#patch TRUE, long m1 combos

1 messages · Page 1 of 1 (latest)

small prairie
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this game is a stun simulator and it sucks. because of the very long TRUE combos in this game, people play like they are at 1 hp the entire time!

not only are the passive players boring, getting combo'd is boring. its legit just a soild 3-5 seconds in which you can't do anything. and its not even like m1 comboing is fun, it straight up isn't! all you do is hold W + spam m1 and deals 30-60 damage depending on the ability. in fact, the most fun i have in this game is when my opponent has a chance to fight back.

for these reasons, you should have hyperarmor upon getting up.

ACTUAL SUGGESTION
Upon getting up from a ragdoll, for 0.5s, you can't get stunned, nor ragdolled by any attack.

Your next m1 will be uninterruptable.
Missing an m1 during this time will cause you to immediately lose the buff.
Using an ability will also cause you to lose the buff instantly.

To account for this, your m1 knockback is always the same.

Last time I made a suggestions like this, a few questions and concerns were raised.

"How will I combo people then?"
You m1 them, bait out their next m1, then punish them with an m1.
Alternatively, you can hit them twice during a single ragdoll period (which I am fine with since it's less of a stun lock) You can also m1 then instantly use an ability, it's a short combo, but a combo none the less.

"Wouldn't this indirectly buff god punch?"
Yes, but you can just spam ranged abilities on them and it'll still be unavoidable most of the time. Also god punch needs a rework, playing it is social distance simulator.

"You're mad that you got one combo'd by a speed boost user."
Yeah, that's a problem, dealing inf damage on top of always getting the first hit is an obvious issue, this solves one of those problems.

This was inspired by battleground games, despite being slightly better stun sims, they still have some good mechanics in them.

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waiting for the X's

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ALSO, another thing people brought up was m1 trading, then proceed to say it was bad because "slap battles"

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yuh, m1 trading is your punishment for holding W + spamming m1

drifting atlas
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I think the simpler solution would be to increase knockback on consecutive punches, which would garuntee that punch combos end after 2-3 punches

molten lichen
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About a 1.2k to 200 dislike to like ratio when there was a poll on having it

drifting atlas
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why was it disliked?

molten lichen
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Everyone hated it

drifting atlas
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but why?

molten lichen
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Removed the ability to do decent punches

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And you could launch people extremely far with just 5 punches

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Like extremely

drifting atlas
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True

molten lichen
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Also made wall combos impossible

drifting atlas
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That could be problematic with time and stuff

molten lichen
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Every form on m1 capability was removed

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So punches were just a hit at the point

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Had no purpose

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Also this would have the same problem but without knockback

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Hits would just be a hit

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No use other than 10 damage

drifting atlas
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Punches do need a nerf, though

molten lichen
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Even better m1 combos that need skill wouldn’t be possible

molten lichen
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If anything the running problem is worse

drifting atlas
molten lichen
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Punch combos randomly end after 5 punches because it does more knockback, making true combos impossible

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So there is a system to stop infinite combos

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Unless you use a combo extender, like robot wrench

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Even then it’s only like another 3 hits

drifting atlas
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if something could be done to make the combos less random, that would be good

agile vine
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void is good for combos

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both attacks are a combo extender

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then it also slows

drifting atlas
molten lichen
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Well you can always use the SKILLED approach, 1-2 cake (alch mas) + water

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Less knockback

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So you can inf combo with that option

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Infinite combos need skilled approaches

drifting atlas
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the skilled approach of drinking a potion 🧌

molten lichen
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You still need to actually do the combo

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  • keep it
drifting atlas
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Doing the combo is just a matter of walking forward and punching until the game decides you're done

molten lichen
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Not really

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There is so many better combos than just walking forward

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With m1s only

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Like walking slightly ahead and flicking so you’re ahead, making it so longer punches don’t ruin jt

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Hard to do but worth it

drifting atlas
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what's flicking?

molten lichen
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drifting atlas
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The game makes no effort to explain any of this, so I'm not likely to know

molten lichen
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Basically moving your camera fast in a direction to knock them a different direction then normal

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So you can make someone behind you knock in front of you

drifting atlas
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oh

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The game should have some kind of tutorial or codex for mechanics like this because I have no idea how someone would figure them out naturally

molten lichen
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It’s kinda just tech, you find them, not technically intended but also not counted as bug abuse

molten lichen
drifting atlas
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true

molten lichen
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Alchemist combining with speed needs a nerf tho

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Lowk bad

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And extremely infinite with no skill

drifting atlas
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alchemist's other potions are pretty bad compared to speed

molten lichen
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Yeah I did just think of a fix for this, might suggest

blazing glacier
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No thanks

icy yoke
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So basically, you want to take the combat system of this game, which is fun when you get the hang of it.

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And make it into

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Two action figures repeatedly bumping into eachother until one dies.

terse moth
drifting atlas
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This suggestion is definitely an extreme solution

terse moth
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this current pvp system is all about skills

icy yoke
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Additionally, let's acknowledge that.

