Custom is really BORING so why don't we add more stuff to it?
MOLOTOV
throws a molotov. A fire would be set after it hits a wall or player, applies burn for 5 seconds when it hits player.
FLASHBANG
the same as molotov, but instead of dealing fire it would now blind them for around 2 seconds. Would flash immediately if it hits a player, if not then it would flash after 5 seconds.
WATER BALLOON
throws a water balloon that would bounce the first time it touches the ground, but it would pop when it touches the ground again, applies soaking to players that got hit.
SLIME BOMB
throws a slime bomb that would explode and put slime in a 8×8 area, if your opponent step on the slime, they would get slowed by 80% for 5 seconds
FISH PROJECTILE
would spawn a fish that go to the nearest player in a 50 studs radius at high speed(could be dodged if you're constantly moving to your side) Applies soaking if it hits
STACK MODIFIER
would let you stack your attacks(maximum stack is 3) the attack is 1/2 the damage and knock back of the normal attack
WEAKENED EFFECT
weakens yourself or your opponent, reducing their damage and attack knockback
MAGNETISM EFFECT
would make your character stick to another person with this effect when you both are in a 2 studs radius(if you're in a 10 studs radius with another person that has this effect, you would get dragged to them slowly)
ELECTROCUTE EFFECT
new effect that would ragdoll the opponent for 2 seconds and deals 15 damage.
EFFECTS INTERACTIONS
magnetism+electrocute=would get rid the magnetism effect
soaking+chilled= turns your opponent into ice cube for 4 seconds
burn+electrocute= an explosion that would deal 20 area damage
Soaking+electrocute= now would ragdoll the opponent for 3 seconds and deal 25 damage
