance item from a whole another games?
Were you're trying to tell me that just because elytra that no one from ability wars gives a single damn was more unbalance means i shouldn't remove Trophies or something?
your nonsenses doesn't actually lining up to the topic of the game we were on about.
do you have the inability to use critical thinking skill
it is not that hard to put two and two together
if a game as big as minecraft has a similar problem to ability wars that hardly anybody complains about it should be your answer to how stupid of a take you have
they arent related but they can be compared to?
i never said they were the same thing
thanks for bringing up healing instantly or golden apples they are more UNFAIR aspects that Minecraft has where a player without instant healing methods and golden apples cannot fight against a player who has those so that player has to even the playing field by obtaining those first
thanks for proving your own point for me
So then instant healing methods and golden apples should be banned from Minecraft pvp then yet they aren't
Do you have reading comprehension problems?
Your point originally was that you consider Trophies unbalanced because new players have no ways against them and should therefore be deleted
so I brought up Minecraft pvp to show that most games are built like that
In your opinion elytras are unbalanced then why doesn't the minecraft community pressure mojang into removing them? why are they still in the game?
also please use critical thinking skills instead of acting like a kidš
Minecraft is just one of the many examples I could've used to show that most competitive games are meant to be unbalanced against new players
it doesnt have to be specific to just minecraft
You are literally the one blabbering nonsense that contradicts with your previous points
Example for one of your extremely contradictory points is this:
You claim there are also MC servers perfectly balanced for everyone to have the same gears
If everyone has to have the same gears to fight in a balanced way it means without everyone having the same gears it is unbalanced because some people would have more gears or stronger gears than others which would then be the case where I said that a player without an elytra cant win against a player who can fly with an elytra
1 key sentence, This isn't ability wars so no one gives a sh2t about your riot on the entirely another platform, you're riotting for another company that literally has nothing to do with this point.
if you're really wanted to argues about the minecraft balance things, you should just leave this server and join the mc smp or hypixel instead of being there because that's where you belong
i don't know? because they're just a bunch of idiots at balancing at their game??
how was that our fault??
your example between games and games is garbage, While minecraft relying on every accuracy of your cursor, timing and fast speed of items switches
Ability wars only requires one or two movesets to do the same thing from using any abilities to protects/shields themselves and running away, The speed potion wasn't available for everybody so clearly they weren't the same thing.
and yet despite all of that, pretty much none of them can get on top of the lobby singlehandedly.
you're really calling these 2 "familiar"?
btw w 10 likes win
glazing yourself is crazy how old even are you
genuinely please use your critical thinkingš
how was it wrong to be confidence and why does ages matter?
now you're throwing off the actual topic of this suggestion over the thing you can't proves and just completely ignoring the problem, instead you're dragging out the problems that wasn't even Our problem.
if i said i'm 14 or 15 then it just means you're losing an argument to a literal middle schooler
And if i said i'm 17-18, you probably won't even gonna believes me either.
?
You're the one who's either denying all of my points or you're just straight up not understanding it no matter how I try to explain it in better details
You're the one losing the moment you start glazing yourself and calling it confidentš
confidence implies you can back it up
You're not rebutting anything you are spouting nonsense
Minecraft was just an example at how the game's balance works completely fine and you genuinely thought I was complaining about Minecraft pvp being unbalanced when I was just using it as a point to prove how nonsensical your entire argument is
You are one big fucking idiot lol
Instead of actually defending your shitty ass points you are blabbering about nonsense acting like having 10 more people agreeing than disagreeing is genuinely good when it is incredibly superficial for a suggestion to have this bad of a ratio
This also just shows you're bad at ability wars pvp in general because you don't know anything about how it works
Using the same points over and over again forcing me to repeat myselfš¤¦
Istg this is comparable to arguing with a dog
you repeating the same thing over and over again is like a dog who only knows how to bark
you not understanding what I say is because a dog cant understand a humanš¹
What I said was for you to use your critical thinking because you're literally barking nonsense showing you understood nothing I said
Is monkey Reinii trying to imitate humans after escaping from the zooš
ragebaiting atp
yet their game is successful and nobody has a problem with it
you're obviously the idiot
well as i compared them both, they aren't obtainable in the same way, Not even the game play of taste that wasn't even completely catogory in fighting game?, Minecraft was stat to be the advanture game so that example was terrible
mhm
Minecraft was one of the many examples I can use holy shit are you stuppid?
I said this 3 times already
fucking idiot
letting you go to school is the mistake of the education system
how was that an valid example when elytra was the item that only can be obtainable in located world which is the end of the game, and are you gonna says that trophies is the final hardest goal of the game?
okay so?
