#God Punch Rework
1 messages · Page 1 of 1 (latest)
400 bobux
maybe like 500-ish robux would be better
after all custom is also 400 and this rework would def beat a custom
Nuh uh
Yuh uh
It sounds good, but the main feature of GP is that it kills with 1 hit.
That feature is what makes it boring.
that's right.
i hate god punch so much dude i hate when i see someone with 800 punches runnnig around aimlessly killing whoever they see
Eh, this does the cardinal sin of godpunch reworks and makes it a whole new ability
its fine i suppose but it doesnt really fit the god punch theme
+
god punch will likely never get reworked
by itself its a pretty good sugestion but as a god punch rework its not great
Anything that removes it being 1 hit thing is instant yes from me
Checken made a promise when he added gp
Plus people who bought the gamepads may not fw the new rework
It's a whole stigma
People bought it so they can one shot players
the 4 dislikers are GP mains who enjoy having no fun and causing people to despise them
10 year olds cant have discord, they wont complain
Nah
he disliked cause he hates everyone
way too bad for a 400 robux gamepass
make it better, lol
because it would be unfair to the kids who already bought the gamepass
thats my point
god punch users also have lives yk
checken wont nerf gp just because some people wanted to
If godpunch got reworked I don’t want it becoming an entirely new ability
Which is the pitfall
Literally every godpunch suggestion does
A rework doesn’t need to change the ability entirely
Look at blood god that’s an example of a good rework
freeze is ass now
Freeze is fine but also
Freeze is a 20k punch ability
Godpunch is a gamepass
Freeze was knockoff godpunch it had
No reason of existing
I had
A good rework concept which I did repost after the raid
But I didn’t go into close as much detail
But tldr;
Godpunch keeps its instakill punch
However its built into a new Q ability with a 6 second cooldown
If they miss a punch they lose the instakill punch
bro is just making God punch worse...
Until the cd is done.
PVZ2 has power creep issues
Not really,
we don't need AW to have them aswell
If you can connect the instakill punch
You keep it
It becomes more about timing the punch to keep a streak going
Plus it’s not like you can’t punch if you miss you’re just essentially a default during that
Also its passive is made to balance the new drawback out to make it even better than current godpunch in the right hands
How is this fighting?
All I’m saying is
Godpunch reworks that change it entirely
Kinda suck
And so many of them
Fall into the same trap of doing so
(Also it’s so what caused checken to never wanna rework it imma be completely real)