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With this system NOBODY will ever do enough damage to get any kills & even getting to the void would be hard

drifting atlas
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The only change I would really like to see to punch is the knockback being more consistent but that's probably a roblox physics issue knowing how roblox physics can be

icy yoke
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Well, with default.

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You'd need an ability with enough dps or else the ability is quite literally useless.

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While this system would also hurt combo abilities and the most viable would just become

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0 skill shit like beserker.

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You'd just need to biggest hitboxes to connect over the largest area to win fights with this.

drifting atlas
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Gravity spam meta 😱

icy yoke
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No like

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It'd legit be a meta of

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Archer, Beserker, Both gravities.

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Oh and baller probably too.

terse moth
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So technically you will almost guarantee most of the wins by just being shield or heals by an abilities?

icy yoke
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That too.

drifting atlas
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abilities that deal damage and/or knockback without ragdolling could also be meta

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like burger and maybe storm

icy yoke
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Basically

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'fun' abilities lose their meta potential

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Oh yeah also spring would so be meta, they can just use their springs for their punches instead and keep their combos

terse moth
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and you turn this game into the same garbage as slap battles

drifting atlas
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railcannon meta, because it doesn't need combos to kill

icy yoke
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TLDR: My response to this suggestion is

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Play a different game.

terse moth
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valid

keen comet
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why he trynna make it like mincraft pvp physics

terse moth
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Tbh if comboing is that much of a problems then it's probably just because skill issue

icy yoke
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If its that much of a problem then they should play a different game.

terse moth
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at this point they should go back to slap battles

icy yoke
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Also there's a way easier and less screwy way to. 'Fix' this problem (that also shouldnt be added).

drifting atlas
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DOS would be a lot stronger if it becomes uncomboable and hivemind would be a lot weaker if it cant combo

icy yoke
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Increase kb on base m1 punches.

terse moth
drifting atlas
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actually, DOS would become quite polarising: very weak until you pass a few phases, then very strong

icy yoke
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I think this problem was already mostly solved, pretty much every ability which can speed chain got nerfed.

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Or removed

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Most abilities that can chain good now usually have to waste their abilities to get that big chain which makes them vulnerable.

drifting atlas
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Alchemist is the biggest speed chainer but it's also not consistent and requires moments of safety

jade lance
terse moth
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man you gotta delete the game for that

icy yoke
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I also don't think this guy realized if the next m1 is uninterruptable how are you supposed to bait it out?

jade lance
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Fr

icy yoke
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Like I said it'd make fights into like

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A kid slamming 2 action figures together.

jade lance
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Pokemon battles ngl. Taking shitty turns attacking eachother basically

terse moth
drifting atlas
icy yoke
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Pokemon battles where the beserker gets unrivaled superiority.

icy yoke
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Seriously beserker is eating the best from this.

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Just think about it.

terse moth
drifting atlas
icy yoke
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Oh yeah custom would too

drifting atlas
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and god punch 😔

icy yoke
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oh yeah I forgot

jade lance
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Bro like I only want 1 thing changed in this game when it comes to complete removals or as you called It a "patch" as if it was a bug in the first place. I want shift removed. Every other ability can get a rework or nerf idgaf but js remove shift. Combat system is fine if ur bad js say so.

icy yoke
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How tf are you supposed to kill a godpunch?

drifting atlas
icy yoke
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Already the only viable way to melee a godpunch is to get them into 3 - 5 punch chains, then distance yourself to hit range stuff.

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To beat a godpunch with default

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You are now going to need to bait out at least 10 instakill punches.

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With regen, its realistically 15 - 20 punches

jade lance
icy yoke
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So... that's food for thought.

terse moth
icy yoke
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But alchemists are always gonna be able to kill anything with prep time

drifting atlas
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This change would also ruin things like kick and snowball

terse moth
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no, this change would ruins most of the abilities and players as well

drifting atlas
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and bh masteries will probably resort to more ranged spam 3rd partying if they can't use their abilities to combo

icy yoke
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Well yeah this is just making the game entirely different

jade lance
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This "patch" is js ruining half the game. It is possibly the WORST suggestion in the HISTORY of aw. Not even joking.

icy yoke
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ik some people didnt like the combat change post christmas update.

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(Personally I loved it)

jade lance
icy yoke
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But that still kept the games identity if not enhanced it.

terse moth
icy yoke
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Actually is it an unpopular opinion to say the current combat is better than the old combat?

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I actually don't know

jade lance
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Tbh I think this guy made this entire suggestion cuz he died to some teleport user or smth

icy yoke
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I was gonna say teleport or spring

terse moth
drifting atlas
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telepunchers are the bane of my existence

icy yoke
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Teleport users are a complete pain agreed.

jade lance
# icy yoke I was gonna say teleport or spring

I main teleport and I have seen people get frustrated so bad after dying. The only thing I hate is shift. I'd kill for shift to be removed or turned back to the old version where ppl would camp ledges rather than stun lock me

drifting atlas
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telepunch is like shift if it were instant, aimable and really good at 3rd partying

icy yoke
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Teleport is just spring for people not good enough to run spring.

jade lance
icy yoke
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I don't like teleport users despite.

