requirement: 600 kills with mushroom.
there are now 3 new mushroom classes for the mastery.
Deathcap mushroom, ingame description: “a faster variant of the mushroom with more attack and speed but weaker properties and ability.”
deathcap mushroom has 75% health, 25% less than the average. however, you are faster than the average player, and you do more damage.
your q is also changed to an ability that summons 3 mushrooms infront of you, and pushes them out a second later, going slower than the normal mushroom q, but doing more damage. your E is unchanged. your cooldowns stay the same too.
you have the appearance of a mushroom with a slightly beige cap.
Meadowood, ingame description: “a slower, yet more durable, version of the mushroom.”
meadowood mushroom has speed that is under the average players speed, however, has 50 more hp, making meadowood more durable. you also take reduced knockback, however, your punches are slightly weaker.
your q ability is changed, and it now makes you burrow underground, making just the top of your head appear to the non-underground. this makes every mushroom who jumps on it, get a regen boost, and every nonmushroom, get boosted off of it. cooldowns stay the same. e stays unchanged too.
you have the appearance of a mushroom with a circular flat cap. and a slightly brown cap too.
Honey mushroom, ingame description: “a mushroom with properties that can slow down its enemies to its benifit.” honey mushroom has a special passive, whenever they walk, a trail leads behind them of circular puddles, once someone steps in it, they will get 20% slower for 3 seconds. and also take 5 damage overtime, it cannot be used multiple times, and has a 1 second cooldown after every person that steps in the puddle. your q is changed to a special version, that blasts out a honey mushroom, and knocks back the person hit by it, and slows the person by 50% for 2 seconds if hit too. ur stays the same.
(all of the mushrooms here are real i think)
