#BRING BACK THE ARENA + Ability

1 messages · Page 1 of 1 (latest)

turbid elm
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I miss it and when i say people loved it, The punches that u gain helps like tons of people and its a good way to show actual skill and when you get 100 arena wins, You get Gladiator, And ill say the abilities down here

trim oyster
trim oyster
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But seriously tho

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I rlly miss the point where the whole concept of balancing in ability wars didn’t exist

turbid elm
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Q- SPARTAAA. simple, summons a gladiator carriage and knocks people off and can be driven

trim oyster
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Pure chaos

turbid elm
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yeah but id rather have confined chaos then unconfined chaos

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E- Sper (No, its not spelled wrong) This sper is a bit wonky and when clicked, it can jab at people and when held can be thrown but you have to retrive it

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and when at ten% health, You initiate the COMBAT mode, All cooldowns are 50% off, WHAT SAVINGS!!!

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Anyways the cooldowns are Q- 45 sec and E its a toggle so 1 sec

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Heres the code

turbid elm
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Real

reef bay
turbid elm
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Im back, i had to find the code

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here

odd robin
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Person below gets a free super chocolate

turbid elm
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local UserInputService = game:GetService("UserInputService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Players = game:GetService("Players")

local spearEquipped = false
local canToggleSpear = true
local canSpawnCarriage = true

local function getCooldown(baseCooldown)
local player = Players.LocalPlayer
local character = player.Character
if character then
local humanoid = character:FindFirstChild("Humanoid")
if humanoid and humanoid.Health / humanoid.MaxHealth <= 0.1 then
return baseCooldown * 0.5 -- Reduce cooldown by 50% when at 10% health
end
end
return baseCooldown
end

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local function toggleSpear()
if not canToggleSpear then return end
canToggleSpear = false
spearEquipped = not spearEquipped
local player = Players.LocalPlayer
local character = player.Character
if character then
local backpack = player:FindFirstChild("Backpack")
local spear = ReplicatedStorage:FindFirstChild("Spear")
if spear then
if spearEquipped then
local equippedSpear = spear:Clone()
equippedSpear.Parent = character
equippedSpear.Handle.CFrame = character.PrimaryPart.CFrame * CFrame.new(0, 0, -2) -- Adjust position
print("Spear equipped")
else
local existingSpear = character:FindFirstChild("Spear")
if existingSpear then
existingSpear:Destroy()
print("Spear unequipped")
end
end
end
end
task.wait(getCooldown(1)) -- 1-second base cooldown
canToggleSpear = true
end

local function spawnCarriage()
if not canSpawnCarriage then return end
canSpawnCarriage = false
print("Carriage spawned")
-- Add code to spawn a carriage in Roblox
task.wait(getCooldown(45)) -- 45-second base cooldown
canSpawnCarriage = true
end

UserInputService.InputBegan:Connect(function(input, gameProcessed)
if gameProcessed then return end

if input.KeyCode == Enum.KeyCode.E then
    toggleSpear()
elseif input.KeyCode == Enum.KeyCode.Q then
    spawnCarriage()
end

end)

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Here, Ig

odd robin
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For getting us the code

turbid elm
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Thanks

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I have mor

odd robin