icy yoke
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Running pulse (it counters teleport)

jade lance
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I dont like teleport users but I still main teleport. I agree that teleport mains r annoying cuz I know the ability im using. I've used spring n alot of techs with it and it js ain't my style

terse moth
jade lance
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I think teleport is like spring and shift condensed if that makes sense

drifting atlas
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I'm too new to the game to have a main, but cyborg is probably the ability I use the most

icy yoke
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Teleports cd is 8 seconds, lol

drifting atlas
jade lance
jade lance
drifting atlas
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A few weeks, I think

icy yoke
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Teleport shouldnt have been a 6 second cooldown in the first place

drifting atlas
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I've kind of lost track of time recently

jade lance
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Pick a main based on what u enjoy playing fr

drifting atlas
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Custom is another ability I like a lot, but I find that there isn't really much it can do outside of oil combos

jade lance
terse moth
terse moth
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custom deserves nothing

icy yoke
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Aka, the funniest custom set

drifting atlas
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custom deserves balance changes to make things other than magic dart spawners good

jade lance
terse moth
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the crits chance should be remove

drifting atlas
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and more modifiers too, because I don't see reason to use modifiers other than crit and controller

safe spoke
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"it straight up isn't! all you do is hold W + spam m1" Actually incorrect.

Doing that only gets like 2 hits

jade lance
safe spoke
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"Upon getting up from a ragdoll, for 0.5s, you can't get stunned, nor ragdolled by any attack."
That is genuinely the WORST solution to this problem

terse moth
icy yoke
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Skip like 14 seconds in

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Its an awesome set ik

safe spoke
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"Your next m1 will be uninterruptable.
Missing an m1 during this time will cause you to immediately lose the buff.
Using an ability will also cause you to lose the buff instantly.

To account for this, your m1 knockback is always the same."

This is even worse

safe spoke
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also

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what would the game even become if combos were removed

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liek

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wouldn't there JUST be spamming left

safe spoke
icy yoke
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Yeah more like

drifting atlas
jade lance
icy yoke
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slap battles but a map not designed for 1-3 punch battles like most slap battle interactions end up as

icy yoke
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Like I said, fights with this concept would become.

icy yoke
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Like two action figures slamming into eachother

safe spoke
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oh yeah

drifting atlas
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I think it would be cool if custom's teleport projectile also acted as a spawner

jade lance
terse moth
icy yoke
safe spoke
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it aint that hard

safe spoke
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shit like Pulse def aint nerfed

icy yoke
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I main pulse, it gets nerfed.

safe spoke
icy yoke
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Pulse has some really big chains you do with it.

safe spoke
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so it stays the same 😊😊😊😊

jade lance
safe spoke
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I personally use BG to counter TP

icy yoke
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Most people just solely use pulse to spam.

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Even though, pulses big chain is fun as hell.

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You need any type of charge then.

jade lance
safe spoke
icy yoke
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Punch chain, into a one charge E, into another punch chain, into Q, into another punch chain.

safe spoke
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so

icy yoke
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Yeah

safe spoke
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spamming!!! 😊

jade lance
icy yoke
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yk, you just dislike pulse cuz its a good tele matchup.

jade lance
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I do duels alot to random toxic ppl, they realizd I have a high streak in duels then either leave or try their luck n die. It's the funniest way to deal with toxic ppl

icy yoke
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Since Q combo breaks and punishes.

terse moth
icy yoke
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I legitimately never do duels

terse moth
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Bug god

icy yoke
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Last time I did duels I probably had like 30k punches

jade lance
drifting atlas
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I really do not like bug god

jade lance
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It's so fucking annoying they needa sort out the system behind bg before the 5millionth bug appears

drifting atlas
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I'm here to play ability wars, not punch wars

icy yoke
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For the novelty

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I will do one duel now

safe spoke
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bind spammer

terse moth
safe spoke
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stardust spammer

jade lance
safe spoke
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cause thats sooooo fun

drifting atlas
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I don't even own bind and stardust

safe spoke
jade lance
safe spoke
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you probably have never tried actually punching

safe spoke
drifting atlas
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there are abilities that are made for non-runner playstyles, you know that right?

icy yoke
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Ok.

safe spoke
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duh

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its called punching

jade lance
# icy yoke

Duels is INCREDIBLY out of date and inactive alot of the time

safe spoke
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so without playing "punch wars"

jade lance
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Same with half the other gamemodes

drifting atlas
safe spoke
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youre just a coward

terse moth
safe spoke
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keep running

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u dont want to play punch wars

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so dont punch

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keep using Time

icy yoke
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I didnt even know duels still had coffee

safe spoke
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nobody is here to judge you

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just keep runningggg

safe spoke
jade lance
drifting atlas
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Stop making these assumptions about me based on me wanting to use abilities in the game about abilities

jade lance
icy yoke
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Me resisting the urge to suggest removing coffee from duels.