Plus everybody can use it equally in public minecraft servers.
that makes it even more unbalanced than trophies in this game according to your previous point
yet it is in minecraft and it is considered balanced by everyone else
So elytra pvp in survival multiplayers rarely happens anyways
everybody can use trophies
So? that's your game, Not our
trophy pvp in this game rarely happens anyways
are you fucking stupidš
braindead monkey
trophy ruined the pvp's at averagely actually, Unlike elytra trophies aren't limited to farms
???
what did i said wrong?
it goes to show that the argument you made about trophies being unbalanced isnt true at all
elytras also ruin the pvp averagely actually
so was trophies.
so you're literally contradicting yourself
You make a point and your other point denies your previous one
dumbass
we shouldn't been copied the bad examples of other games anyways
That's their mistakes
not ours.
why shouldnt we
when the examples of other games
arent bad
H?ow?
i said theyre bad according to YOU
i never said theyre actually bad
because nobody
thinks minecraft elytras are unbalanced
so that means youre the idiot for thinking they are
They're bad accordingly when normal people use it to annoys people.
Most of the time it never was a solution to anything
except being a problem
thats your opinion because nobody else complains about that
Hello?
thats not really their mistake?
80 likes hello?
72 dislikes of cry babies or just a gate keeper
they probably don't play the games seriously anyways
80 likes of cry babies or just having skill issues
they probably don't play the games seriously anyways
ONCE AGAIN BEING FUCKING STUPID
as i already said
minecraft is one of the many examples i use to compare to this game
i can use fortnite
pokemon
mhm.
any fps shooter
football
basketball
stop focusing on that point only
monkey brain
It is not that hard to use critical thinking
well it's not like repeating the same things by typing it all over again was actually that smart anyways
mhm
so youre admitting youre an idiot?
youre the one repeating the same things by typing it all over again lol
youre forcing me to repeat it because you kept not understanding what i meant
i pointed out all the valid things i have and i have to repeats it again?
wdym all you do is repeat the same shitty ass points again
i deny them
you dont deny my points back
instead you repeat the same shitty ass points
forcing me to once again deny them
thats how youve been arguing
it is nonsense and static
well teachers doesn't has a screenshots of the class whiteboard so
like what the fuck even is this nonsense
do you genuinely think youre making a good point?
this expresses nothing btw
well your points seemingly to be ignoring the actual bad parts of something that was slightly less worse than the another garbage
not that?
ignoring the actual fair gameplays of the players
my point is that the part you are claiming to be bad isnt actually bad?
that's not the point
how the fuck do you claim something i said isnt my point
it is fair though
the point was that it never technically solving any solutions through the gameplays except mostly being problem
the point was that it wasnt a problem
it being a problem is your opinion
you fail to convince that it isnt your actual bias
and that is actually a major problem
take your time to reads
i rebuted this already what is the point of screenshotting yourself?
take time to read
THIS FOOL EVEN FORGOT THE ARGUMENT
no way
someone can actually be so stupid
sending you to school is 100% the mistake of the education system
educations has nothing to do with the game balances, it's literally the way to manage to game for everybody enjoyable experiences and fair outcomes.
Not a hard thing
this one is literally just you repeating yourself or saying irrelevant stuff
screenshotting it while not even realizing that is crazy
reduce reuse recycle ā»ļø
well averagely most of the time people just aren't happy with it? How do you even blames me for that?
0.4 GPA activity
the people doing game balances were educated in programming
okay so you concede?
you admit you lost the argument and you are wrong?
Programming into just a bunch of garbage like failed and dead games means nothing to any players
you need an actual testers
yes and the testers agreed trophies are balanced
so you concede?
you admit to losing?
you lost the argument
when was i? It's highly opinion aren't it?
People slightly more tilts into my ways so
yes and thats your opinion that you lost
How?
slightly isnt enough?
If the votes were equally then can it be justify to be opinions?
you said it yourself
That's literally how every votes works
the devs dont want to implement controversial changes
votes that dont heavily affect the voters
And? How was that changes our opinions?
It's not like this suggestion is gonna have a last date anyways
it's not gonna get deleted
just separate into different paths with different opinions
sure you can argues about it But not in the place where people were heavily disagrees to each others
Plus this is mine suggestion anyways
it shows your opinions are ass
how?
wdym how? just because trump won the election doesnt mean people actually want him to be president neither does that make him a good president lol
How was that relative to this conversation?
how is it not relative?
just because a bit more people like this suggestion than people who dislike it
doesnt mean it is a good suggestion
neither does it mean people actually want it
a huge majority dislike it
yeah so it is not gonna be implemented because it is too controversial
And what's wrong with keeping the suggestion?
it is useless to keep the suggestion
Okay that's up to you
cause that's also depends on the faiths of some people either
Nope?
I'm just trying to balance our opinions to each others
not trying to win or something
And yet you're still trying to attacking?
so you admit this was a bad suggestion?
what is up with you?
nothing
No?
im just claiming what you said
when did i said so?
you admitted it
just now
here
here
?????????
It's called opinions, I'm just seeing that you won't gonna stops anyways
so i tried to just make things balance for two of us
respects each others opinions.
yeah and it means you admitted to losing?
Nope, Just declearing to stop arguing?
which means you want to admit you were wrong
Well i have all the images i screenshoted on my point
Chatgpt, Analyze this situation
okay? what is the point of that
im not chatgpt
no not you