#Buff Froggy

13 messages · Page 1 of 1 (latest)

sharp nest
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Froggy is probably the worst character in the game right now, being completely unable to play into certain match ups and is arguably at a disadvantage into the rest, on an equal playing field. I don't know what the vision for froggy is, but I would highly suggest a look into some of his base numbers and maybe cdr.

I know this isn't a priority but froggy feels awful rn, even a slight change would make him a lot more playable.

soft lion
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Make frogy tongue longer

leaden oracle
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the moment they buff him he becomes broken though

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game just needs less spammy AOE damage

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i'm thinking he could use a bit of HP for sure

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just not too much

glossy lotus
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In terms of 1v1 matchups froggy really isn't that bad.. he has trouble with anna, sash and jiro?
Everything else seems skill based or in Froggy's favor.

The main issue is his ability to perform in 3v3 fights against good stacks If he ults through 3 people and eats a couple autos or random aoes hes just out of the fight instantly... and I think this feels pretty bad. I feel like going for big ultimates should be the thing Froggys look to do in team fights... but if you hit a big 3 man ultimate, but lose 80% of your hp in the process and then have to heal up instead of stay a threat it doesn't really seem worth it

I think froggy could definitely use a buff to help him in a more competitive environment, but he's pretty effective in 1v1s or against less organized opponents

sharp nest
# glossy lotus In terms of 1v1 matchups froggy really isn't that bad.. he has trouble with anna...

Froggy is not solo killing chuck or sash ever if they are even remotely close in skill. Anna is crazy to deal with, skinny out melee's, jiro out melee's, sofia out melee's. 1v1 froggy wins if he has a bunch of cdr items and is on a good player, you can always outplay your opponent but the point is you have to rely on the fact that they are unorganized to have a chance.

In terms of 1v1's without map interactables froggy just isn't good, you have to play him as a sort of specialist class where you are jumping around the map being annoying and using interactables. I've picked up Jiro recently, he is like a much more viable froggy who can play into melee match ups and sofia is pretty amazing at getting backline or being successfully able to take on front line.

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I don't even mind the hp if the goal for froggy is to be mobile and the point is to not get hit, but at least reduce his cd's.

glossy lotus
# sharp nest Froggy is not solo killing chuck or sash ever if they are even remotely close in...

If its final circle and theres no time to play slow chuck wins for sure, but in most situations froggy does fine vs Chuck.. I would even say its Chuck who struggles with ways to deal with Froggy. How does Chuck punish him? Sash seems hard I agree, they have much better ways of punishing you so it's hard to get clean trades. You definitely can't trade autos with other melees unless you have some advantage, but im not sure froggy really needs to be able to do that and would probably be broken if he could trade with melees while also being as mobile as he is

I think getting some form of damage reduction during his ult ( not sure on numbers, but not a lot ) would help mitigate how squishy he is in 3v3 and also help in the anna matchup without hopefully breaking everything else

sharp nest
# glossy lotus If its final circle and theres no time to play slow chuck wins for sure, but in ...

A froggy would have to play absolutely optimally to have a chance against chuck. I know on paper you can say froggy has 3 iframes and can dodge chuck space, q but chuck literally wins autoing. The disparity in base stats are just too apparent.

Froggy is the weakest melee and shines in mobility, but that mobility is not living up to its potential with high cd times and lack of damage to do anything with it.

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2 iframes*

soft lion
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Chuck beats with optimal items everyone