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The coffee users will not get any happiness

safe spoke
jade lance
drifting atlas
safe spoke
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i've entered duels

jade lance
terse moth
drifting atlas
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and I'm free to not like it for doing that

terse moth
jade lance
drifting atlas
terse moth
jade lance
jade lance
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I refuse to touch that gamemode unless it's for an ability obtainment

safe spoke
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XD

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i hate team battles

jade lance
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Like bro why 💀

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Js play duels it's faster n same reward

safe spoke
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yeah

safe spoke
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I fought Twin

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with 300 ping

jade lance
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Anyway ima go, back to the original suggestion, it's ass. Delete it before u make others want to bleach their eyes out. Bye chat :)

drifting atlas
tame oyster
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i feel like lag combos could be fixed by making the second m1 in a row have slightly more kb

terse moth
tame oyster
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by lag combos i mean when your ping is so bad the opponent freezes when you punch them making it easier to catch up to their destination

terse moth
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that's how the lower players defeating the players who had a better abilities

drifting atlas
terse moth
tame oyster
icy yoke
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I have not found a effective way to avoid blood god once I get hit into a single m1

drifting atlas
icy yoke
icy yoke
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Nope

safe spoke
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😭😭😭

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I had to fight Twin with 300 ping TWICE

terse moth
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it takes skills to aim and dodges

icy yoke
terse moth
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I'm gonna be honest, if your skill is that so low then i don't thinks you should even deserves a win if you're spamming so

tame oyster
terse moth
drifting atlas
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to be honest, I might be jaded against blood gods because a lot of the ones i've faced have ping issues or something

safe spoke
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as said by ur bio

drifting atlas
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they will often land punches from seemingly impossible distances

safe spoke
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NO

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THEY CHANGED THEIR BIO

terse moth
safe spoke
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Here in Ability Wars

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EVERYONE REACHES

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untold law

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jjust everyone knows

drifting atlas
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There must be some kind of disparity between what the client sees and what the server sees

molten lichen
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Knew this suggestion was bad from first glance, first to hate confidently

tame oyster
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oddly enough some things in this game are client based while others are based on your opponents client

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like punching hitbox is on your client but something like magnet mastery depends on where you are on their client

molten lichen
tame oyster
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and really fast projectiles tend to be undodgeable since you have to dodge them before you can see them

molten lichen
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Punching hit box is client sided, punch knockback direction is server sided, that’s what makes flicking possible

tame oyster
molten lichen
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True

tame oyster
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bb has a thinner hitbox than punching but it lasts a lot longer

molten lichen
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They nerfed it a lot

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Especially fire brand

tame oyster
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firebrand isn’t viable anymore

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personally i use the pizza

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it lets you literally tank everything

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you can end battles on full health

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literally take on the whole server at once

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then when i switch to another ability and try to take on the whole server at once i often find i get quite low on health

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😭

tame oyster
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the goons are kind of useless

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banana is very interesting

molten lichen
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Ima go make a suggestion to make alchemist combos more skill based

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Other than just nerfing speed

molten lichen
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Like too nerfed

tame oyster
molten lichen
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Size: terrible
Stun: terrible

tame oyster
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You can use banana as mobility

molten lichen
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Like cake riding type mobility?

tame oyster
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Yes

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a lot further than cake ride

molten lichen
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Never even tried that

tame oyster
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and i think if you sit it sends you even further

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not only can you cross the map once over with the rjump+sit

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but you can use the banana as well to cross it twice over

terse moth
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That's why they're being able to hits people when they're around mid air

tame oyster
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It’s possible to get on the unmas ufo with bb but the user is too low for the sword to hit

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maybe i have to sit emote

icy yoke
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If you ever wanna let your rage out on unmastered UFOs

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Pulse or BH mastery are both

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Great counters to them

icy yoke
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BH mastery is more effective and consistent.

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Oh yeah shift too

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Pulse has a special mental game interaction where

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If they try to kill you

tame oyster
icy yoke
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They get punished with Q

tame oyster
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tf check it out

icy yoke
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So you do it to them once or twice

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And then they will avoid killing you

tame oyster
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Unmas ufo feels like it would be great support dps

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Imagine corralling a dos into it

icy yoke
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Wdym like?

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Support to kill a DoS?

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Cuz BH mastery is an example of really good support in killing a DoS and

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Supporting the dos too

tame oyster
icy yoke
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Yeah fair

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BH mastery is still really good for it.

tame oyster
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yeah bounty mas is kind of just

icy yoke
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They can just net the dos to slow them

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And make an alchemist or godpunch connection easier

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As for helping the dos you can snipe engineers out alchemists out

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Or make a godpunch easier to hit

tame oyster
icy yoke
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Yep

tame oyster
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It also has auto aim

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for some reason

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And extremely low cd

icy yoke
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I don’t really think it’s an auto aim it just

tame oyster
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And the wall climbing passive

icy yoke
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Has a dishonest hitbox on E

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Yeah I was plying around with it earlier for a change of something to play and

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Yeah it’s just really good especially up close surprisingly

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Q opens up to easy combo starts and E is a good way to end combos

polar helm
polar helm
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Archer already shreds berserker

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This guy really doesn't think about the consequences

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This just buffs archer arrow chains

icy yoke
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Yeah actually archer wins from this for being

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Pretty much the only ability to not get a direct nerf besides probably crusher

polar helm
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this is just awful

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The meta goes from mildy inconvenient

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to outright stupid

icy yoke
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The meta goes from mildly inconvenient

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to a ability damage output competition

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Any competitive nature of the game gets completely bastardized with this concept

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Legitimately a change like this would make the ONLY purpose of punching to be a way to space someone away from you.

