#buff anna

6 messages · Page 1 of 1 (latest)

topaz root
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i think a bit of a change to her right click. give it 2 charges but less dmg so she can chase more (then she will have a reason to be used(to chase really well))

dusk summit
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personally i think the dash just needs to cover more distance

scarlet stream
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her chase potential feels off, esp when other characters can just get MS boots to chase better. (even characters who have 2 movement abilities jump/dash)

I think either allow her dash to go over walls or a haste buff from landing all 3 big bullets from "Eat Lead" (Some characters really get punished not being able to jump walls. So far atm the only person i dont mind being unable to wallhop is Kiddo since his dmg and defensive capabilities kinda make up for it)

But overall imo i think her DMG compared to Kitsu f.e. feels wayyy less punishing to fight. I never second guess hard engaging an Anna, but a Kitsu/Kiddo would make me think twice. (not to mention Kitsu has longer range, probably way more dmg, hard CC, and can jump walls)

On the real I dont even know what her purpose is, I think of her as Tracer from OW2 but with less mobility so she just feels awkward

scarlet stream
void wadi
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nerf froggy

scarlet stream