#Increase Spring cooldown

1 messages · Page 1 of 1 (latest)

swift tulip
#

gut spring

burnt mountain
#

if you increase spring CD they still can do infinite combos

#

plus, sit emote doesnt give infinite combos

#

or neither it does affect combat a lot

#

spring with higher cd and without sit still would be op for you

clear thicket
#

either way, its broken as hell since theres hardly a way to counter it

vagrant kestrel
#

only thing i hate about spring is the people who use the sit emote to run across the whole map with 2 button clicks

#

but i dont hate it that much that i want it to be removed

clear thicket
#

Well im not asking for it to be removed, I just want it nerfed

vagrant kestrel
#

do you have a nerf in mind

clear thicket
#

increasing the cooldown

#

cause theres hardly a cooldown between q and e so they can just keep spamming it basically

#

and using them repeatedly one after the other

vagrant kestrel
#

kinda but not really

#

the heating up will probably either make the person get knocked out of the combo

#

or you walk out of it

clear thicket
#

heating up?

#

wdym heating up?

vagrant kestrel
#

spring has a heat mechanic

#

basically the more you hit something with the spring hand abilities the more they heat up

#

giving them boosted stats

clear thicket
#

Ive never heard of that before but okay. Either way walking out of it doesn't really help that much cause of their increased range. And if they know how to use it, u cant escape

#

wish i had a clip to sent so u could see what i meant

vagrant kestrel
#

its a real thing believe it or not

#

heres a statement from the wiki i can also use spring in a few mins and show you

#

“As Spring-Loaded Punches hit players and surfaces, they will begin to heat up and turn red. Both fists have an independent heat level. The heat level of the fists will quickly dissipate over time. How heated the fists are determines the distance that Spring-Loaded Punches can extend and how much knockback they do. The higher the heat, the more knockback they do and the further they can extend.”

clear thicket
#

what? ive never seen them turn red?

#

or is that because im using custom colors and stuff

vagrant kestrel
#

you have to use normal

#

test it in game just hit it against a wall a few times

#

youll see them heat up

clear thicket
#

normal what? normal color u mean

vagrant kestrel
#

yes like normal colors (no themes)

clear thicket
#

oh alright

#

but yea still it needs to be nerfed in my opinion

vagrant kestrel
#

what but i like spring

#

its very fun being able to hit others and they cant hit me back

#

🙏 😢

vernal meteor
#

increasing the cooldown will not help

#

it won't stop it from hitting you from afar, it will only make it take slightly more time

#

if you really want to prevent brainless spamming

#

then make it harder to hit the moves in the first place

#

I've made a suggestion about this

vernal meteor
clear thicket
vernal meteor
#

it's still a ranged punch

#

the only way you'd get in range is with a very high speed ability like alch

#

I will once again shamelessly advertise my own suggestion which does infact solve the spamming issue

#

it does not take away combos

#

but it makes them

#

significantly harder to perform

#

and it isn't the range spam combos

#

well

#

that's not even a combo

#

it's just spamming

burnt mountain
#

spamming doesnt let spring users combo

#

if u wanna nerf spring start with their mechs: heat mech (if they use it a lot it gets disabled) so basically the combos arent infinite...

#

stuff like that

#

better than a CD increase

swift tulip
#

gut spring

#

gut railgun

#

gut alchemist

#

gut lemon

#

gut bb

#

gut time

#

gut quantum

#

gut dice

barren cove
unborn hare
#

Just remove spring

#

It's only good for pc players 😭

harsh night
#

What if, we removed spring tech!

#

Absolutely gut it

#

Make it terrible

#

Make it a slight reach ability

#

And a 50% chance the springs explode when using them

vocal niche
#

absolutely kill it

#

make it nonexistent

#

make it gone
and a 50% chance you get banned when mentioning it in chat

harsh night
#

What if we made spring M1s heal and unable to void!

