#May 12-14th Ranked Weekend Feedback!
1075 messages · Page 2 of 2 (latest)
@silver iron clarify nerd
Sometimes it is god mode ngl.. Gold dmg Zook or Kitsu
let the man play Roblox tbh
..... ls sofia.....
I shouldnt have pinged him in the first place
gold healing skinny 😠
Still could die very easily to green item skinny and frog tbh
TTK is overall pretty low
If you missplay xd, that's a skill issue tho
Chuck with whites 
i don't remember I think boccato said zook barely outranges kitsu
skill issue from zooks ig
wake up Boccato, this is urgent
feels like homing missile has like at least a 100px range advantage on kitsu m1
and a good player can tether correctly
tether?
Be at a range where Zook's Q hits, but Kitsu's M1 doesnt
If you get hit by a homing missile out of Kitsu range it surely doesn't do max dmg, so either way..
ah so spacing
Yeah. Tethering usually means staying at that range
at late game when u have lower CDs and more zoning, u want to tether at ur optimal range
but poke damage is still damage
idk. we do that a lot
say that u spawn ruined castle
a different team spawns there too.
only limitd loot there
you want to control the area there
Poke damage makes them back off
Same thing on TV. I can make a clone and do a laser at them for some poke damage.
There's no follow-up at all.
I can't chase
TV has lower cds right?
On the laser, much lower. On the clone, no.
The clone is like what, 13s 14s base or something
@ember vale when you guys make changes, is there a change list/patch note posted somewhere detailing changes?
Not atm. We'll try and be better about it in the future.
Part of it is also that we want you guys to make discoveries too
We haven't really made much balance changes either
gotcha
do u know about this zook secret tech?
if you press the right inputs, u can go past the sashimi and snipe the backline 😂
Thanks for sharing
Dmg comparisons at max range next
Discord doesn't allow for that many pixels
Overall kinda hard to compare since kitsu lmb is also much harder to land than the splash damage of zook.
Splash damage is overall also very good on clustered teams.
Plus there's always backing up char ranged advantage to take into acc
Does homing missile go farther when it locks on to something?
Don't think so
I mean this is just an obvious case of the z-axis. The game is a top down view of a 3D space. The mines are on the ground, and the Kitsu arrow flies above them
isnt the arrow in the clip barely missing the bomb?
lol
damn he actually threaded it tho
I’m used to try and shot in the middle cause of zook and his splash dmg
So I did the same with kitsu
also
audio vertically is off
spatial audio
left and right u can tell where people are
but up and down is very very fucked
i thought it was just me but many people have said this
theres a huge discrepancy with loot potential based on spawn points in some maps.. definitely needs some help
