#Chamber | Gold II | Split | September 16, 2023

1 messages · Page 1 of 1 (latest)

real breach
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VOD: https://youtu.be/VICm7rZviDo
Tracker: https://tracker.gg/valorant/profile/riot/ClassicLean%239374/overview
Match: https://tracker.gg/valorant/match/8d5df2eb-b3f4-4b0c-b873-753a44151b66

Here are my notes from the VOD:

Rounds With Pre-Round Plans:

  • Round 1
  • Round 13
  • Round 18
  • Round 21
  • Round 22
  • Round 23

Rounds With Disadvantageous Engagements:

  • Round 1

Other Notes:

  • Round 17 - Wasn't near my Omen when he was fighting
  • Round 20 - I should have paid more attention so that I could have heard that Jett was running towards A-Heaven window and when she dropped to Flowers

Would it be possible to ask for points for improvement?

If you have a video suggestion, please comment it down below.

My Computer Specs:
CPU: AMD Ryzen 5 3600
Motherboard: B550-A PRO (MS-7C56)
RAM: 16 GB DDR4
GPU: NVIDIA GeForce RTX 2060 SUPER

My Albion Online Referral Code: https://albiononline.com/ref/HBN595WLP5

My Patreon Account: https://www.patreon.com/classiclean

The music and the images us...

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jade inlet
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Very interesting

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Tripping mid without considering that Sage will wall it

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This may be a personal preference but I think it will help you become a successful chamber main if every pistol round,
4 headhunter bullets and 1 trip

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The headhunter is a very strong util on chamber that should ALWAYS be used

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I like that you started first round playing an off angle on B

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Now lets put into a hypothetical situation

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Are you going to get a kill faster with your ghost, or would a weapon like the sheriff or your headhunter be more viable

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If you cannot guarantee that you will 100% headtap with the ghost when they swing your off angle, you need to think about how you can reduce their health at the very least

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hence why you should op for headhunter or sheriff

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But preferably the reason trip is good is on atk it holds flank, while defense is just defense

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okay wut

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Because i didn't watch the gameplay yet, i don't understand why you drop down from the off angle

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and played the common angle

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Rule #2 On Chamber, do not play common angle

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You want to maximize surprising your enemy

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and make them extra worry when they swing an angle

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Second round

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Why are you playing a passive angle

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That spot would be combo IF
you have a trip holding main

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Lets say they actually push B

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You know what happens? Reyna blind paired with gekko flash

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not to mention skye who would theoretically dog and clear you before they push

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Eco round

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buy headhunter bullets

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1700 is the lowest you need to have save to buy full armor and rifle

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And think of it that each bullet = a kill

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And im not kidding. 80% of my eco rounds I can convert one kill with a bullet

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oh damn who woulda guess

jade inlet
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You need a trip for defense dawg

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sometimes you have to play off it to maximize kills

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Round 4

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What was the game plan

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I think you were tryna trip so you can play rafters if they push B

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I just don't see a play cause you gonna get flash before you can shoot

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and you better hope they don't split B cuh you just gonna tp to death

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Rule #3 You ADS with the Headhunter

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I kid you not whoever says you don't are trolling

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The gun is literally a pocket guardian that when you ads and it locks on the target you will hit them

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(there was so many whiff shots)

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Round 5 is just back to Rule #2 do not play common angles

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Chamber is one of those agents that

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you rely on 50/50 everytime when you don't use the tp

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Bad

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Also how are you round 5 without the op

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You need to farm orbs for your ult as well

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if they go the opposite site, it doesn't take you well over 10s to grab a free orb

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Round 6

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Wut

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Hey guys B site is open

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don't worry im playing a deep off angle but its free

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NOOO WUT

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You're playing chamber but the one being scared isn't them but you

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The OP

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Like instantly That needs to be out and you need to stop playing passive

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At that point you better switch to cypher or kj

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The fact that you got the kill shocks me

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No flash or skye dog that should have cleared you

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I may have to actually create a playbook for my chamber mains

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By Round 9

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Ive yet to see you flank

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Well this could be considered a rule but you need to prioritize map control

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FREE ORB and increasing your chance of gettting a lurk kill lost

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Let's say your team holds A down

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they start rotating

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you could be the one holding mid down and getting all that info

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but instead you run retake simulator through spawn

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Im so glad you finally op

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once again you play the common angle

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Im so glad reyna jiggled you

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They know when you have money to buy op and its only a matter of seconds when you'll actually use it

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But look we miss the shot then we are scared to peak again

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and why are we scared to peak again?