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So you can use a big aoe ability like a berserker hit or something.

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Slap battles type stuff.

polar helm
icy yoke
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Not saying to nerf it.

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What I’m just saying is

polar helm
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Ik

icy yoke
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In a meta like this

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It’d be so dominant

polar helm
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My problem with this is

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It would just completely break archer

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Archer is already a DPS powerhouse, this nerfs the dps of every other ability

icy yoke
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Sure is

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I’m only talking about this on theoreticals because none of this would happen anyways but

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I guarantee in a world this somehow did

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Archers would be everywhere making the game not even feel like ability wars anymore then

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Archer gets nuked by a 30% damage nerf or something

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Or the power on uncharged shots is lowered

small prairie
small prairie
small prairie
jagged flower
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just walk backwards it’s not that hard

small prairie
small prairie
small prairie
polar helm
small prairie
small prairie
polar helm
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Number 1

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Stun them before they stun you

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Number 2

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Use a combo escape/cancel ability

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Number 3

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just outrange them

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Number 4

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Just kill them before they even have a chance

small prairie
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  1. getting hit shouldnt leed to a long, true combo. it just leeds to passive players because no one wants to die that fast.
  2. Not every ability has an evasive
  3. So just play passive is what ur suggesting
  4. Stun lock them before they stun lock you is what your suggesting
small prairie
polar helm
small prairie
jagged flower
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that isn’t a long combo, isn’t it?

jade lance
# small prairie the combat is being a stun sim???

I'm not going to argue with you because it's like talking to someone who doesn't understand that their suggestion is just making the game pokemon battles taking turns punching eachother. Your suggestion is ass.

jade lance
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I think this is just in general a skill issue.

jade lance
small prairie
small prairie
polar helm
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This makes stuff like archer actually broken

sleek karma
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too broken

marsh nimbus
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maybe you are lagging if you still get hit even walking backwards...

small prairie
marsh nimbus
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🦗

small prairie
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idk why yall in favor of a inconsistant way of combo escaping

formal garnet
small prairie
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unavoidable damage

formal garnet
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then you play passive

small prairie
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playing passive is boring

formal garnet
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lowk a you problem

#

like..

small prairie
#

unreactable attacks

small prairie
#

playing passively shouldnt be WAY better than playing aggresively

formal garnet
#

who do u even have a problem with

#

90 percent of this games community plays like doodo

#

doodoo

small prairie
#

when they play like doodoo they get so much rewards

formal garnet
#

that just means your doodoo

#

💔

small prairie
#

just leeds to spamming your wasd in hopes of baiting out ur opponent

marsh nimbus
#

use card glee

formal garnet
#

no one has had a problem with this

formal garnet
small prairie
small prairie
small prairie
formal garnet
small prairie
# formal garnet fym

it doesnt matter what other people think of this problem, this is what i think

marsh nimbus
formal garnet
#

ok

small prairie
formal garnet
#

if you want combos to di3

marsh nimbus
formal garnet
#

then increase kb on m1

#

which is still not that good

small prairie
#

the game needs a full combat rework to be any better, all solutions for these problems are becasue ability wars is ability wars

formal garnet
#

yap

ornate heron
#

remove it for alchemist only

small prairie
formal garnet
#

fym bo

small prairie
#

deadass

formal garnet
#

that

small prairie
#

not even just alch, every speed boost needs to be removed

small prairie
#

this game needs to add parrying or somt idk

ornate heron
#

block

formal garnet
#

skyift

#

skyrift

ornate heron
#

dodge

marsh nimbus
small prairie
ornate heron
marsh nimbus
formal garnet
#

this aint a battlegrounds game bro

#

its ability wars

#

thats how ability wars needs to be

true remnant
#

how many suggestions can we get in a week that turns the game into slap battles

small prairie
#

no long true combos = slap battles

#

anythign related to slap battles = bad

true remnant
#

i mean regardless this would absolutely ruin the game

#

basically everything would need a rework

#

allat cause... u dont like the way the devs built the game

mighty rune
#

skill up and become the spammer because this isn't happening

#

it would require tearing this game up

marsh nimbus
#

I wonder how many dislikes would this got

mighty rune
small prairie
formal garnet
#

man thinks this is tf2

#

💔

#

we aint using phlog pyro

small prairie
small prairie
formal garnet
#

then dont play

small prairie
# formal garnet then dont play

i dont play the game💔 the only times i play is when there's an event (only because of fear of missing out) usally disapointed when i get the ability

formal garnet
#

then dont suggest

#

if u dont play

#

💔

small prairie
#

I want the game to be playable 💔

true remnant
#

hit trading is a game now apparently.