#

And the e and q do 1 hp

#

25% of the time

#

Other 75% kills you

vocal niche
#

i got sick of spring sweats recently so i used it for a couple days to see if i was just malding or if it was actually op

#

spoiler alert it was the latter

harsh night
#

There’s more op, but they actually need skill other than sweating

vocal niche
#

imagine storm's Q with half damage

#

now imagine that with no windup

#

now imagine that with a 3 second cooldown

#

multiply that by two

#

give it mobility

#

that's spring right there

harsh night
#

Prob because the people who did use spring used it for 2 days, never died because of the 20 stud no cd reach then stopped using it

vocal niche
#

you know hand lord

harsh night
#

Yuh

#

Wasn’t spring gonna be a smaller version of hand lord?

vocal niche
#

but hand lord looked like so much more fun than spring

#

minus grabbing players

harsh night
#

I saw pictures of spring being just like hand lord on the wiki

#

Just smaller

harsh night
vocal niche
harsh night
#

And never let go

vocal niche
#

yup

harsh night
#

Now that I think about it, maybe spring isn’t too bad

vocal niche
#

just cut out the grabbing players bit

#

wait i have a genius idea

#

gimmie a sec

harsh night
#

Imagine losing a 100 dos run due to a hand lord slowly walking toward the void

swift tulip
barren cove
swift tulip
#

gut it

#

gut malice

#

gut return

#

gut reaper

vocal niche
# vocal niche gimmie a sec

Hand Lord (spring replacement)

[PASSIVE] Hands of Lord

  • You have two hands floating behind you. These hands are used for both your moves.

[E] Grabber

  • Holding will cause your left hand to grab onto terrain, allowing you to swing around using your hand as an anchor. This will stop after either you release or 10 seconds pass.
  • Releasing while swinging will launch you in the direction you swung.
  • Your hand will glow blue while grabbing onto something.
  • Has a cooldown of 10 seconds, starting when you release.

[Q] Basher

  • Holding will cause your right hand to charge up, glowing red and shaking.
  • Releasing will cause your hand to punch in the direction of your cursor.
  • You can charge your hand for a maximum of 1 second before it automatically releases.
  • The damage, knockback, and ragdoll duration of this punch scales with your charge time:
    • Tapping will cause your punch to deal 5 damage, 5 studs of knockback, and inflict 0.5 seconds of ragdoll.
    • At maximum charge, you deal 20 damage, 30 studs of knockback, and inflict 1.5 seconds of ragdoll.
  • Has a cooldown of 10 seconds, starting when you punch.
harsh night
half peak
#

Increasing its CD will either kill the ability or make no difference.

#

Coke up with a rework or an actual nerf for it.

#

Come*

#

Do better

vocal niche
#

even though spring is Fucking Cancer

iron bison
#

no

next prism
#

oh this is the top of the suggestion

#

bro probably heard it already

#

😭

#

thank you discord for putting me randomly in the center of the chat

next prism
#

this could replace spring similar to how cyborg replaced bionic

vocal niche
next prism
#

maybe it could have an R ability where it flaps the hands like wings giving you a massive vertical boost serving as a void save but putting them both on cooldown

#

kinda like how spectral’s Q takes cooldown from the E

vocal niche
next prism
#

or it could have like rock paper scissors vibes

#

with the hands

vocal niche
vernal meteor
#

you can move the crosshair

#

so you can do all the tech on mobile too

vernal meteor
#

that just so happens to be what it was supposed to do

#

in other words

#

it was worse than spring

#

also

#

increasing the cooldowns will not help

vernal meteor
#

but really

#

how much different is it to go to the other side of the map in 2 seconds

#

vs doing it in 6

#

hell you don't even have to go across the map

#

just go a few studs away

#

boom, out of your range

#

it's not that crazy

#

even soda can get out of range fast

#

going across the map only helps against devourers

next prism
#

i’ll use brickbattler as an example

vernal meteor
#

think about what spring does

#

do you really think you can catch up to it if they decide to run

#

even without sit

#

it's not instantly going to the opponent sure, but ability wars isn't a game where that matters that much

next prism
#

i think i phrased that wrong

vernal meteor
#

the sure thing is you will end up next to them

iron bison
#

Instead of nerfing it to the point where it’s unusable just make spring make you travel a specific distance. So when you use spring and you travel beyond a max distance set to it it stops mid air and drops you down.

