Obtainment: Kill 250 people with your E, block 600 attacks and kill 750 people.
Stats: 120 hp
20 walkspeed
50 jump power
15.5 damage punch
Passive: Posture bar. When blocking, your posture bar will go down. It will take 1.5 seconds to recharge. Blocking an attack will recharge 15% of the bar, while a successful parry will fully recharge the bar. Taking more than 30 damage in one hit will fully drain your posture bar.
Passive 2: Your swing/punch hitbox is 25% bigger than the default punch hitbox
E abilty: Same as the current paladin e ability but with increased damage from 25-30. Hiting a player with a direct hit with your hammer will do 55 damage. (not including shockwave) Slowness after using e is also removed. Has the same cooldown as the current e.
Q abilty: Chip damge reduced to 25%. Blocking now reduces all damage unless the abilty you tried to block have chip damage for example railgun e and some other abilities. There will no longer be a delay when trying to block or parry. You can now parry by pressing q instead of holding it. Parrying will negate all incoming damage and instead disable the attacker's ability to punch and slowing them down for 1 second. (this only applies if you blocked a non-ranged abilty or punch. blocking a ranged will only negate the damage.) Q now has no cooldown instead it will only be disabled after your posture bar runs out. You can now block and parry gp punch.
R abilty (dodge): Using the r abilty will make you do a roll depending on the direction you are walking. (e.g. walking backwards with shiftlock will back you roll back. When standing still, using r will make you roll forward.) If you get hit when you are rolling, you will negate all incoming damage and will instead get up. While getting up, you are completely invincible. This ability has a cooldown of 3.5 seconds