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Because we are playing an angle that would be prefired at

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You're not making it out in high elo

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That angle is not safe

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Your TP is worthless

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Im gonna assume it didn't register that jett push into site with his smokes

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and we just ignored after the smokes were gone

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Eh round 13 pistol was alright, Not really sure why skye didnt fight for ramp

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but its low elo im thinking too much

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Round 14

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Why are you entrying

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you didn't even com that you were gonna push nor did you consider skye coulda dog to clear cyphers trap

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Chamber also should not be pushing

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on atk you should be playing passive 70%

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preferably lurking

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I can understand for your buy round but no coordination there, lost

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Round 15 uh why do you keep entrying 💀

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And its not even that you're dry swinging

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get into habit of calling for flashes and stuff

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I would punish you as skye by flashing when you start running up heaven for free kills.
or the guy holding site will do a large amount of dmg before you even cross

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21:54

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Can you just ask sage to come ramen and heal you instead of running around the map to get a heal

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you lost so much time doing that

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why aren't we trying to lurk up A

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31:25 Chat

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I NEED MORE BOOLETS

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😭

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Alright pretty much the rest of the round good contribution to pushing A

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But I hate that TP on ramp so much

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You didn't really face someone fighting you for control

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cause what are you gonna tp to when they swing you

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TLDR CHAT

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Firstly are the 4 Chamber Rules you gotta oblige to

Rule #1 You need to OP
Rule #2 You do not play common angles with your tp (or try not to 95% of the time)
Rule #3 You should and must ADS with your headhunter. (should prolly add as a rule that you need to always use your headhunter)
Rule #4 Lean towards lurking most if the time, understand when you should play with and without your team

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Your mechanics looks really good, you just didn't maximize with your agent usage

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😼👍

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1h vod review, on phone is tiresome

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Do you see how aggressive and off angle im playing

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I put in faith I always hit with 1 bullet and I did just that

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Try to change around your position

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The best players are the ones that are unpredictable

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I never saw your hold on A either which is scary

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Oh and lets say theoretically I miss that shot you know what happens when they swing? My trip is holding them with full arms

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the trip that I didn't see 99% of the game

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Holy shit

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I ping the wrong guy

jade inlet
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I also want you to try asking for help from your team like flashing and smoking or doubling a hold

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I don't think i heard much com aside from how much damage you did to someone or if you made contact with another guy

real breach
real breach
real breach
# jade inlet Firstly are the 4 Chamber Rules you gotta oblige to Rule #1 You need to OP Rule...

With regards to rule #1, is it really mandatory to OP even on attacking?
I watched a Nats VOD earlier and I don't recall him buying an Operator at all on Attack
-Nats VOD: https://youtu.be/QDzDPWHxBg0?si=P0HUYaOhGA9geUe4

30 KILLS! CHAMBER SPLIT - NATS SHOWING HOW NEED TO PLAY AS CHAMBER [Full Match VOD]
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✔ Video Edited By : Valorant Daily
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N...

▶ Play video
jade inlet
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Atk is not mandatory

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See you would put yourself in the position to lurk and we don't lurk with the op

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thats goofy

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I should prolly correct that but on Defense you need op most of the time

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you can control a lane so easily and it scares people from pushing too

real breach
jade inlet
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For example B main

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you know the first TP you set up on the first round that you didn't commit to it

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Have you seen them flash out just to peak?

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Nope cause 99% of the time you just swing it (you'll get punished in super high elo but its fine for now)

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Thats one OP angle you should be playing

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another could be literally just swinging main

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but you need utils from your team

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in order to get a shot in cause its a prefire angle

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You can also hold close like i did with the clip

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and then you can switch to holding A ramps

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(put a tp into vent swing A ramp)

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or mid

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If i had my clips from yesterday i could prolly show you all my defensive setup and kills

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unfortunately i erased them

real breach
real breach
jade inlet
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you don't realize that you aren't holding the site

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you don't play any aggressive angle and its always been a walk into B for them

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Sage has been playing mid every round

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she takes care of mid

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so why aren't you tryna trip main

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check out 25:00 on nats video

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never saw you swung like that

real breach
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jade inlet
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This is just a self fight for myself

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I always try to see if i can get more first blood than my old record

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Only with chamber because you can maximize him as his kit is design to make it into a 5v4

jade inlet
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but you do see how the enemies are fighting for mid control

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(which you should)

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To some point sage wall will be meaningless cause you can just break it

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They have a raze and breach

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a raze could literally double satchel and fast up heaven

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combo with a breach stun

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and thats one control you lost

real breach
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Okay. I also played back during Defense because I wanted to play retake as I was the only person in site. Next time, I’ll try to peek B-Main and fire shots and then TP out and go from there

jade inlet
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But

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this is where the OP comes in

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you haven't grasp it yet that the OP is very powerful

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that usually you can leave that guy on site alone

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just because he has an op

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Lets put into your perspective

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if I got an early kill on your team holding B with an OP

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do you want to push the site

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Not only will it make you reconsider but it slows down your whole team

real breach
jade inlet
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but lets look at chamber's kit

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which utility will be able to help you on retake

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Not you

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your teammates

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Exactly

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he doesn't have a efficient retaking kit for the team

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which is why chamber is better to get every first blood

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cause thats really the only way you can maximize helping your team

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by slowing a push before it happens

real breach
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Okay, I get your point

jade inlet
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Im bout to close this thread lmfao

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bro got the special 3h treatment

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people who are looking at the vod review me is gonna wonder why you have 200 replies

real breach
jade inlet
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Definitely practice a lot more with your headhunter and/or sheriff

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im not sure if whj has a playbook for chamber on split but that's also viable

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ik he has one for lotus

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cause he made a video

real breach
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Bind and Lotus

jade inlet
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I could prolly create one

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mainly just the tp lineups

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with a bit of how you set up on defense

real breach
jade inlet
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Ok, gn

soft skiff
jade inlet