New Rarity System Thing
Commons 60-50%:
Uncommons 45-30%:
Rares: 25-18%
Epics: 17-10%
Glory: 8-1%
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Commons:
Propeller
Speed Orb
**Jump Orb:**Increases your jumps by 25% -
Uncommons:
Damage Orb
Slime Trap: When a player steps on it they will not be able to move for 2s
**Toxic Water Balloon:**throwing it will place down toxic puddles which will deal 1 DMG every 0.1s to players that are stepping on it -
Rares:
Regen Orb
Smokebomb: throwing it into the ground will release a poof of smoke in which you become invisible and get a 20% movement speed boost
**Lava Orb:**Every 5s Your next punch will burn players for 3s
Tundra Orb: Players near you in a 8×8 stud radius will have their speed rapidly reduced to 10% -
Epics:
All Seeing Eye
**Life Stealer Orb:**you restore HP based on 10% on the damage you've dealt
**Flashbang:**you Throw it and when it hits a player it will blind them and won't be able to use their abilities for 1.5s
Gravitate Orb: Your Gravity will be reduced by 30%
**Time Breaker:**Equipping it when your in a timer users time bubble, will make the bubble explode dealing stunning players for 1s -
Glory:
Divine Orb Changed: When the user dies they will be revived and release a shockwave knocking back nearby players, and for 5s they will get a 20% Speed buff & 15% DMG buff
Streak Orb: Every player you kill Will increase your DMG and speed by 0.5% Capped at 20%
Soul Devourer Orb: Whenever you kill a player you will heal 25 HP and a get a 10% speed buff for 2s
Reverse Card: Using it will put an Card icon above your head getting attacked will reflect 200% Of the damage back if it's a projectile it will just reflect it This is a 1 Time use per life