small prairie
#

(slap battles hit trade)

formal garnet
#

why would u let him

small prairie
formal garnet
#

what

small prairie
formal garnet
#

just use god punch bro

#

💔

true remnant
#

this existed and got removed for a reason

small prairie
true remnant
#

conclusion: it isnt getting readded.

small prairie
#

reason: no true combos

formal garnet
#

slightly increasing the kb on m1s is more tolerable than this

true remnant
icy yoke
#

I don’t think you understand this just patches pretty much ANY combo in general.

true remnant
#

u no likey the current system

small prairie
#

any true combo

icy yoke
#

Punching is no longer your main damaging tool it becomes a spacing tool

#

This is just straight up stupid and would gut the games fighting

small prairie
true remnant
#

youre like

#

one of two people who dislike this system

small prairie
mighty rune
# small prairie Hold W + spam m1 so skilled..

never said it was, just saying they're never patching long combos because that would require tearing up the entire game code and reworking just about everything because even default can do a 2-3 long punch combo

small prairie
#

tolerable combat*

true remnant
#

YOU FIND BAITING EVERY .5S GOOD?????

small prairie
#

tolerable*

formal garnet
#

im maining gp after this

#

heh.

small prairie
mighty rune
formal garnet
#

gp highest skill ability

#

in all of aw

true remnant
mighty rune
formal garnet
#

on everyones soul other than mine

icy yoke
small prairie
icy yoke
#

You can only get void kills but from people right on the ledge

mighty rune
icy yoke
#

Oh.

true remnant
#

hilarious!

#

funny!

true remnant
#

99.99% of the community currently disagrees on it being a good sacrifice!

formal garnet
#

Ok and

#

Ok and

#

Ok and

small prairie
#

im not 99.99% of the community

mighty rune
small prairie
#

why even bring it up[

true remnant
#

correct! youre the 00.01%

#

therefore if we took an opinion of a SINGLE person

mighty rune
true remnant
#

this game wouldve died

small prairie
#

i know that this got x bombed

#

thanks for pointing out the obvious

formal garnet
#

then why remake it

#

😭

mighty rune
small prairie
#

to see if yall changed your minds

#

plus its just a SUGGESTION

true remnant
icy yoke
#

Nobody is changing their minds on wanting the combat system if this game entirely gutted, lol

true remnant
formal garnet
icy yoke
#

This is a schizo take only you’d want

mighty rune
small prairie
formal garnet
#

make every hoj attack oneshot

#

plsss

small prairie
mighty rune
icy yoke
#

Believe it or not, people in the ability wars discord are more likely to like the game & its current combat… If you think a suggestion gutting the combat system that people already have spent countless hours playing with would agree.

#

You’re not just wrong you’re plain stupid.

mighty rune
formal garnet
#

okok

#

ok

#

k

#

o

#

k

#

o

#

k

#

im bored

formal garnet
#

sk1bidi ability when

true remnant
#

okkk

small prairie
#

this game combat is shit, i would prefer shit with sprinkles on it

true remnant
#

ARE YOU FUCKING STUPID

small prairie
true remnant
#

strongest battlegrounds is NEXT DOOR

#

LEAVE

small prairie
#

i said that like 500 trillion times!!

true remnant
#

➡️ 🚪

#

RIGHT THERE

mighty rune
small prairie
mighty rune
#

Seems a little pointless

small prairie
true remnant
formal garnet
#

over 70 abilities btw

true remnant
small prairie
mighty rune
small prairie
mighty rune
#

No way

formal garnet
polar helm
#

This sucks

small prairie
polar helm
true remnant
polar helm
#

People hate this

small prairie
#

alr guys im guys im trolling rn yall can scream into a wall all yall want

icy yoke
# small prairie explain how its gutting
  1. You make punch not a viable source of damage it’s not a weak spacing tool because you give people time punch back.
  2. It’s not even a good source of getting void kills because it’s a single spacing tool that works for one punch.
  3. This shit feels like it’s designed for berserkers and other 0 skill ceiling abilities that rely on big damage output and barely even punching. (These abilities are weak to being closed in on and chained now there’s nothing for them) This will make the game into a ‘who has the most damage on their aoe attacks’ contest.
formal garnet
#

also u arent trolling

icy yoke
#

Yeah you’re not trolling you just realized pretty much nobody agrees with you.

polar helm
polar helm
#

Default users are screwed over so much

formal garnet
#

dismantle this fool

polar helm
#

Dos*

true remnant
#

default too bro

astral wadi
#

stalling abilities would become insane if this happened (they already are)

true remnant
#

the new players

polar helm
#

Pretty much any ability that relies in M1 combos like soda gets screwed over

true remnant
#

how would the new players even get soda or tp

icy yoke
#

I should make a list of abilities which get destroyed by this change

formal garnet
#

trust.

