#Static Mastery Concept 📶

1 messages · Page 1 of 1 (latest)

glossy wave
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Passive - Stackable Disorder
The user's body is covered in static (cosmetic change only). Every time a player is hit by a Static Mastery user, he will receive 1 "token", up to a maximum of 10, staying there for 15 seconds after they stop receiving any kind of damage. For every token that a player has, he will take +1 Damage every time a static mastery user hits him regardless of the damage method (punch, ability, etc). When he gets to 10 tokens, a countdown will appear and, after 5 seconds, he will "implode", taking 15 Damage and a large knockback, while also being slowed for 5 seconds, with his screen slowly turning static during the countdown. After the implosion, the player can't receive tokens for some time.

E Ability - Glitch Overflow
The user's body starts glitching, briefly making static noises that nearby players can hear. For 10 seconds, the user has the ability to No-clip through walls (having a slower movement while doing so), and every punch that hits them has a 30% chance to be completely ignored.
CD: 25 seconds

Q Ability - Chaotic Wave
The user touches the ground, making a static wave slowly build up on where the user was facing from a certain distance (about the length of the Shack), and then going in the direction of the user. Anyone caught in this wave suffers from damage over time (about 3 Damage / second for 5 seconds) and is pulled into the user.
CD: 20 seconds

R Ability - Rupture
The user screen starts to lag, making him choose any player in a certain radius. After choosing the player, his screen starts to lag and turn static, and then the user instantly teleports behind him, gaining a small speed boost for 5 seconds.
CD: 15 Seconds

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It was an old suggestion that I made. Not the best one, but it is cool I think

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(I just reacted with an ✅ so a reaction appears for everyone. When someone reacts to it I will take out my reaction)

mortal river
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A mastery to an ability that doesn’t exist anymore!

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So how is this gonna work

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Without static

shadow radish
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um

glossy wave
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i didnt know lol

mortal river
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Crazy

glossy wave
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I just started playing again after some months

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didn't even notice

limber chasm
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😭

mortal river
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Aswell as coffee and energy drink

glossy wave
limber chasm
glossy wave
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dang man

mortal river
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Used to be behind deflect

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Uh, discombobulate is gone too (nobody really cared for this)

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Pretty sure that’s all they removed recently

glossy wave
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discombobulate IK

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cuz Programmer

mortal river
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Oh so you weren’t gone for too long

fluid juniper
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Static isn't here anymore

glossy wave
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Man that's sad, cuz the other suggestions I had were all deleted bcuz of the raid

fluid juniper
mortal river
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I maimed moai for like 2 weeks (I had to stop due to removal)

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Still waiting for something to have a stun similar to moai

fluid juniper
mortal river
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Jester is just not cutting it

fluid juniper
mortal river
fluid juniper
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I wish shackle were back too, that was one of my favourites

mortal river
fluid juniper
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Classic mode aint cutting it fof me

mortal river
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But over charge got a rework

mortal river
fluid juniper
mortal river
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Classic is absolutely dead now

fluid juniper
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I say grapple alot idk why

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😭

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Worse version of overcharge is what I ment

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It's 3 am u cant blame me lmao

fluid juniper
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It ain't cutting it when I want to use shackle I wanna use it on actual players

mortal river
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100 players is gonna be the new classic in about 5 updates due to how outdated it is

fluid juniper
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Like the devs add gamemodes then never upd em after that

mortal river
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They still have unreworked overcharge there

fluid juniper
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Duels Is so behind it still has old overcharge and storm

mortal river
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I regularly go into 100 players to see if new bugs I find would’ve been possible a while ago

fluid juniper
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I never think abt that

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Do u think the old blood god + corrupt watermelon is fixed in 100 gamemode

mortal river
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Should, they still have the extremely buggy blood god there

fluid juniper
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Tbh I think aw reworks abilities that don't need em and remove abilities that never needed removals alot

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Like ik shackle was buggy. But rework it don't remove it :(

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U proved u can do that by reworking bind

mortal river
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I’m surprised they reworked spectral before slime

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Slime is nearly the exact same now as classic

fluid juniper
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Yeah

mortal river
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Except you can’t cancel in classic

fluid juniper
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Slime is dying for a rework imo

mortal river
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Ikr

fluid juniper
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It's js a stun n bad mobility Q

mortal river
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We should prob stop flooding this suggestion

fluid juniper
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Oh right 😭

glossy wave
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nah don't worry

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there is no static anymore lol