#

For example launching your self with spring normally won’t change much but if you use sit to travel further you will be stopped mid air from exceeding that range of travel

#

Sort of a sudden stop

#

Not a run in to a wall

next prism
#

speed wouldn’t be a problem if it couldn’t do that

iron bison
#

Only melee hits

#

Still viable just no more ranged hits

next prism
#

i feel like there’s a problem with that that i’m not thinking of

iron bison
#

The problem is that after getting punched by spring twice they can spam the long ranged hits to continue hitting you

#

It’s ether no effect on direct hit or nothing because nerfing the cooldown is just gonna kill the ability entirely

#

Notice how spring has been unchanged for a long time now in terms of functionality. Someone discoveres 1 travel tech and everyone freaks out

#

There was a god punch crisis where everyone was throwing a tantrum about it being too op and annoying once and it’s still the same after this long

next prism
#

i think bringing the roblox tos into the gp crisis got everyone to shut up about it

iron bison
#

I’d doesn’t make sense to me how an ability that’s been in the game unchanged in functionality suddenly becomes a huge deal after 1 small tech that can be fixed

#

Like I’ve heard 0 complaints about springs long combos until now

#

I really don’t get why do ability wars players do this

iron bison
#

If there’s anything that maybe I’d be fine with spring being changed in is it’s hitboxes

#

Put some more skill in to landing the ranged punches and what not

#

But that’s about it

burnt mountain
clear thicket
# iron bison Notice how spring has been unchanged for a long time now in terms of functionali...

Not really. There were users using that already (like straight the alien guy dk if u know him). But the people that main spring now used to main coffee before (I see a lot of the same people in servers). So you see a lot more players using it now because coffee got deleted. The reason no one was talking about it before, was because not this many people were using it. So if u saw a sweaty spring once in a while it wasnt that big of a deal. But i see them everywhere now and it not even fun to play in that server then. I hop immediatly

clear thicket
next prism
#

isn’t it entirely possible to have 100% uptime on your speed pots with the Q

clear thicket
#

you would think that yea

#

but no spring it is

#

how do i close this, since i made a new one?

iron bison
#

Probably what will happen is that there will be little to no change to spring and over time everyone will forgot about this ever being a problem

#

Since it has never really been a problem. Besides most sweats I see play stuff like energy drink or grapple

clear thicket
# iron bison Since it has never really been a problem. Besides most sweats I see play stuff l...

The thing is. Storm has been like that for years as well before getting reworked and a bit nerfed and i didn’t see hardly any storm users as well. So did coffee before being deleted bcs it was kinda spammy. So i dont really understand your point and how this is different tbh. The time that an ability stayed like that doesnt rlly matter since there have been a lot of abilities that haven’t been changed for years before being nerfed or reworked.

iron bison
#

Besides any ability can feel super broken and annoying to someone if it’s played well enough. Just because spring gets a little popularity around try hard players don’t mean everyone who you see use it is gonna pull some next level spring tech on you and force you to leave

slender basin
#

meh

iron bison
#

I can say the same thing about plant being overall op and annoying since it can hit you while your down making unfair combos with it

#

But that don’t mean I want it nerfed to the floor just because I’ve had some not so well interactions with a few of its users

slender basin
#

Spring has cooldown

#

also get betetr smh

clear thicket
clear thicket
clear thicket
clear thicket
clear thicket
#

Also how do i close this? Since someones suggestion on spring is better and i dont rlly wanna get messages from this anymore

harsh night
slender basin