icy yoke
#

Oh also punch grinding would be make WAAAAAAY harder

true remnant
icy yoke
formal garnet
#

whens the hoj buff rolling in

polar helm
icy yoke
#

Like I’m a pulse main, I lose one of my favorite combos to do

formal garnet
icy yoke
#

But my ability isn’t completely gutted since it makes the game an AoE contest

true remnant
icy yoke
formal garnet
#

but

#

didnt find any suitable combo

icy yoke
#

You need to have good control of the orb otherwise

formal garnet
#

the E deals like half hp though

icy yoke
#

You just spam it till it explodes on you for results

formal garnet
#

or 40

icy yoke
#

It’s 50 and

#

Yeah it probably deserves a nerf

formal garnet
#

and the Q can combo break pretty nicely

polar helm
#

Isn't that what you wanted?

icy yoke
#

I should recommend this poster to use pulse

#

They can chain break

formal garnet
#

wont this just make them spam it

#

at 0 speed

#

for a good amount of damage

polar helm
#

ok yeah I barely use pulse

icy yoke
#

Nah

#

I like the balance

#

0 charge orbs do like

#

No damage they really are just for

polar helm
#

Probably shouldn't suggest stuff for it

icy yoke
#

Combo extending and ending

#

Though there’s a

polar helm
#

You know what DOES need a change tho

#

Give custom starting cooldowns

formal garnet
#

taaper

icy yoke
#

Early charge tech pulse has

formal garnet
#

fade

polar helm
formal garnet
#

im this close to suggesting a hoj buff

icy yoke
#

Where you can punch your orb when you spawn it to have a lv 1 charge at the start

formal garnet
#

or revamp

icy yoke
#

So it gives it a little more damage

formal garnet
#

then on someon

#

half hp

#

then just combo break with ur q

#

😭😭

icy yoke
#

Pulse is peak though, it punishes people who play both too aggressive and passively

#

It just

formal garnet
#

it punishes everyone bro

icy yoke
#

Gets really hard countered by

#

Nah.

#

Abilities with shields, Iframes & Deflects

formal garnet
#

did they nerf or buff tp

icy yoke
#

Are pulses biggest weakness

formal garnet
#

they buffed it last update and nerf it this update

#

i think

#

the buff was nothing useful

icy yoke
#

Plasma, Crystal, Magnet Mast

#

Can all obliterate pulse

formal garnet
#

no one uses

#

2 of those

icy yoke
#

I’ve seen crystal users

polar helm
formal garnet
#

for no reason

#

it wasnt even that good

#

i know checken hates speed

icy yoke
#

It got in the crossfire of

#

Having speed

#

Yeah

formal garnet
#

yeah

#

gang wheres the crystal rework

icy yoke
#

Crystal is good

polar helm
icy yoke
#

I’d argue

#

Crystal is a better freeze

#

It’s a more defensive freeze

formal garnet
#

and prolly better comboes

#

crystal stomp got goofy ass hitbox

icy yoke
#

And crystal combo breaks

formal garnet
#

shit is so big

icy yoke
#

And crystal stomp

#

Can be used on multiple levels of terrain

#

Which is something Crystal users like never do even though it can be so good on maps like classic

formal garnet
#

you rarely see 1 crystal user

#

in a server

icy yoke
#

Also.

#

Crystal’s shield has

#

A 47% uptime I’ve checked

#

So it’s 47% of the time

#

The crystal can freely heal while

#

You get punished for fighting back

formal garnet
#

what does uptime mean

icy yoke
#

The total time the ability is active vs the cooldown of it

#

So it’s active for 47% of the cooldown

formal garnet
#

oh

#

so basically it got half the cooldown

icy yoke
#

More like half the time you’re fighting a Crystal you can’t fight back

#

Plasma has the same uptime too

formal garnet
icy yoke
#

It’s ridiculous and people just

#

Don’t use it

#

I mean

#

Don’t talk about it

formal garnet
#

crystal doesnt give speed anymore

#

so its

#

not as good

icy yoke
#

Well

#

Crystal I understand not bringing up as much

radiant quarry
icy yoke
radiant quarry
#

the d key:

icy yoke
formal garnet
icy yoke
#

Plasma is absurd as shit for having a 47% uptime

formal garnet
#

like geniunely its so bad

radiant quarry
#

oh yeah this suggestion sucks

icy yoke
#

Stone is horrible the armor makes you

#

Pretty much more vulnerable to damage

formal garnet
#

why are we still talking here bru

radiant quarry
#

if you don't like how the core combat mechanics of the game works

#

then quit

icy yoke
#

Stone needs a buff

radiant quarry
#

easy solution

#

if you think battlegrounds are better

icy yoke
#

Just make stone into a plasma shield at home and

radiant quarry
#

then go play those

icy yoke
#

Make it reduce damage too

formal garnet
radiant quarry
#

ability wars is ability wars

icy yoke
#

I disagree

formal garnet
#

stone is LITERALLY crystal if it was bad

icy yoke
#

Stones E (whichever the rock is)

