#God Punch Rework

1 messages · Page 1 of 1 (latest)

vital relic
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i feel like it would also need a price increase

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400 bobux

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maybe like 500-ish robux would be better

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after all custom is also 400 and this rework would def beat a custom

raven linden
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Nuh uh

velvet timber
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Yuh uh

amber yacht
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It sounds good, but the main feature of GP is that it kills with 1 hit.

chrome saddle
amber yacht
tawdry atlas
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i hate god punch so much dude i hate when i see someone with 800 punches runnnig around aimlessly killing whoever they see

naive kestrel
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Eh, this does the cardinal sin of godpunch reworks and makes it a whole new ability

shut slate
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its fine i suppose but it doesnt really fit the god punch theme
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god punch will likely never get reworked

by itself its a pretty good sugestion but as a god punch rework its not great

fast stratus
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Anything that removes it being 1 hit thing is instant yes from me

raven linden
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Plus people who bought the gamepads may not fw the new rework

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It's a whole stigma

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People bought it so they can one shot players

tawdry atlas
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Well they can fuck off and learn to cope

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Get rid of this annoying ability

brisk fable
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it's...

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first god punch suggestion Which have effort ?

vital relic
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the 4 dislikers are GP mains who enjoy having no fun and causing people to despise them

limber geyser
vital relic
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he disliked cause he hates everyone

warm charm
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way too bad for a 400 robux gamepass

warm charm
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make it better, lol

raven linden
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because it would be unfair to the kids who already bought the gamepass

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thats my point

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god punch users also have lives yk

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checken wont nerf gp just because some people wanted to

naive kestrel
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If godpunch got reworked I don’t want it becoming an entirely new ability

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Which is the pitfall

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Literally every godpunch suggestion does

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A rework doesn’t need to change the ability entirely

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Look at blood god that’s an example of a good rework

warm charm
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freeze is ass now

naive kestrel
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Freeze is fine but also

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Freeze is a 20k punch ability

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Godpunch is a gamepass

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Freeze was knockoff godpunch it had

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No reason of existing

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I had

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A good rework concept which I did repost after the raid

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But I didn’t go into close as much detail

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But tldr;

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Godpunch keeps its instakill punch

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However its built into a new Q ability with a 6 second cooldown

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If they miss a punch they lose the instakill punch

eager steppe
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bro is just making God punch worse...

naive kestrel
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Until the cd is done.

eager steppe
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PVZ2 has power creep issues

naive kestrel
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Not really,

eager steppe
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we don't need AW to have them aswell

naive kestrel
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If you can connect the instakill punch

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You keep it

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It becomes more about timing the punch to keep a streak going

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Plus it’s not like you can’t punch if you miss you’re just essentially a default during that

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Also its passive is made to balance the new drawback out to make it even better than current godpunch in the right hands

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How is this fighting?

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All I’m saying is

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Godpunch reworks that change it entirely

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Kinda suck

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And so many of them

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Fall into the same trap of doing so

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(Also it’s so what caused checken to never wanna rework it imma be completely real)