#Possible Solution For The Backwards Glitch
1 messages · Page 1 of 1 (latest)
If you have any other possible solution to this, just put them down here and I can read them
I'm so embarrassed, i lost the Twindoction and Dount Drifter kit I hate to play backwards But I did it, The problem is it wouldn't be fair on the lb when player can't do made they lost prize car hw easier
Yeah, it does suck when you kinda force yourself to do it.
Yes before old backwards do hard need use wall
if you're going backwards it should count as going the wrong way
Won't that make going reverse impossible?
I think the problem they're having is that they're able to detect only the direction of motion of the car and not it's orientation.
If they could do it, they could have simply designed it to reset the car like when it happens when we go Out of bounds, when there is a direction-orientation mismatch beyond a particular speed (to allow reversing of car)
Yeah, that could be a problem, but again I'm just making theories on what solutions can be made possible to fix it, but I'm just not sure how they will.
When I was reading about it, I learnt there is something called forward vector to detect the car's orientation, and a velocity vector to detect direction of motion.
I wonder why these couldn't be used to find a mismatch of the vectors to reset the car when backwards trick is attempted.
They could use the forward vector to prevent the orientation of the car going backwards on the track.
maybe donut tires effect
donut will make it even more accessible
use a police chase whenever you go backwards
Lost the Rip Rod on alt and I clearly blamed it since it had been invented
I might totally agree with the idea of putting bad effects though