radiant quarry
#

and clearly the current combat system is what people prefer

icy yoke
#

Is actually a pretty good move

#

It’s the super armor which is terrible

radiant quarry
#

seeing how the community responded to the last attempt

#

at changing pvp

formal garnet
#

ITS LITERALLY BETTER WITHOUT ARMOR

icy yoke
#

Yeah

formal garnet
#

the armor increases ur hitbox or some shit

icy yoke
#

It’s not that

#

It’s that it

radiant quarry
#

it doesn't prevent hitstun right

icy yoke
#

Makes it so you can’t stagger but take full damage

#

So you can just

#

Spam click on a stone and get 2-3 hits in each time

#

Plasma has that too

#

But plasmas shields damage is so reduced that

#

It’s like tickling them

#

And you’re powering up their E

radiant quarry
#

eh

#

they can't punch because the shield doesn't prevent hitstun

#

so if you spam fast

#

you can deal like a third of their health

#

for free basically

icy yoke
#

I’ve been meaning to try that

radiant quarry
#

don't know if it works with default

#

but with speed or range

#

yeah

icy yoke
#

Especially since plasmas are the bane of my existence

radiant quarry
#

pretty sure plasma eats pulse regardless

icy yoke
#

Plasma is the biggest counter to all the type of abilities I like running

radiant quarry
#

too much raw damage

icy yoke
#

Yeah they do

true remnant
#

i honestly expected plasma to be more of a debuffer but it is what it is

icy yoke
#

Plasma pretty much destroys anything without mobility or super armor

radiant quarry
#

plasma when archer spam

icy yoke
#

Archer is

#

Just weird to count

#

It is just its own game

#

Though with this suggestion

radiant quarry
#

Archer is good because of bad game design

icy yoke
#

The game might become archer wars

radiant quarry
#

literally

#

anything else would become useless

icy yoke
#

I have a list of abilities which stay good

radiant quarry
#

he basically wants us to not punch anymore

icy yoke
#

It’s not big

#

And it’s stuff people don’t like fighting against so

#

lol

radiant quarry
#

ironically this suggestion only benefits things people dislike

#

that is, very high speed abilities/one shots/very high range abilities

#

alch

#

god

#

archer

icy yoke
#

Godpunch becomes virtually unkillable with this

#

Besides if you have range

formal garnet
#

i main gp gang

#

praise me

icy yoke
#

Don’t forget Berserker

formal garnet
#

glaze me

icy yoke
#

Stardust too

radiant quarry
formal garnet
icy yoke
#

Also jello / bone stay decent

#

Meteor too

radiant quarry
#

freeze is gonna become even more annoying

#

and bounty hunter

icy yoke
#

Yeah freeze crystal

radiant quarry
#

mas

icy yoke
#

It’s basically abilities that have their weakness being

#

Tank or bait out their unavoidable aoe and chain them

#

That now become unstoppable and the forced meta

radiant quarry
#

spring would quite literally bypass this completely

icy yoke
#

Yeah and spring

#

Though they’d still be nerfed

formal garnet
#

conclusion

#

this sucks

icy yoke
#

Correct.

radiant quarry
#

pretty much

terse moth
#

pvp changes wasn't an easy idea at the first places so this sucks

radiant quarry
#

I don't think OP knows about holding S

wild pollen
#

i aint reading all that

icy yoke
#

He doesn’t

polar helm
#

Archer is built to be either bad or extremely strong

icy yoke
#

Archer mains when pre nerfed alchemist targets them

radiant quarry
#

the only reason archer is good is because it for some reason counts as punching

radiant quarry
icy yoke
#

Nah just swiftness

radiant quarry
#

pre nerf siphoning was disgusting

radiant quarry
icy yoke
#

Siphoning is still disgusting

polar helm
radiant quarry
#

before

polar helm
#

And we have the less broken but still broken current alch mas

radiant quarry
#

it only required 1

icy yoke
#

And then chain but

radiant quarry
#

get hitstunned to death

icy yoke
#

They aren’t that good anymore

radiant quarry
#

archer can break combos even when ragdolled

polar helm
radiant quarry
# polar helm Wdym required 1

Siphoning dealt like 50 dmg over time and the mushrooms dealt like 10 per hit, plus they ragdolled and knocked you up like unmas mushrooms

#

you were basically guaranteed to get stunlocked and die

polar helm
tame oyster
tame oyster
#

the only problem i have is the lag combos

#

when your ping is so bad the opponent freezes when you punch them making it much easier to get to their destination

#

realistically if the opponent is holding S you should only be able to get like 2 punches in a row at default walkspeed

safe spoke
hidden depot
#

super armor for smash bros

safe spoke
# small prairie if i hold S, I still get hit with 3 unavoidable m1s (are AB players really this ...

"if i hold S, I still get hit with 3 unavoidable m1s (are AB players really this dumb?"

I mean, it works. Also.. So what if you get hit by 2-3 hits.
Like actually, so what??
2-3 hits is nowhere near the "TRUE combos" you've been complaining about.

"no, it was the fact that you get m1 stun immunity when getting up from a ragdoll. do you even play them? because if you did, you would know this."

So if I punch someone... They don't get stunned, during this specific circumstance. Battlegrounds games are so clunky.
I'd rather a different fix than having punches be unresponsive.

#

also 2-3 hits only deal like 20 - 30 damage

#

so like its the same as being hit by an ability

#

(its easier to hit someone with an ability.)

polar helm
#

If this happened, the use rate of archer would spike so much

safe spoke
#

Alchemist mastery